Combat abilities vs. research bonuses
#1
Posted 31 January 2004 - 10:06 AM
Whats up.
rich
#2
Posted 31 January 2004 - 11:12 AM
Lostworlds, on Jan 31 2004, 05:06 PM, said:
Whats up.
rich
One of the nice things about lifeform features that grant bonuses such as the space combat modifier is that it stacks with whatever tech you might be using. If you get passed by in the research end, it may well be that your lifeform space combat bonus can help to make up the difference. Alternatively, trade with a neighbor for his superior weapons and get the best of both worlds
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#3
Posted 26 February 2004 - 01:14 PM
I have some questions about space combat modifers and Naval Captains,
1) Do SCM affect firepower
2) Do SCM affect "brigde" rating like computer systems
3) Do SCM affect defensive systems ?
4) Do SCM affect structual integrity of all ships?
And the same questions about Naval Captains
5) Do Captains affect firepower
6) Do Captains affect "bridge" rating like computer systems
7) Do Captains affect defensive systems ?
8) Do Captains affect structual integrity of all ships?
How do they work?
Thanks
Tokmok
#4
Posted 26 February 2004 - 06:22 PM
Rolling Thunder Games, Inc.
Pete@rollingthunder.com
#5
Posted 26 February 2004 - 08:07 PM
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#6
Posted 27 February 2004 - 01:32 AM
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#7
Posted 27 February 2004 - 12:09 PM
Quote
Especially with a
#8
Posted 29 February 2004 - 08:48 AM
What is the difference between Battle Imaging System and Laser Communications Gear? They both are computer systems that helps in the bridge category but the Laser Communications Gear also helps in Intelligence? What does the intelligence factor help with and why would someone want to research Battle Imaging System when the other tech gives more bonuses??
Thanks Tokmok
#9
Posted 29 February 2004 - 10:03 AM
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#10
Posted 29 February 2004 - 06:57 PM
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#11
Posted 20 March 2004 - 04:32 AM
What actually happens when I use computers etc to improve fire control for my ships in Space combat.
1) Are my ships only able to divide the firepower equally on say 5 number of ships?
or
2) Are they able to divide the firepower according to structual integrity so that the biggest ship receive the most firepower?
or
3) Are they able to split the firepower according to which enemy ships that are the biggest threat(Has the biggest firepower)?
4) What are the difference between the bridge rating and the intelligence rating of the various computer systems?
Thanks Tokmok
#12
Posted 22 March 2004 - 09:44 AM
Quote
or
2) Are they able to divide the firepower according to structual integrity so that the biggest ship receive the most firepower?
or
3) Are they able to split the firepower according to which enemy ships that are the biggest threat(Has the biggest firepower)?
4) What are the difference between the bridge rating and the intelligence rating of the various computer systems?
Thanks Tokmok
1. bridge Rating determines fire control capabilities. Higher % makes it easier to target multiple targets. One advantage of having many many smaller ships v. a dreadnought with one MK I computer is that he blows up one ship a turn while your gnats whittle away.
2. They do not divide by structural but apply firepower based on where the ships are lined up. Carrier in the back may be the biggest but gets little fire because of the closer ships
3. Don't know. I think it goes by where they are located. I fought 6+ million tons with about 2M tons and won but I had the tech edge.
4. Different catagories.
Bridge: (based on MK I computer) The computer maintains a huge ships' library and is used for navigation, data analysis and routine systems monitoring. In combat, it is used for a multitude of tasks including weapons targeting, target tracking, evasive maneuvers, ECM, ECCM, IFF and weapons fire control.
Intelligence: A ground tech increase not used in space/
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#13
Posted 24 March 2004 - 08:03 PM
#14
Posted 25 March 2004 - 02:05 AM
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#15
Posted 25 March 2004 - 11:06 PM
PhaseDragon@cox.net
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