Kudos to the GMs for a good design thus far
Game Picking Up?
#1
Posted 22 May 2004 - 11:40 AM
Kudos to the GMs for a good design thus far
Queen Phaedra, of the Second House of Mandible Glory, Ruler of the Nine Moons and Priestess of Green Skull Clan
Formerly of the Everlasting Spawn - Empire 1728
Co-Editor of the SNROTE READER
Editorial staff kidnapped by MMB. Not accepting Submissions at this time until rescued in dramatic fashion.
No trees were killed in the creation of this message. However, many electrons were terribly inconvenienced.
#2
Posted 24 May 2004 - 05:19 PM
The old co-ordinate system was probably too much information since location 15,87,4 was the exact position for everyone in the game and anyone with a great spy network could essentially map enemy space without ever going there himself. With the warp tunnel system there are limited places which you may travel to.
Hopefully, after better engines are discovered we could open up more warp tunnels which lead to further distances. And of course there is the rumour of gates....a direct connection from point A to B. Not really a rumour per say but just so far off technologically as to make it virtually conjecture. I have had explore finds regarding planetary cargo gates and the like so I know that they will someday exist....just what to research to get there is the mystery. When someone does actually find the research path it will be more monumental than the Transwarp drive.
The moral...patience is required to play this game. Don't worry be mappy!
PhaseDragon@cox.net
Shadowlords Of Lolth
Prismatic Swirling Web
"Any sufficiently advanced technology is indistinguishable from magic"
---Arthur C. Clarke
#3
Posted 24 May 2004 - 07:27 PM
I think research is fine, its just the turnaround I would like to see speeded up.
I think the game is fine as is.
#4
Posted 25 May 2004 - 08:04 AM
I think there may be tech down the road that allows us to go directly to another person's home system. For the time being, the warp system creates natural conduits of trade and promotes diplomacy and raiding. It makes for good player interaction I think. The game is balanced in that long term cooperation is better for all, but short term theft is even better for a few. How like life.
Shane
#5
Posted 25 May 2004 - 02:58 PM
The Boo Consulate, on May 25 2004, 09:04 AM, said:
I think there may be tech down the road that allows us to go directly to another person's home system. For the time being, the warp system creates natural conduits of trade and promotes diplomacy and raiding. It makes for good player interaction I think. The game is balanced in that long term cooperation is better for all, but short term theft is even better for a few. How like life.
Shane
I agree with the Boo Consulate. I also believe that there is tech that will allow use to create faster routes to other systems. My explorers discovered Stable Wormhole Construction technology on an EXPL mission, now I just have to discover the prerequisites for that...
#6
Posted 25 May 2004 - 03:07 PM
If you are asking about the 2 week turn around time:
I spend about 4 evenings per turn working on this, and that's really a little too much. I won't devote any more time to playing a game.
If you are asking about the pace of research and empire expansion:
It seems a little slow to me. But on the other hand I am a patient person, and I can wait for things to develope. I enjoy the level of detailed control, especially in the production process. A faster pace would probably make my head explode from the added work required to keep up.
The conclusion is that I like the pace the way it is. I don't want a faster turn around time, because that would take time away from NFL season
I don't want a slower turn around time because that would make progress in research and expansion of my empire even slower. Faster progress in research would only be acceptible if production were simplified.
So just leave things the way they are. That suits me.
We have discovered scientific proof of the Creator, and we have developed a reliable means of communication with it.
As Dragon commands, so shall we obey.
#7
Posted 26 May 2004 - 02:21 AM
I've fully explored the possible effects of Transwarp Drives and the advent of higher thrust engines.
Even at the present levels of technology reached by a race with no SRP (ie Turn 40 for the Star League), it is now possible to reach even a neighbour's HW (assuming 8-10 systems) for trade purposes within just a single turn. With a trading post between you, you get a complete round trip within one turn and this makes regular turn by turn trade exchange easy to organise.
The next level of engines is even within sight (albeit 40 turns away!) and has been reached by some players! This would double the 'speed' once again. At that rate the galaxy becomes ever smaller.
In game - it rather concerns me that people are assuming they have an enemy they've never met and want some easy way of attacking them. That smacks of 'cheating' far more than almost anything else I've seen discussed......
What possible reason would an empire have to attack someone they've never met? More, this would provide yet another potential mechanism for pre-game allies, good buddies and even your second/third/fourth empires to meet up....
Now, if Stable Wormhole Construction allows Planetary Gates to allow Transportation Centres to pass stuff to neighbouring systems, then that makes a little more logical and reasonable sense....IMHO Without disrupting the entire and rather pleasantly mature game movement mechanism.......
Regards
Chief Planner to Ur-Lord Tedric
#8
Posted 26 May 2004 - 10:39 AM
PhaseDragon@cox.net
Shadowlords Of Lolth
Prismatic Swirling Web
"Any sufficiently advanced technology is indistinguishable from magic"
---Arthur C. Clarke
#9
Posted 26 May 2004 - 02:04 PM
1 - We are warriors and combat IS our way of life
2 - Every ship we encounter that is destroyed, is one less we have to worry about
3 - Every colony and HW we conquer make us more powerful
4 - Those that we know exist are always a threat and those threats need to be extinguished
5 - Those that we let live, we allow only because it serves our purpose
6 - It is the will of our goddess Lloth;
7 - WE ARE DROW!
I hope this clears things up and answers your question.
#10
Posted 26 May 2004 - 02:24 PM
It would require you getting out of your home system for these nefarious plans to be put into place. We prefer a friendlier way of just "chatting" with out neighbors. The Mindsphere have come to love our weekly fireside "chats".
Buccaneer Commander of the Pirate Fleet of Tortuga
#11
Posted 26 May 2004 - 03:49 PM
With the Spawn I'm still trying to colonize all the great worlds I've found and look at trading with neighbors. Might as well maximize my species design.
With the BTC - I'm looking to trade with neighbors (I dont want to force pushups upon my oodles of whimpy humanoid merchants) Again - try to maximize empire design.
I'm looking forward to a new race of gigantic carnivorous telepathic worms heavily slanted toward ground combat for a possible third empire and I would enjoy playing them aggressively.
Queen Phaedra, of the Second House of Mandible Glory, Ruler of the Nine Moons and Priestess of Green Skull Clan
Formerly of the Everlasting Spawn - Empire 1728
Co-Editor of the SNROTE READER
Editorial staff kidnapped by MMB. Not accepting Submissions at this time until rescued in dramatic fashion.
No trees were killed in the creation of this message. However, many electrons were terribly inconvenienced.
#12
Posted 27 May 2004 - 06:46 AM
Quote
It would require you getting out of your home system for these nefarious plans to be put into place.
Trust me...we are out there...and soon our plans will be put into place. < :lol: evil laughter>
#13
Posted 27 May 2004 - 01:28 PM
#14
Posted 27 May 2004 - 02:44 PM
We would propose that you have too much free time if you are watching rocks being ground into sand. Perhaps a "fireside chat" would be encouraging and help you focus on the greater Eyre good.
Buccaneer Commander of the Pirate Fleet of Tortuga
#15
Posted 28 May 2004 - 08:37 AM
The 'T'Aleen Citizens' known as the race called the FAE or aka...Snow Elves to be specific are a very long lived race. Now I the 'T'Aleen Empire's' spokesmen am know as First Citizen 'Tyean Corrella' and we view everything from the perspective of the ages of time and space. We take the time to examine the small things, I bet you'd be surprised at what you might find if you slowed down and took the time to re-examine some things more closely.
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