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Shipyards


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#1 Sakarissa

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Posted 04 December 2009 - 10:39 AM

I was just going over my production for some new projects and I realized something: No matter how advanced I get with techs, I can't improve the efficiency of my shipyards. We can make Improved and Advanced versions of ICs and SMs but not shipyards.

Improved Shipyard - 500 Imp CMs for 15,000 tons of ship built per turn
Advanced Shipyard - 500 Adv CMs for 20,000 tons of ship built per turn

Make Civil Engineering a requirement for those INSTs along with Industrial Science. Maybe even use a doubling for the capacity so 20k and 40k for the newer versions.

Since pop is such a limiting factor, why haven't our civilizations thought about developing better methods to build ships faster? Especially with the trend towards bigger ships starting to get underway?

Sakarissa :)
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#2 Damiano

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Posted 05 December 2009 - 05:23 PM

I second the motion





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