Is there an order to erase my own pop groups on a colony world? I know I can pull up the imperial flag but I don't think that eliminates a colony pop group number. I'd like to get Pete's input if possible.
Also, if I have a combat unit on a planet (for instance an Imperial Guards Infantry unit), is there a way to disband the unit? I know that I can disband an army, but is there a way to physically eliminate the actual troop units contained within (sort of like a jett order for troops)?
Couple questions
Started by Prospective, Dec 18 2007 10:19 AM
6 replies to this topic
#1
Posted 18 December 2007 - 10:19 AM
#2
Posted 18 December 2007 - 02:47 PM
Prospective, on Dec 18 2007, 11:19 AM, said:
Is there an order to erase my own pop groups on a colony world? I know I can pull up the imperial flag but I don't think that eliminates a colony pop group number. I'd like to get Pete's input if possible.
Also, if I have a combat unit on a planet (for instance an Imperial Guards Infantry unit), is there a way to disband the unit? I know that I can disband an army, but is there a way to physically eliminate the actual troop units contained within (sort of like a jett order for troops)?
Also, if I have a combat unit on a planet (for instance an Imperial Guards Infantry unit), is there a way to disband the unit? I know that I can disband an army, but is there a way to physically eliminate the actual troop units contained within (sort of like a jett order for troops)?
I don't think the families of those troopers will be very happy.
#3
Posted 18 December 2007 - 06:37 PM
Kurassier, on Dec 18 2007, 09:47 PM, said:
Prospective, on Dec 18 2007, 11:19 AM, said:
Is there an order to erase my own pop groups on a colony world? I know I can pull up the imperial flag but I don't think that eliminates a colony pop group number. I'd like to get Pete's input if possible.
Also, if I have a combat unit on a planet (for instance an Imperial Guards Infantry unit), is there a way to disband the unit? I know that I can disband an army, but is there a way to physically eliminate the actual troop units contained within (sort of like a jett order for troops)?
Also, if I have a combat unit on a planet (for instance an Imperial Guards Infantry unit), is there a way to disband the unit? I know that I can disband an army, but is there a way to physically eliminate the actual troop units contained within (sort of like a jett order for troops)?
I don't think the families of those troopers will be very happy.
I've asked Pete the same thing before via email. His response was I simply need to send a list of POP groups I own that I want to eliminate, and he'll delete them from the database. Actually, this is probably better than an order as you could delete 20, 30, even more groups with one mail (as opposed to paying for 20, 30, even more orders).
#4
Posted 18 December 2007 - 10:40 PM
This does of course beg the question - why not simply ignore them if they are of no interest to you any more? None of my business of course, but it does sound like a non-event kinda thing.
Breoghan
Life goes on, then one day it doesn't. The rest is just there to keep things interesting. (a Breoghanism)
The Meek Shall Inherit the Earth. The Rest of Us are going to the Stars. (dunno who said it, but I like his thinking!)
Quoth a foe, "Circumstances do not make a man, they reveal him" (Yep!)
Life goes on, then one day it doesn't. The rest is just there to keep things interesting. (a Breoghanism)
The Meek Shall Inherit the Earth. The Rest of Us are going to the Stars. (dunno who said it, but I like his thinking!)
Quoth a foe, "Circumstances do not make a man, they reveal him" (Yep!)
#5
Posted 18 December 2007 - 10:58 PM
Until the enemy scans the world and sees that you were there...
~Laserwolf
In vino veritas; in cervisia carmen; in aqua E. coli.
France V3 - RIP
South Russia V80 - RIP
Syria V81 - RIP
Finland V82 - RIP
South Russia V84 - RIP
Libya V88 - WIP
Persia V89 - WIP
In vino veritas; in cervisia carmen; in aqua E. coli.
France V3 - RIP
South Russia V80 - RIP
Syria V81 - RIP
Finland V82 - RIP
South Russia V84 - RIP
Libya V88 - WIP
Persia V89 - WIP
#6
Posted 19 December 2007 - 09:08 AM
Ok, good point - it makes sense now - but if it is for a tactical or strategic purpose then shouldn't there be an order to correct these things, something like "Dismantle Colony" or similar? Can't really be asking Russ to 'fix' these things for on-going in-game play, can we.
Breoghan
Life goes on, then one day it doesn't. The rest is just there to keep things interesting. (a Breoghanism)
The Meek Shall Inherit the Earth. The Rest of Us are going to the Stars. (dunno who said it, but I like his thinking!)
Quoth a foe, "Circumstances do not make a man, they reveal him" (Yep!)
Life goes on, then one day it doesn't. The rest is just there to keep things interesting. (a Breoghanism)
The Meek Shall Inherit the Earth. The Rest of Us are going to the Stars. (dunno who said it, but I like his thinking!)
Quoth a foe, "Circumstances do not make a man, they reveal him" (Yep!)
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