Public Bug&Expansion Progress
#1
Posted 22 November 2003 - 04:27 PM
What do you think?
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#2
Posted 22 November 2003 - 06:33 PM
Buccaneer Commander of the Pirate Fleet of Tortuga
#3
Posted 22 November 2003 - 06:35 PM
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#4
Posted 22 November 2003 - 06:37 PM
Besides, if an important bug wasn't fixed after three months wouldn't that actually be a problem!? I've never known Pete to ignore bugs that long, there are aspects of gameplay that have taken a long time to be switched "On" though.
This ís more to help people not get frustrated like if a player designed a theocracy when the game started and thought his tons of priests would do something other than modify production since the rules vaguely mention "fanatic" and holy units as well as Gods discovered through EXPL. Now after almost thirty turns of play that feature seems to have been activated which is great, but I think a player that starts today, and designs his empire after the rules also deserves to KNOW what features, like special agents and espionage, aren't working or haven't been activated yet so that he doesn't get frustrated and leaves but designs accordingly to what works in the game and has fun untill everything works.
As for "pettiness", alot of this "pettiness" have evolved into new orders like the TAC that in itself showed flaws with troops not having abilities in areas they should have. How would we ever have known this without the TAC order?
I think more openess, less smoke and mirrors in the rules would benefit the players, the game and the business for RTG alot! Everyone can't mail or afford to phone Pete about perceived problems and get straightened out or get clues and a lot of Petes time is surely wasted that public posting of ongoing work would save. But that is my opinon...
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#5
Posted 24 November 2003 - 02:04 PM
MadMartinB, on Nov 22 2003, 06:33 PM, said:
I voted yes for the simple reason I do not have the time to talk to RTG or multiple other people to find out something is not working. If something does not work then fine let me know so I do not waste my time spending orders on that particular problem. As for a time table on when they will be done that would be nice, but fairly unimportant and not necessary. The key is everyone has a easy way to know something is not working and when something is fixed.
The last thing I want is to see everyone constantly calling Russ and Pete to see if there is a bug and find out the latest on those issues. They have more important things to spend there time on getting these things fixed. I also do not like the idea that people that can call them regularly are getting more info and a leg up on everyone else. In my opinion that is a unfair advantage for those that can and do call, besides taking time away that could be used by them to repair these problems hurts everyone.
Steve Kort
#6
Posted 25 November 2003 - 09:20 AM
#7
Posted 26 November 2003 - 07:46 AM
#8
Posted 30 November 2003 - 02:58 PM
Keeper of the Galactic Directory
hobknob15@gmail.com
#9
Posted 05 December 2003 - 07:12 AM
In fact, I've been playing RTG games for about six or seven years, and don't recall ever having called them (although I'm sure I did back in the BBS days)
But that's just me.
#10
Posted 14 December 2003 - 04:56 PM
I would like to see more players come with their opinions on this. Its usually the same vocal
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#11
Posted 14 December 2003 - 05:05 PM
Keeper of the Galactic Directory
hobknob15@gmail.com
#12
Posted 14 December 2003 - 05:21 PM
/locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#13
Posted 14 December 2003 - 07:48 PM
-Frank Moore Colby
#14
Posted 15 December 2003 - 06:51 PM
Pete and Russ have done a good job working over errors and little bugs.
It seems most of the major ones have been resolved.
If you are a newcomer, it should be much smoother sailing than some of us had from the get go
Welcome aboard!
Queen Phaedra, of the Second House of Mandible Glory, Ruler of the Nine Moons and Priestess of Green Skull Clan
Formerly of the Everlasting Spawn - Empire 1728
Co-Editor of the SNROTE READER
Editorial staff kidnapped by MMB. Not accepting Submissions at this time until rescued in dramatic fashion.
No trees were killed in the creation of this message. However, many electrons were terribly inconvenienced.
#15
Posted 16 December 2003 - 06:23 PM
Of course this is assuming the bug sticks around for awhile. RTG has done a good job of quashing discovered bugs pretty quickly limiting impact on the game. So likely all you would see are bugs that go up after turns are received, and are corrected by the next cycle. From that perspective, it might not do to much. Still, having it all recorded would put my mind at ease.
ALSO -- there is a benefit. Any fixes will all be in one location. So instead of my remembering what was fixed and what happened, or trying to locate the "fixed it" message on turn "X", I could simply search the web site with all the fix data
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