Scheduling of Turns
#1
Posted 17 June 2004 - 07:09 AM
I have two concerns that are not really complaints, but explainations of how I would be better able to enjoy my Supernova gaming time:
1) Printing. I typically print out each turn in its entirety. There are some sections that I do not really need to refer to each turn, but the pdf files are not really set up for easy partial printing. I have been printing double-sided to conserve both paper and space on my bookshelves. It takes a little extra time but a stack of turns becomes more managable.
Regardless, my typical turn size has balloned due to standing orders (XEXPL, XOC, XLFE, XSKIM, etc), multi-ap colony routes, and longer and longer lists of production stockpiles, colony installations, characters, fleets, warp surveys, etc. I have reached the point where printing at home is becoming painful and I try to delay till Monday when I can do it at work instead (better printer with bulk consumables makes it less expensive per page).
Getting turns late Thursday instead of late Friday means I can print at work on Friday.
2) Weekends. As a working stiff with a family, quiet time to mull over a turn is most often found on a weekend, especially on a Friday or Saturday night after everyone else has headed to bed. With a two week turnaround, that gives me four prime nights (2 Fridays, 2 Saturdays). So with the typical turn being recieved late Friday, I lose one of those nights. A very late turn coming out late Saturday means I lose two of those nights which is nearly 50% of my available time for a two-week period.
Once again, getting turns late Thursday instead of late Friday means I have two entire weekends at my disposal.
My point is this... if the due date for turns remains every two weeks but moves up in the week by one day (ie due on Tuesday instead of Wednesday), would RTG be able to more consistanty return turns by Friday am? If so, we would still have the same number of days to do our turns as we always have had with the exception of a single turn cycle when we lose one day as we transition from Wednesday to Tuesday. But for some of us perhaps the weekend could be more efficiently utilized due to the above two points. Maybe Pete or Russ have other obligations or scheduling issues that would prevent this approach. But with such a long-term game (and time commitment) it's worth asking opinions.
#2
Posted 17 June 2004 - 07:32 AM
20 members, 799 ANZ and INST
We trade one for one. Easy and simple.
Wanna trade or become a member?
Just contact me.
Vecavia 1095 Queen Carta
Marillion 2816 President Valeria
#3
Posted 17 June 2004 - 07:35 AM
I think that most players I have talked to want the results by Friday AM for the same reasons I do. We want to get our turn results at work so we can print them out without paying for a new ink cartridge and ream of paper on our own budgets. i.e. we want to print them at work.
Whatever, schedule wise, it takes to make this happen, is what I would LOVE, BEG, and PRAY for to happen. If it means the due date is a FIRM Tuesday date, then make it so, please. If someone can't get a turn in with 10 days, then too bad, including if its me. Whatever the due date is, WHATEVER it is, there will be SOMEONE who will be late.
Its a Seldon Law.
I can guarrantee you that if you had a two month turn around time, there would be someone emailing Pete on day 60 asking him to hold off so he can get his GD turn in.
So, Pete, PLEASE make a Friday AM turnaround happen.
#4
Posted 17 June 2004 - 07:36 AM
Personally, I am ambivalent to when the turn is due.
-SK
#5
Posted 17 June 2004 - 08:55 AM
Mark
His Most Celestial Transcendancy
Lord Valwyn
High Speaker of the Star Realms of Hyperion
(aka Mark Gomer)
valwyn@tampabay.rr.com
mark.gomer@nielsenmedia.com
#6
Posted 17 June 2004 - 09:12 AM
Lord Valwyn, on Jun 17 2004, 03:55 PM, said:
Mark
OOC:
Me too!
Shane
#7
Posted 17 June 2004 - 10:50 AM
#8
Posted 17 June 2004 - 10:54 AM
ShadowKitsune, on Jun 17 2004, 02:36 PM, said:
I don't think its the due date that is the crucial issue, I think its the turn around date that is what people are concerned with. Only Pete knows his schedule, so I'm even cool with him saying, hey, this is the date it needs to be in by in order for me to get turns out on Friday this week. Whatever that day is, I can live with.
OK, I've said enough. I will shut up now.
#9
Posted 17 June 2004 - 10:58 AM
"We want to get our turn results at work so we can print them out without paying for a new ink cartridge and ream of paper on our own budgets. i.e. we want to print them at work." - octagon999 Posted on Jun 17 2004, 08:35 AM
-Frank Moore Colby
#10
Posted 17 June 2004 - 11:41 AM
But it would get me out of bed on a Saturday - and, thinking ahead to my holiday, might even mean I could take it with me rather than have to wait a whole week..........
Mx
#11
Posted 17 June 2004 - 11:41 AM
I don't think we'll see many players oppose this suggestion. However, RTG has Victory! to juggle, too.
We can hope, though!
IC:
'Vince'-
In my view, piracy is for cowards. I don't fear it as much as I loathe it.
OOC: I think piracy is a pretty friggin cool feature of the game and I think the mere mention of it adds a lot to the RP-part of the game
Back IC:
Pirate scum
Queen Phaedra, of the Second House of Mandible Glory, Ruler of the Nine Moons and Priestess of Green Skull Clan
Formerly of the Everlasting Spawn - Empire 1728
Co-Editor of the SNROTE READER
Editorial staff kidnapped by MMB. Not accepting Submissions at this time until rescued in dramatic fashion.
No trees were killed in the creation of this message. However, many electrons were terribly inconvenienced.
#12
Posted 17 June 2004 - 12:04 PM
Personally I would like to see RTG do a better job of setting and meeting deadlines. RTG is a business after all and many businesses have to meet deadlines despite many difficult to control variables and processes not entirely under their control. IMO consistency is more important than the actual completion date and time. If I knew the results would be processed within a reasonable range (say, +/- 6 hours of a published date and time) I could plan my own schedule around that whenever it may be. There are certainly plenty of unexpected problems and such that crop up during a turn run, and the total number of orders and players probably has impact, but with planning and contingency plans such as on-line backup systems, on-call (part time?) employees, excess capacity, time buffers, etc., I'll wager they could hit a 12 hour target window. Even if that includes a 24 hour buffer that they can normally use to spot check for problems and such.
I would also like to see better feedback on turn processing progress and an updated completion time. Ideally this would be a simple web page automatically updated by the turn processing software that gave an estimate on progress (10% completed, 20% completed, etc.) and an estimate on when the results would start to hit the email server. Worst case would be a web page manually updated by RTG staff every 8 hours or so, even if that means it takes them another net hour to complete the job. The most frustration I experience is when results are running later than usual and I have no idea when to expect them. I further waste my time by checking for results which later turn out to be many hours away.
Computers are a double edged sword here. Once the customer knows it only takes hours to get their results after they are completed, the arrival time because very noticeable and expectations rise. This isn't unique to RTG's business.
Save your keyboards and don't bother jumping on me about being tough on RTG. Business is business and the customer is king. I'm assuming of course that the revenue from SN3 is an important part of RTG's balance sheet. If SN3 is just a hobby, that's a different story.
#13
Posted 17 June 2004 - 12:44 PM
JK (kind of)
Hey man, speak your mind all you want.
Just remember, its Pete....and Russ. Two guys. Two computers. They have lives outside of RTG just like we do.
I give em some leniency for deadlines in that regard.
I can't recall a week that has gone by recently that we haven't received a reliable ETA on turns.
Just cuz the ETA doesn't suit you, doesn't mean they aren't posting them
Queen Phaedra, of the Second House of Mandible Glory, Ruler of the Nine Moons and Priestess of Green Skull Clan
Formerly of the Everlasting Spawn - Empire 1728
Co-Editor of the SNROTE READER
Editorial staff kidnapped by MMB. Not accepting Submissions at this time until rescued in dramatic fashion.
No trees were killed in the creation of this message. However, many electrons were terribly inconvenienced.
#14
Posted 17 June 2004 - 01:09 PM
PhaseDragon@cox.net
Shadowlords Of Lolth
Prismatic Swirling Web
"Any sufficiently advanced technology is indistinguishable from magic"
---Arthur C. Clarke
#15
Posted 17 June 2004 - 09:00 PM
Lostworlds
1290
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












