Warmaster, on Jun 25 2008, 06:13 PM, said:
Short version of my argument is: Did the British ever airdrop onto xBerlin from x London in WW2? Well it happens in this game ALL the time (and even worse outrages can occur). Is that really fun and realistic?
The answer to your rhetorical question is: no they didn't, but was that because they just didn't thnk of it? Remember, the real life historical war leaders didn't get the chance to re-run the war and learn how to do it better for the next re-run.
On the other hand, what would have been the real consequences of a British air drop on xBerlin -- after the initial capture of the city, the Germans would have captured it back and then paraded the surviving and captured British paratroops for propaganda purposes (as happened after the failed historical raid on Dieppe), so could this be figured into the game as a boost to German morale?
On the other other hand, after the Dambuster raid, the Germans started building an awful lot of AA guns (and even transferred many from northern France and the Lowlands) to place deep within Germany in case of another such raid. The historical effect was that British air raids suffered from so much flak and air interception that they conducted night-time bombing exclusively (using onboard radar to find their way), and the US Air Force continued to suffer badly during their daylight air raids (although the British offered their radar system it was rejected as "not invented by the US"). In the game of Victory!, the German player might want to respond by building a lot of LAA, HAA and AAA.
Warmaster, on Jun 25 2008, 06:13 PM, said:
A quick fix is to add Paratroops to the ANTS schedule. I know of no country in WW2 that every built more than say 4 division and only a handful of regiments. Perhaps if you could only build 2 divisions and 4 regiments for the entire game you would be FAR MORE CAREFUL about dropping them all around the map every turn. By the way why don't they start out with line or veteran morale as was the case in most countries since they use hand picked or highly trained soldiers for these forces?
Now this is an interesting idea: if your AIR troops were Elite then you might think twice about wasting them on trivial suicide missions. If they are drawn from existing Divisions rather than built as just another ground unit, then perhaps it could be something like this ...
... An existing Division will always contain troops with a mixture of abilities (eg, a Division that averages out as "Veteran" will have some individuals who would be regarded as Elite, some as Veteran, some as Line and some as Green) -- draw a brigade of paratroops from a Veteran (or Elite) infantry (or motorized or mechanized, but not armor) Division that is in your home country, such that the infantry Division suffers a 25% loss in size and a drop from Veteran to Line (or Elite to Veteran), while the resulting brigade of paratroops are Elite. [And discard the rule for a paratroop drop to be 1½ times morale before it surrenders to the defenders as it is no longer necessary?] Note that Veteran or Elite Divisions become so by combat experience not just LFEs, and so will tend to be at or near the front line and possibly outside your home country -- so the need to bring them home in order to draw AIR brigades from them will result in more second thoughts from the player, thereby helping to make AIR brigades less common. And if the drawing of an AIR brigade is a Primary Order for the infantry Division ... .
Waddy think?