Jump to content


Domed Cities vs. Atmospheric Exchangers


  • You cannot reply to this topic
6 replies to this topic

#1 Octus Imperium

    Old Hand

  • Members
  • PipPipPipPip
  • 652 posts
  • Location:Chicago Area
  • Interests:Aviation

Posted 01 June 2008 - 09:37 PM

All,

Well, now that I have Atmospheric Exchangers and the ability to make Domed Cities, any insights into how effective the exchangers are relative to domed cities? There is the cost of the exchangers vs domed cities, plus the energy consumption factor. Shipping enough CMs to build Antimatter power is probably prohibitive for exchanger routine use. But perhaps they are worth the costs? Thoughts? (Yes, depends on how much I want the resources on the world in question, etc.)

Thanks.

Octus :woohoo:

#2 cestvel

    Old Hand

  • Members
  • PipPipPipPip
  • 895 posts
  • Gender:Male
  • Location:Germany
  • Interests:Playing Games, Programming

Posted 02 June 2008 - 06:33 AM

I used them on one planet and the reduced the attrition *way* more.

But they use power :woohoo:

#3 hobknob

    Keeper of the Galactic Directory

  • Members
  • PipPipPipPipPip
  • 1,484 posts

Posted 02 June 2008 - 12:23 PM

They stack so use the cheap one first and if that does it then you can quit. If you need still more help then you can build the expensive one that requires power.

:woohoo: :) :)
Hobknob
Keeper of the Galactic Directory
hobknob15@gmail.com

#4 Octus Imperium

    Old Hand

  • Members
  • PipPipPipPip
  • 652 posts
  • Location:Chicago Area
  • Interests:Aviation

Posted 03 June 2008 - 05:58 AM

Thanks for the input. Gotta think the Domed cities are the way to go, but have a couple colonies I may try out with exchangers. If I get the 'way more' assistance (suspect there are some racial attributes that also have an impact), then perhaps the power investment is worth it. High Hydroelectric may be the colony worlds to consider if the resources are reasonable. (Anyone need more crystals? And to think I used to need more crystals.)

Octus

#5 Breoghan

    Old Hand

  • Members
  • PipPipPipPip
  • 584 posts
  • Gender:Male
  • Location:DFW TX
  • Interests:Living, not just existing.

Posted 03 June 2008 - 06:37 AM

Subterranean Cities have done the job for me. Results beat Domed Cities every time. Together? Prima!
Breoghan

Life goes on, then one day it doesn't. The rest is just there to keep things interesting. (a Breoghanism)
The Meek Shall Inherit the Earth. The Rest of Us are going to the Stars. (dunno who said it, but I like his thinking!)
Quoth a foe, "Circumstances do not make a man, they reveal him" (Yep!)

#6 LenLorek

    Veteran

  • Members
  • PipPipPip
  • 142 posts
  • Gender:Male
  • Location:Wokingham, UK

Posted 04 June 2008 - 12:13 AM

View PostBreoghan, on Jun 3 2008, 01:37 PM, said:

Subterranean Cities have done the job for me. Results beat Domed Cities every time. Together? Prima!


What about Subterranean Cities on a Gas Giant -- do they work? :woohoo:

#7 ShadowKitsune

    Ninja Code Monkey

  • Members
  • PipPipPipPipPip
  • 1,201 posts

Posted 04 June 2008 - 09:01 AM

View PostLenLorek, on Jun 4 2008, 03:13 AM, said:

View PostBreoghan, on Jun 3 2008, 01:37 PM, said:

Subterranean Cities have done the job for me. Results beat Domed Cities every time. Together? Prima!


What about Subterranean Cities on a Gas Giant -- do they work? :woohoo:


The structure Subterranean City can be built on a Gas Giant, but mitigation is limited, as the Attrition factors involved in colonization a Gas Giant are usually so large that they overwhelm any known structures ability to affect them.

-SK :)





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users