BE HONEST OR ELSE!
Galactic war, what you you do?
#1
Posted 11 February 2004 - 12:00 PM
BE HONEST OR ELSE!
#2
Posted 11 February 2004 - 12:05 PM
Buccaneer Commander of the Pirate Fleet of Tortuga
#3
Posted 11 February 2004 - 12:07 PM
[QUOTE]
I envey you. While I perfer peace I can't wait to test out new wepons.
#4
Posted 11 February 2004 - 12:16 PM
Buccaneer Commander of the Pirate Fleet of Tortuga
#5
Posted 11 February 2004 - 12:37 PM
I too, vote to wipe out the invaders.
-Pig Skin
#6
Posted 11 February 2004 - 12:53 PM
You have to play nice in this sandbox....
Buccaneer Commander of the Pirate Fleet of Tortuga
#7
Posted 11 February 2004 - 01:55 PM
Man, if someone keeps treading on my turf, I would smack em back. It works in Vic! games!!!
Put it like this, if someone comes in my area, and I don't want to trade or deal with them, and they keep coming back, there's only one reason for that. They want to find my homeworld and attack me.
Pretty simple to me. If I am Portugal and Spain sends in troops into my territory, he is the aggressive one, and I say attack him!!!
so what does being nice in a sandbox have to do with it? I don't get it? It's just a game.
-Pig Skin
#8
Posted 11 February 2004 - 04:09 PM
Quote
CLEernest, you left out one important bullet in your poll. "Surrender!!"
If I ran into a race hell bent on ruling the universe, I would surrender and swear fealty to that race and count my blessing that they don't atomize me right on the spot.
Then again, I AM that race.
Just thought you should know. :lol:
#9
Posted 11 February 2004 - 04:24 PM
Pig Skin, on Feb 11 2004, 01:55 PM, said:
Man, if someone keeps treading on my turf, I would smack em back. It works in Vic! games!!!
As has been pointed out in other posts to this forum, SN:ROTE isn't just 'Victory in Space.' Regardless of how one feels about it, there are people out there who are playing this game with a bent towards civilization-building. There's certainly a lot of mechanics in this game which allow you to do just that.
Of course, there are games and there are Games. How much does Master of Orion cost? Fifty bucks? That's 9 minimum-order SN turns...
Also, given that some people who play this game don't have access to the boards, email or anything beyond standard post, communicating one's intent might be somewhat difficult and prolonged. There may well be many instances where blood is spilled at first contact and even after, but peace is negotiated.
So I agree. While there's lots of room in this game for blasting one's neighbors, doing so should be done with care and consideration. In the case of the NSI, it does appear that many efforts have been made to contact the empire in question, yet war continues.
I would venture that, should things continue to go badly for the NSI, the two empires will soon be negotiating.
Sha'thar . o O { Why isn't there a 'soapbox' icon I can use? }
So far, Avatar and representative images of Sha'thar and other members of the Gosht Kohr are © Stephanie M. Bittler - Synnabar http://synnabar.critter.net/
#10
Posted 11 February 2004 - 05:24 PM
Keeper of the Galactic Directory
hobknob15@gmail.com
#11
Posted 11 February 2004 - 06:16 PM
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Soapbox Icon?
If I bumped into someone who blasted me at this stage, I'd devote 100% of my energy in hunting them down until they gave up or I died
I think conquering your neighbor is an all-or-nothing affair so far - and will take a tremendous amount of good planning to pull it off. Luckily, my neighbors are pretty cool so that I can focus on other aspects of the game until I'm in a position to defend me or my neighbors against any unforeseen hostilities.
Queen Phaedra, of the Second House of Mandible Glory, Ruler of the Nine Moons and Priestess of Green Skull Clan
Formerly of the Everlasting Spawn - Empire 1728
Co-Editor of the SNROTE READER
Editorial staff kidnapped by MMB. Not accepting Submissions at this time until rescued in dramatic fashion.
No trees were killed in the creation of this message. However, many electrons were terribly inconvenienced.
#12
Posted 11 February 2004 - 08:02 PM
I never said it was Victory in space? Don't know where you got that from? Catdude, what I said was"
"Man, if someone keeps treading on my turf, I would smack em back. It works in Vic! games!!! "
I also don't get what Masters of Orion has to do with anything?
Theres lots of mechanics to do lots of things. Look how many ways there is to
I say live and let live. I have plenty of planets in my home system to explore that don't need yours. But, if you tread on my turf, I smack you. Petty simple. I also say it takes two to fight, and both of the publicized wars involve one clear aggressor who admits to entering someone elses territory. Thus, I voted in this poll to attack races bent on invading others liike this!!!
~Pig skin
#13
Posted 11 February 2004 - 09:00 PM
I mean, all it would take is for NSI to contact me and *POOF* I would agree to almost anything to avoid fighting. Yet numerous messages through the game, mails through RTG, declaring war 19 times in succession on one turn (lots of leftover orders) have generated butkis. I clearly side with either (A) the position is dropped, it's AI moving ships, so, time to knock some ships around, or (
#14
Posted 11 February 2004 - 10:05 PM
Why would you use 19 orders to declare war??? Doesn't it take just one? Maybe I missed something there? Man thats allot of orders just to go to war.
I don't know what being dropped empire has to do with it? If you move in on his turf, why does it matter if it is AI or player run? Thats a warmonger type of thing to keep bullying your neighbor, isn't it? Looks that way to me how your posted it.
From what you posted, either way you sent ships at this NSI guy and kept sending ships at him. Like what do you expect? You even said your charting tunnels to him and can't wait to get to his homeworld. How is that not warlike? I don't get it?
You say youd do just about anything if this guy would contact you, but what does that mean? talks cheap. if you're goal is to avoid a fight, might I recommend starting by not intruding on someone else's turf? maybe the guy doesn't live in the states? What does being social-like have to do with anything? I didn't know this was a social club. Maybe I missed something there.
When I get my defense fleet built I'll set it Yankee-like to shoot on site. Like the whole idea of having a defense is to protect yourself from intruders, right? Otherwise why bother defending yourself?
~Pig Skin
#15
Posted 11 February 2004 - 10:38 PM
As for social interaction, of course it's not a social club. But a basic concept of this game is you will run into other people. Meeting other players means diplomacy (IE .. trading mails and messages with other players) is part of the game. I mean, if a player did not want to contact others or interact with others, why play SN where they will meet others? They could go play an engaging game of MOO3 or Galactic Civilizations or many of the other PC based 4E games (all for far less cost and much faster response time -- is it Friday yet??
I know some players have limitations that would hamper their ability to interact on the boards or respond to messages. Fine. But, you can still respond albiet slowly. You can even send in a text message to RTG with your turn and they will forward the message on to another player for you. It's very slow, but it works. I have mentioned this can be done in the several text messages I have sent to NSI via RTG, asking for any response (even a Get lost message). I've mentioned that RTG will keep the players name / address / etcetera private and just forward the text. RTG is willing to say private means private, and keep it that way. You need some contact to agree to borders and agree to non-agression. With no contact despite best attempts, you must assume the silent party is either AI controlled or anti-social / hostile.
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