My empires have noticed major loses in attrition on worlds that had no attrition for many turns. What is up Pete and Russ? Has something changed in the game?
Lostworlds
1290
Attrition
Started by Lostworlds, Jun 18 2004 08:51 PM
2 replies to this topic
#1
Posted 18 June 2004 - 08:51 PM
#2
Posted 18 June 2004 - 09:05 PM
Lostworlds, on Jun 19 2004, 03:51 AM, said:
My empires have noticed major loses in attrition on worlds that had no attrition for many turns. What is up Pete and Russ? Has something changed in the game?
Lostworlds
1290
Lostworlds
1290
Yes, join the crowd.
Also, even on worlds where you gain one, lose one, I lost facilities.
#3
Posted 18 June 2004 - 09:09 PM
Yep - a generally irritating attrition issue popped up. Re-running end turn adjustments would fix it, but then random scientist hits would change. I might have to do that anyway, but would prefer not to. I'll wait to see how many were affected first, and can then determine the best way to deal with it. If necessary I can add back on a case-by-case basis. In any event it's too high, so you won't lose those facilities permanently
Pete Dorman
Rolling Thunder Games, Inc.
Pete@rollingthunder.com
Rolling Thunder Games, Inc.
Pete@rollingthunder.com
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