Racial Abilities and Research
#1
Posted 08 August 2004 - 11:50 AM
Oh, and being a Natural Linguist doesn't help speed the research of Type A Universal Translator at all.
In case you wondered.
Co-founding member of AWAIN
Drink more mead!
#2
Posted 11 August 2004 - 07:44 AM
Just curious.
In the lab bouncing off the frontiers of Science
#3
Posted 12 August 2004 - 04:38 AM
Hughestrog, on Aug 11 2004, 03:44 PM, said:
Just curious.
I think most of your set up choices affect your racial modifiers to varying degrees. I would imagine that "linguistic ability" may improve your Diplomacy modifer whilst "hideous appearance" may have a negative effect on diplomacy but give a bonus to the Close Combat Modifier. The set up material in the manual gives some indication as to the effects of each of your choices.
#4
Posted 18 August 2004 - 07:01 AM
From Pete I've also understood that buying for example Cold Tolerance doesn't mean you are actually buying a specific piece of tolerance to cold but raising your general survivability by increasing the baseline CB. The text is just that text. Otherwise people could do multiple setups and try for a real cold world and settle asteroids without problems.
Cheers
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#5
Posted 19 August 2004 - 07:37 PM
Locklyn, on Aug 18 2004, 07:01 AM, said:
Cheers
/Locklyn
Um... not to put too fine a point on it, but we have taken Cold Tolerance, come from what we consider a comfortably cool planet and do colonize asteroid fields with only minimal difficulty... although there is that whole breathing thing for us to deal with...
TTFN!!
"Cthulhu Saves... he might be hungry later!!"
#6
Posted 19 August 2004 - 10:43 PM
You might've gotten lucky, your CB is so darn high enough that you laugh at the cold of space since your homeworld is named Popsicle and all you need on an asteroid to feel just like home is a Domed City
Quote
Correct - global CB bonus. Like building a City, but generally more effective (the City bonus is a general add, but small). If you're looking for pure colonization bonus on a species engineering change, alter something that affects only CB and nothing else (if you can). That way every point is going toward CB for maximum effect. Doesn't matter what the lifeform feature is for that purpose, as long as it affects CB of course.
Pete
----- Original Message -----
From: Lars Andersson
To: pete
Sent: Friday, August 06, 2004 1:20 AM
Subject: Species Engineering
Hi Pete,
I've been wondering. Are all the various features like low temp tolerance, radiaton tolerance etc basically the same, ie they all just affect your baseline CB or if you specifically want your race to tolerate lower temps, does that racial feature help solely with that?
Cheers
/Lars
Cheers
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#7
Posted 20 August 2004 - 07:53 AM
Quote
You might've gotten lucky, your CB is so darn high enough that you laugh at the cold of space since your homeworld is named Popsicle and all you need on an asteroid to feel just like home is a Domed City or perhaps I misunderstood Pete who makes a sphinx sound straight to the point sometimes when it comes to technical game queries
No fair Locklyn, you have been looking at my turn.
I know this is off topic but I was wondering if my CSV comes back with moderate for an asteroid belt with a vacuum if I can actually get moderate attrition without domed cities? I have been assuming yes but it would be nice to know.
The Skyron Confederation#3857
Aloha
Currently at peace
#8
Posted 20 August 2004 - 08:28 AM
ali-t-akua, on Aug 20 2004, 02:53 PM, said:
It's only slightly off topic compared to some!!
If you do PMAP, ***, 0 then you'll get the general CSV of the planet. However, if you've built Domed Cities in a pop gp, then PMAP, ***, #*** will give you the CSV with the effect of the DC's at that Pop Gp......
[Well, it's supposed to - can't positively verify myself]
Chief Planner to Ur-Lord Tedric
----Week to go.......
#9
Posted 20 August 2004 - 09:19 AM
If the general CSV for the asteroid belt comes back moderate for your race I bet your CB is HIGH! And you'll probably get low or none attrition with domed cities. The main attrition ghosts are atmosphere and temperature, gravity comes in third if I remember correctly.
Cheers
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#10
Posted 20 August 2004 - 12:54 PM
#11
Posted 20 August 2004 - 09:52 PM
Quote
Yes my CB is high.
I am just trying to figure out if I can start colonizing while I am researching domed cities or if I have to wait until I complete all of the prerequisite technologies. (I am using SRPs)
Quote
If I understand correctly I can build DCs anywhere and can reference the pop group they are built in, in the CSV order and get an assessment of my attrition at another world. (I assume by the # sign I have to place this in front of the pop grp number.)
Again Mahalo for the information.
The Skyron Confederation#3857
Aloha
Currently at peace
#12
Posted 21 August 2004 - 04:57 AM
You need 2nd Gen Civil Engineering and Improved Construction materials for Domed Cities but remember that all the other installations you can build from the beginning also helps, colonial training center, city, ocean and so on...
It's often wise to enable a colony with a 100 people flat initially, build one of each of those attrion reducing installations you can and then do a CSV #pop group to see what attrition you are landing at. Remember that you have to have a ship around that world to CSV the pop group. Installations affect only the pop group they are built in.
You can build Domed Cities on any world where you have a popgroup, it helps real good against atmospherical troubles
Any questions or trouble and you are welcome to mail me directly also!
Cheers
/Locklyn
Emperor of the Genesian Gremloid Technocracy
Currently At War With:
The Hellenic League (Defeated)
The Sholfaran Confederacy (Defeated)
The Neeve Dynasty (Defeated)
The SFI (Defeated)
The Symbiots (Defeated)
The Rekalia Domain (Defeated)
The Republic of Jemp (Defeated)
The House Atreides (Defeated)
The Underdeep (WAR!)
All Phoenix Arisen Empires (WAR!)
The Raven Empire (Defeated)
All incarnations of MMB (Spawns By The Minute)
#13
Posted 21 August 2004 - 09:19 PM
Locklyn, on Aug 19 2004, 10:43 PM, said:
Quote
Correct - global CB bonus. Like building a City, but generally more effective (the City bonus is a general add, but small). If you're looking for pure colonization bonus on a species engineering change, alter something that affects only CB and nothing else (if you can). That way every point is going toward CB for maximum effect. Doesn't matter what the lifeform feature is for that purpose, as long as it affects CB of course.
Pete
----- Original Message -----
From: Lars Andersson
To: pete
Sent: Friday, August 06, 2004 1:20 AM
Subject: Species Engineering
Hi Pete,
I've been wondering. Are all the various features like low temp tolerance, radiaton tolerance etc basically the same, ie they all just affect your baseline CB or if you specifically want your race to tolerate lower temps, does that racial feature help solely with that?
Cheers
/Lars
Cheers
No, Pete was being straight with you... or at least he gave you the same answer he told me...
As for us, it just that we consider hydrogen slush to be the "water" of our ocean... skinny dipping, anyone?
(For the record, asteroids do cause us attrition... (very *LOW* attrition, but attrition, nonetheless...))
"Cthulhu Saves... he might be hungry later!!"
#14
Posted 22 August 2004 - 02:22 AM
Locklyn, on Aug 20 2004, 04:19 PM, said:
Thanks Locklyn - Doh!
PMAP on the brain........
Mx
#15
Posted 22 August 2004 - 02:24 AM
ali-t-akua, on Aug 21 2004, 04:52 AM, said:
Nope - that's just to indicate the ID#.....
Sorry for the confusion.....
Now sober Chief Planner to Ur-Lord Tedric....
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