weather rules for airmissions
Started by Ronald, Jul 21 2008 01:30 AM
8 replies to this topic
#1
Posted 21 July 2008 - 01:30 AM
To those that have played a country in the arctic weatherband (and to a lesser degree players in other weatherbands as well ofcourse) this should sound familiar, and probably brings up memories of frustration.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
#2
Posted 21 July 2008 - 03:52 AM
Ronald, on Jul 21 2008, 01:30 AM, said:
Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
Ronald,
I agree with you that cancellation of an airmission due to bad weather can be frustrating.
But I would like to point out that your conclusion in the passage mentioned above is not correct.
See Rules Chapter F, 10.2:
'The Mission Weather Cancellation chart gives MWC values based on the weather band and the season. The MWC for a given mission is determined by determing the MWC value for the city (sea zone if force is operating from a naval force) where the air force executing the mission is based and then the MWC value for the target location. The highest MWC value is the MWC for the mission.'
Regards,
AV
#3
Posted 21 July 2008 - 09:02 AM
Ronald, on Jul 21 2008, 08:30 AM, said:
To those that have played a country in the arctic weatherband (and to a lesser degree players in other weatherbands as well ofcourse) this should sound familiar, and probably brings up memories of frustration.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
Try having a mission canceled during the summer playing Morocco !
Rogue Leader
Iraq69 (dead)
Morocco71(survivor)
France74 (2nd)
Germany75( t43-pickup position)
Central Russia77(t47)
TransJordan83 (t20)
Spain79 (pickup position t66)
Austria 86 (t13)
England 86- pickup
Canada89
Persia90
Algeria91
Iraq69 (dead)
Morocco71(survivor)
France74 (2nd)
Germany75( t43-pickup position)
Central Russia77(t47)
TransJordan83 (t20)
Spain79 (pickup position t66)
Austria 86 (t13)
England 86- pickup
Canada89
Persia90
Algeria91
#4
Posted 21 July 2008 - 07:57 PM
Rogue Leader, on Jul 21 2008, 12:02 PM, said:
Ronald, on Jul 21 2008, 08:30 AM, said:
To those that have played a country in the arctic weatherband (and to a lesser degree players in other weatherbands as well ofcourse) this should sound familiar, and probably brings up memories of frustration.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
Try having a mission canceled during the summer playing Morocco !
Sandstorms?
The object of war is not to die for your country but to make the other bastard die for his. Gen. G. S. Patton
#5
Posted 22 July 2008 - 05:17 AM
[quote name='Race Pilsner' date='Jul 21 2008, 07:57 PM' post='37695']
[quote name='Rogue Leader' post='37687' date='Jul 21 2008, 12:02 PM']
[quote name='Ronald' post='37676' date='Jul 21 2008, 08:30 AM']
To those that have played a country in the arctic weatherband (and to a lesser degree players in other weatherbands as well ofcourse) this should sound familiar, and probably brings up memories of frustration.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
[/quote]
I have always thought the multiple TAS when there were no enemy units in a square was unrealistic. I don't have a problem with mission cancelations due to weather although it is VERY fustrating. I have played Norway, Finland and Norhtern Russia and have lost armies because of lack of planes ie battle of the bulge.
If the multiple TAS was not available the rule regarding recon would be used to track targets. As it is I quit trying to use it years ago.
Don
[quote name='Rogue Leader' post='37687' date='Jul 21 2008, 12:02 PM']
[quote name='Ronald' post='37676' date='Jul 21 2008, 08:30 AM']
To those that have played a country in the arctic weatherband (and to a lesser degree players in other weatherbands as well ofcourse) this should sound familiar, and probably brings up memories of frustration.
I'm playing norway at the moment and the weather for airplanes is seriously my biggest frustration. Its simply an unrealistic rule and possibly quite unbalancing to the game.
A turn in victory is supposed to be roughly the equivelent of 1 month. Its rare that weather is soo bad for an entire month that no missions can be flown at all and if it was then why can some planes fly and others not? Even if they are based at the same airfield? or Why cant the planes at the airfield fly due to weather, but an enemy can hit the airfield without problem? (if only because his airbase 15 smr away is in another weatherband that hardly suffers from bad weather)
I could suggest a few improvements to counter the situation, but lets be honest the simplest solution would to simply remove the chance of an airmission failing due to bad weather.
(a coastal bombardment doesnt become less effective due to bad weather either, while I can assure you that a ship without modernday electronics would have some serious trouble hitting things it cant see and even a huge battleship gets tossed about in a heavy storm)
which brings me to the next point.
A mission cancelled due to bad weather still counts as a primairy mission.. alright fair enough..
But then why is a TAS aimed at a location that holds no enemy not counted as an executed mission.. i mean if they didnt fly then how the hell did they know there was no enemy? (this is part of the reason in my opinion that recon planes are seriously under-used)
In my opinion this rule simply makes some countries harder to play then others without seriously adding realism to the game.
[/quote]
I have always thought the multiple TAS when there were no enemy units in a square was unrealistic. I don't have a problem with mission cancelations due to weather although it is VERY fustrating. I have played Norway, Finland and Norhtern Russia and have lost armies because of lack of planes ie battle of the bulge.
If the multiple TAS was not available the rule regarding recon would be used to track targets. As it is I quit trying to use it years ago.
Don
CARRY A BIG STICK AND SPEAK SOFTLY
#6
Posted 23 July 2008 - 12:31 PM
I think it is safe to say that there are more things we would like to see improved in this Great Game.
But I'm not under the impression that Russ is working on it... :-)
But I'm not under the impression that Russ is working on it... :-)
Winston Wolfe -- Professional Problem Solver
I'm not here to say please, I'm here to tell you what to do and if self-preservation is an instinct you possess you'd better do it and do it quick! I'm here to help - if my help's not appreciated then lotsa luck, gentlemen.
I'm not here to say please, I'm here to tell you what to do and if self-preservation is an instinct you possess you'd better do it and do it quick! I'm here to help - if my help's not appreciated then lotsa luck, gentlemen.
#7
Posted 24 July 2008 - 12:06 AM
WHAT
you can do multiple TAS until you find a target? I have have finally found out why I keep losing.... So i dont need thousands of recon planes to find the enemy.
OMG that sucks, I never knew that.
Ok world now I know I can beat the monk, all I need to do is build bombers and carpet bomb his whole country
OMG that sucks, I never knew that.
Ok world now I know I can beat the monk, all I need to do is build bombers and carpet bomb his whole country
Sponge the Unimportant, King of Pickle Farm, Defender of Bikini Bottom, Head of the Church of Oceanography, The Yellow Peril, Robert of the Sea, Creator of the Webiverse, Founding Member of Friends of the Sponge, Master of Aquatic Disaster, Timex Sponge takes a licking and keeps on ticking, Chicken of the Sea, Creator of bathtub rings, The Awwwwsome One, Turning Face for the Greater Good, Ceaser Bob!, James Bond, SOS (Save Our Sponge), King Maker, Remember You Cant Handle The Sponge, His Royal Spongness, The Yellow Menace, Sacrifical Sponge to the Rescue, The Yellow Avenger, Welcome to the George Spongies Last Stand, Sponge the Informed, Sponge the Elder, Sponge the Retired, Sponge the Vengeful, Sponge the Repentant.
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V91 - Greater Spongistan
V92 - Greater Spongistan
Numquam Desistas, Numquam Dare
V91 - Greater Spongistan
V92 - Greater Spongistan
#8
Posted 24 July 2008 - 01:15 AM
Spongebob, on Jul 24 2008, 12:06 AM, said:
WHAT
you can do multiple TAS until you find a target? I have have finally found out why I keep losing.... So i dont need thousands of recon planes to find the enemy.
OMG that sucks, I never knew that.
OMG that sucks, I never knew that.
Sponge,
Not to rub it in or anything, but you could have known: Rubitin: 5 year old post .
It's a very good idea to read all of the messages in the 'Strategy&Tactics' part of the forum. And don't forget the messages older than 90 days..
regards,
THE SHeikh
#9
Posted 24 July 2008 - 04:03 AM
Spongebob, on Jul 24 2008, 12:06 AM, said:
WHAT
you can do multiple TAS until you find a target? I have have finally found out why I keep losing.... So i dont need thousands of recon planes to find the enemy.
OMG that sucks, I never knew that.
Ok world now I know I can beat the monk, all I need to do is build bombers and carpet bomb his whole country
OMG that sucks, I never knew that.
Ok world now I know I can beat the monk, all I need to do is build bombers and carpet bomb his whole country
READ zhe rules Sponge. Unserztand 'm und apply zhem. That way you stand a chance on the battlefield.
Btw you still need recon and LOTS of 'm. I use LR recon in combination with those multiple TAS orders. TAS where I suspect the enemy, LR where I just wanna know what's happening.
Good duck
Von Manstein
„Ein Krieg ist nur verloren, wenn man ihn verloren gibt."
"C'est magnifique, mais ce n'est pas la guerre, c'est de la folie."
Vic!80 Germany, survivor
Vic!87 Austria
Vic!89 Austria, heading for xOslo
"C'est magnifique, mais ce n'est pas la guerre, c'est de la folie."
Vic!80 Germany, survivor
Vic!87 Austria
Vic!89 Austria, heading for xOslo
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