----- SENSORED -----
TACTICAL INFO SENSORED FOR LOCATION REASONS
The Eyre # 2335
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1 Imperial Guards Heavy Air Defense
1 Imperial Guards Heavy Infantry
1 Imperial Guards Infantry
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Air Defense [800] Anti-Aircraft Artillery
Close Combat [5400] Ablative Armor, Battleaxe, Chainsaw, Club, Dagger, Flak Jacket
M75 High Explosive Grenade, Spear, Sword
Heavy Weapons [900] Recoilless Rifle
Small Arms [1600] Carbine, Harpoon Gun, Semiautomatic Pistol, Shotgun
** Table of Organization & Equipment: Temporary Army # 1000 **
1 Imperial Guards Infantry
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Close Combat [3600] Ablative Armor, Battleaxe, Chainsaw, Club, Dagger, Flak Jacket
M75 High Explosive Grenade, M85 HE Grenade, Spear, Sword
Heavy Weapons [400] Recoilless Rifle
Small Arms [800] Carbine, Harpoon Gun, Semiautomatic Pistol, Shotgun
** Tactical Rating Modifiers **
Quote
THIS LOOKS BETTER ON TURN SHEET
Air Defense Air Support Air to Air Ammunition Amphibious Antitank Aquatic
+10 +0 +0 +0 +0 +0 +0
Armor Artillery Biodefense Bioweapons Broken Terrain Camouflage Chemdefense
+0 +0 +0 +0 +0 +0 +0
Chemweapons Close Combat EW Engineering Environmental ESP Heavy Weapons
+0 +1 +0 +0 +0 +0 +2
Intel Medical Nuc Defense Nuc Weapons Open Terrain Orbital Bmb Security
0 +0 +0 +0 +0 +0 +0
Small Arms Space Defense Special Wpns Subterranean Telekinesis Telepathics Transport
+1 +0 +0 +0 +0 +0 +0
Unmodified odds: 4.512 Total tactical combat odds shifts: 1.4
Attacking divisions counted as if they were 0.0952381 divisions each for casualty purposes
Defending divisions counted as if they were 0.25 divisions each for casualty purposes
Ground combat round # 1
Attacker losses: 1 Imperial Guards Infantry
Defender losses: <none>
Ground combat round # 2
Attacker losses: 1 Imperial Guards Heavy Infantry
Defender losses: 1 Imperial Guards Infantry
The defenses crumble, with the surviving Eyre forces capturing the world!
The following equipment, obtained during the battle, may be ANZ'd by your military specialists at their leisure:
... M85 HE Grenade ...












