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rotor911
I just got my first Victory! report ever (game 75, Great Britain) and have several (probably naive) questions. TIA

- just to be sure : there's no Gibraltar in my report because GB doesn't own Gibraltar in this game, right?

- it looks impossible to send troops to and bring back petroleum from Alkuwait. Distance alone would preclude it but, anyway, the only road passes by Suez so I would need to TA Egypt to use it, right? So the only way not to lose these provinces without any compensation would be to TA 1 neighbouring country in the area and cede the control of the provinces to him, hoping that he would pay the rent time to time? smile.gif .

- same thing for Malta? (I count 34 SMR from Plymouth, AK range is 11 SMR, 4 turns) or is it worth trying?

- subsidiary question : I would be compelled to ship troops because, Malta being an "Occupied Neutral", I couldn't ship just ARM points and build the divisions there (thus saving shipping) , right?

- about the AIC : since I'm a fearless leader who doesn't worry about invasions dry.gif , shouldn't I merge, say, the Birmingham & London networks, living a simpler life?

Again, thanks for your help.
anxt1111
Her are some short answers......

QUOTE (rotor911 @ Mar 15 2005, 02:13 PM)
- just to be sure : there's no Gibraltar in my report because GB doesn't own Gibraltar in this game, right?
*


YES

QUOTE (rotor911 @ Mar 15 2005, 02:13 PM)
- it looks impossible to send troops to and bring back petroleum from Alkuwait. Distance alone would preclude it  but, anyway, the only road passes by Suez so I would need to TA Egypt to use it, right? So the only way not to lose these provinces without any compensation would be to TA 1 neighbouring country in the area and cede the control of the provinces to him, hoping that he would pay the rent time to time?  smile.gif .
*


Forget AlKuwait, if you have a friend in the game located next to it then you may consider a TA ..... otherwise forget it.

QUOTE (rotor911 @ Mar 15 2005, 02:13 PM)
- same thing for Malta? (I count 34 SMR from Plymouth, AK range is 11 SMR, 4 turns) or is it worth trying?
*


Normaly the people do not like to conquer a simple rock in the sea. Due to that you maybe lucky and keep it.

QUOTE (rotor911 @ Mar 15 2005, 02:13 PM)
- subsidiary question : I would be compelled to ship troops because,  Malta being an  "Occupied Neutral", I couldn't ship just ARM points and build the divisions there (thus saving shipping) , right?
*


YES

QUOTE (rotor911 @ Mar 15 2005, 02:13 PM)
- about the AIC : since I'm a fearless leader who doesn't worry about invasions  dry.gif , shouldn't I merge, say, the Birmingham & London networks, living a simpler life?
*


YES

Michael
Rasputin
Thought I'd let you know someone concurs with Michael.

Good Luck with the game and enjoy!!!!
RTGRuss
QUOTE (rotor911 @ Mar 15 2005, 07:13 AM)
- subsidiary question : I would be compelled to ship troops because,  Malta being an  "Occupied Neutral", I couldn't ship just ARM points and build the divisions there (thus saving shipping) , right?

- about the AIC : since I'm a fearless leader who doesn't worry about invasions  dry.gif , shouldn't I merge, say, the Birmingham & London networks, living a simpler life?

Again, thanks for your help.
*


A couple points to add...

Although you can't build units from scratch in occupied territory - you could ship in less expensive and easier to carry units (such as airborne units) then upgrade them with ARM to other unit types once they have reached their destination. Malta is probably not worth such an effort but this tactic can be a useful tool for anyone planning an invasion by sea.

Merging AIC networks to make life simplier is often a good idea on the first few turns (particularly for some nations). It is very important to note however the sequence of events during production when you do so.

The AIC links will change immediately when you issue the appropriate orders so subsequent orders that may use the AIC net (supply draws, replacement draws, unit builds, etc.) have to take into account the new structure. The stockpiles however do not get collected into the new AIC 1 cities (AIC Network Collection) until the end turn sequence and then only after Resource Production, Population Adjustments and Industrial Production occur.

So...if you restructure an AIC network and the new AIC 1 city does not currently have stockpiles sufficient to handle any requirements until the AIC Network Collection phase hits - issue an MCR order to move some stockpiles from their current location to the new AIC 1 city after you have restructured. Failure to do so can result in a lot of industries failing due to insufficient resources (and later in the game - food shortages that drive up unrest and reduce POP levels).

Russ

P.S. Have fun and best of luck! smile.gif
lil' PATTON
Hey rotor biggrin.gif Welcome to victory thumbup.gif

About your two Kuwaitii provences: Your TA plan is probably your best bet. Try Trans-Jordan. Get the TA bonus and let him worry about how to get the oil up to himself. If there attacked by his neighbors you don't take the morale loss and he needs the oil so he will probably go for it. tongue.gif
Warmaster
You are spending some time worrying about tangential issues at Malta and Kuwait. Loosing possesion will not loose the game for you and if kept their victory points are insignifigant to your final score.

Many newbies appear to be confused that this game resembles the actual military balance and politics of WWII. It bears absoulutely NO resemblance and major historical concerns are NOT concerns of this game.

If I were you I would concentrate on the fact that Ireland has not apparently made himself or his thoughts known to you. Until he starts negotiations you have to assume a state of war will exist. Start building troops and ferrying them to Belfast!

France, Denmark, and Lowlands also have to be a concern but they probably have their hands full with other issues probably will not be a threat to you for some time. Good diplomacy should solve problems from that quarter.

Iceland and Norway can be no signifigant threat to you until much later in the game. At most they can be a minor threat after Turn 13 when they can build a LSM but not a serious threat until they can build the LST around Turn 42. They are not likely to start conflicts with you unless you are either wounded from conflict or they have choosen to be friends to your enemies. Good airpower can stop the minor threat they might represent.

Bulding BB's to flatten xDublin is also a good strategy as he no doubt will also be trying to do to xLondon or xLiverpool. Building Torpedo Bombers to stop his BB's, Hampdens to attack his ground troops, and fighters to protect your forces are all important steps for success. But ultimately it takes boots on the ground to defeat him.

Don't forget minesweeprs to keep the path to xBelfast open! This is a very cheap way for Ireland to keep you at bay should he start to loose his industrial base too you. They could be your biggest threat to success.

Most important of all of course is to find 1 or more Total Allies. You cannot win a war against an enemy without the Intelligence reports for your TA's. Waging war without a Total Ally to AT LEAST share information on the moves of your opponet is like fighting with one hand behind your back. If you can't find one locally then get one temporaily at someplace like Portugal or UAE. They also need the information a Total Ally provides if they are surronded by enemies and can find no friends in their region.

Good luck.....you have picked a challenging country for a first effort but you will find it rewarding.
Litpho
QUOTE (Warmaster @ Mar 17 2005, 05:36 PM)
If I were you I would concentrate on the fact that Ireland has not apparently made himself or his thoughts known to you.  Until he starts negotiations you have to assume a state of war will exist.  Start building troops and ferrying them to Belfast!
Given that the setupsheet arrived only two days ago and no actual turns (and RNA orders) have been played yet, I'd say that might be seen as a bit overreacting. Better safe than sorry will only get you so far, after all.
Spongebob
Never mind Ireland.... WHAT ABOUT THE SCOTS, there still miffed you invaded them biggrin.gif biggrin.gif biggrin.gif

And if your really paranoid watch out for those welshmen in wellies blink.gif

Good Luck
Kurassier
I agree with most of what has been said, but the biggest thing is, DON'T TELL YOUR NEIGHBORS YOU ARE A NEWBIE!!! Ooops, too late. cheers.gif beer.gif drunk.gif jawdrop.gif
Spongebob
I told you the Scots would INVADE alien1.gif
DezertCamel
It's not the scotts you need worry your spongey little head about.... blink.gif

It's those damn americans, who knows what they want and who they want it from.... tongue.gif

Good luck... You'll need it.... drunk.gif


DezertCamel robot.gif


Ps. don't forget the pirates... pirate2.gif
Spongebob
Arrrrrghhhhhh!!!!!! The Camel is haunting me...... help!!!!! I guess im gonna have to follow you into every game you join and Invade you.

BTW are you in 75, i need a big target to hit. beer.gif biggrin.gif
woodswalker
The suggestion concerning total allies is essential to survival. Tha tactics concerning Ireland do indeed have a lot of merit. I would consider that this game has a huge learning curve. and you might be better served concentrating on your home island and building your infrastucture possibly peace ovetures towards Ireland in the form of an alliance or if you are confortable a total alliance. In my opinion building recon aircraft and fighters placing them on a soam solidfying your defenses and building your industrial base. The spitfire is one of the most impressive weapons availible in this game
Warmaster
I forgot to mention another newbie misconception that often leads them down the path of ruin and frustration.

Be advised that you have NO chance of imitating Hitlers success! You WILL NOT be capturing enemy territory from London to Moscow. If you carefully review the HOV you will see most winners only occupy a few of their neighbors and occasionally a country or two beyond them.

This is NOT a game of sweeping blitzkriegs. You should plan your campaigns for more limited objectives. In the British case a reasonable "first" objective is xDublin, xAntwerp, etc.... You do NOT need to plan for the long term capture of the Suez Canal. It WON'T be happening.


AK, Spitfires, and MOT are your first priority. That of course require sufficent CP to build the factories to produce them. Don't squander all your CP on the first turn building shipyards. Build HVY instead. Keep in mind that if you eventually want to build a shipyard a turn (120 CP) and eventually 10 fighters a turn (requiring 10 additonal airbases ...another 50CP per turn) you need 17 HVY just to accomplish that allowance each tech period PLUS the other factories, fortifications, etc... you wish to build. Use your CP wisely the first turn!
Grimor
also keep an eye on your resources .. know when they will be depleted so you know when you have to get more and where..

and money I find that every game the most scarce resource... so be carefull especially with all those expensive ships.... guard them well .. and don't over do it with the big ships.... planes will sink them quick and the only danger is from the other islands...

talk to them ...

wait and see what happends on the mainland in Europe... where are all the toal alliances how is the politics.. can you join a group... can you swing the favour of the battle...

this game is a slow progress but devasting on the mind....
desfeeney
QUOTE (General Spongebob Squarepants @ Mar 17 2005, 07:56 PM)
Never mind Ireland.... WHAT ABOUT THE SCOTS, there still miffed you invaded them  biggrin.gif  biggrin.gif  biggrin.gif

And if your really paranoid watch out for those welshmen in wellies  blink.gif

Good Luck
*



Excuse me, but if English is your first language, may I point out:

In line 1, "there" should read "they're", which is an abbreviation of "they are".
In line 3, "your" should read "you're", which is an abbreviation of "you are".
In line 3, "welshmen" should read "Welshmen", ie capitalised, as in British, Russian or French.

If English is not your first language, then you are forgiven.
If "American" is your first language, then I understand why you did what you did.

If it's any consolation, the only player with a worse record for mauling the English language is "Wolfman" from Game 73 who is not only a TA of mine, but who also is a fellow countryman, who lives in the same city and works 500 metres away from me.

Happy Gaming
Galvorn
QUOTE (desfeeney @ Apr 2 2005, 11:07 AM)
If English is not your first language, then you are forgiven.
If "American" is your first language, then I understand why you did what you did.

.......

and works 500 metres away from me.

*


Howdy Des,

And if "Texan" is your first language, I'm fixin' to have to correct all y'all....

the distance to your friend would be 500 yards or just about a quarter mile(good old English units, strangely enough)

Bill

Sorry, just couldn't resist as we've been fighting that particular "Frenchification" for a full generation.
desfeeney
QUOTE (Galvorn @ Apr 2 2005, 04:56 PM)
QUOTE (desfeeney @ Apr 2 2005, 11:07 AM)



If English is not your first language, then you are forgiven.
If "American" is your first language, then I understand why you did what you did.

.......

and works 500 metres away from me.

*


Howdy Des,

And if "Texan" is your first language, I'm fixin' to have to correct all y'all....

the distance to your friend would be 500 yards or just about a quarter mile(good old English units, strangely enough)





Bill

Sorry, just couldn't resist as we've been fighting that particular "Frenchification" for a full generation.
*




G'day Bill

I think the Romans, not the French, introduced metres, hence the Metric system.
Metres and kilometres are the actual distances.
Meters are the instruments which measure those distances (odometer measures distance and altimeter measures height).
I believe that the French introduced horse-eating and surrendering in battle at the earliest opportunity.
Australia switched from Pounds, Shillings and Pence to Dollars and Cents (Decimal Currency) in 1966 and to the Metric System in the early 1970s.
So we are accustomed to using metres and kilometres.
Incidentally, Australians race horses rather than eat them and we fight rather than surrender.
Okay, 20,000 Australians were captured at Singapore in WW2 but they were under the command of a spineless British paper-shuffler who issued the order to surrender to the Japanese.

Best wishes

Des Feeney
Pandaemonium
The French dictatorship of the proletariat, developed much if not all of the metric system after the French Revolution, as part of their effort to regularize all of the units of measure in the country.

In the U.S., the term for the unit of length is spelled meter, rather than metre as in Great Britain, Australia, ..., OK, the rest of the English-speaking world. (We have generally abandoned the 're' endings [more French-bashing?] in favor of 'er's.)
desfeeney
I defer to your superior knowledge.
Fleur-de-Lis
QUOTE (Pandaemonium @ Apr 3 2005, 10:25 AM)
The French dictatorship of the proletariat, developed much if not all of the metric system after the French Revolution, ...


Uhmmm... Not quites. See more accurate description below.


CODE
THE METRIC SYSTEM

The need for a single worldwide coordinated measurement system was recognized over 300 years ago. Gabriel Mouton, Vicar of St. Paul in Lyons, proposed in 1670 a comprehensive decimal measurement system based on the length of one minute of arc of a great circle of the earth. In 1671, Jean Picard, a French astronomer, proposed the length of a pendulum beating seconds as the unit of length. (Such a pendulum would have been fairly easily reproducible, thus facilitating the widespread distribution of uniform standards.) Other proposals were made but over a century elapsed before any action was taken.

In 1790 in the midst of the French Revolution, the National Assembly of France requested the French Academy of Sciences to "deduce an invariable standard for all the measures and all the weights." The Commission appointed by the Academy created a system that was, at once, simple and scientific. The unit of length was to be a portion of the earth's circumference. Measures for capacity (volume) and mass were to be derived from the unit of length, thus relating the basic units of the system to each other and to nature. Furthermore, the larger and smaller version of each unit were to be created by multiplying or dividing the basic units by 10 and its powers. This feature provided a great convenience to users of the system, by eliminating the need for such calculations as dividing by 16 (to convert ounces to pounds) or by 12 (to convert inches to feet). Similar calculations in the metric system could be performed simply by shifting the decimal point. Thus the metric system is a “base-10” or “decimal” system.

The Commission assigned the name metre-meter-to the unit of length. This name was derived from the Greek word metron, meaning "a measure." The physical standard representing the meter was to be constructed so that it would equal one ten-millionth of the distance from the north pole to the equator along the meridian of the earth running near Dunkirk in France and Barcelona in Spain.

The metric unit of mass, called the "gram," was defined as the mass of one cubic centimeter (a cube that is 1/100 of a meter on each side) of water at its temperature of maximum density.  The cubic decimeter (a cube 1/10 of a meter on each side) was chosen as the unit of fluid capacity. This measure was given the name "liter."

Although the metric system was not accepted with enthusiasm at first, adoption by other nations occurred steadily after France made its use compulsory in 1840. The standardized character and decimal features of the metric system made it well suited to scientific and engineering work. Consequently, it is not surprising that the rapid spread of the system coincided with an age of rapid technological development. In the United States, by Act of Congress in 1866, it was made "lawful throughout the United States of America to employ the weights and measures of the metric system in all contracts, dealings or court proceedings."

By the late 1860's, even better metric standards were needed to keep pace with scientific advances. In 1875, an international treaty, the "Treaty of the Meter," set up well-defined metric standards for length and mass, and established permanent machinery to recommend and adopt further refinements in the metric system. This treaty, known as the Meter Convention, was signed by 17 countries, including the United States.

As a result of the Treaty, metric standards were constructed and distributed to each nation that ratified the Convention. Since 1893, the internationally agreed-to metric standards have served as the fundamental measurement standards of the United States.

By 1900 a total of 35 nations- including the major nations of continental Europe and most of South America-had officially accepted the metric system. In 1971 the Secretary of Commerce, in transmitting to Congress the results of a 3-year study authorized by the Metric Study Act of 1968, recommended that the U.S. change to predominant use of the metric system through a coordinated national program. The Congress responded by enacting the Metric Conversion Act of 1975. Section 5164 of Public Law 100-418 requires federal agencies to use the metric system by 1992.

The International Bureau of Weights and Measures located at Sevres, France, serves as a permanent secretariat for the Meter Convention, coordinating the exchange of information about the use and refinement of the metric system. As measurement science develops more precise and easily reproducible ways of defining the measurement units, the General Conference on Weights and Measures-the diplomatic organization made up of adherents to the Convention-meets periodically to ratify improvements in the system and the standards.

In 1960, the General Conference adopted an extensive revision and simplification of the system. The name Le Systeme International d’Unites (International System of Units), with the international abbreviation SI, was adopted for this modernized metric system. Further improvements in and additions to SI were made by the General Conference in 1964, 1967-1968, 1971,1975,1979,1983,and l991.



Source Credit:
City of Brockton, Massachusetts
Weights and Measures Department



QUOTE (Pandaemonium @ Apr 3 2005, 10:25 AM)
In the U.S., the term for the unit of length is spelled meter, rather than metre as in Great Britain, Australia, ..., OK, the rest of the English-speaking world.  (We have generally abandoned the 're' endings [more French-bashing?] in favor of 'er's.)


Actuallys... It is the Americain mentality (attitude) whiches prevents them from acknowleding that someone else can devise a superiore system.
wink.gif

Au Plaisir,
Fleur-de-Lis
Fleur-de-Lis
To get back on subjects...

rotor911:

If you need somes advice, please feels free to cantact me.
smile.gif


Au Plaisir,
Fleur-de-Lis
LenLorek
QUOTE (Fleur-de-Lis @ Sep 25 2005, 10:24 PM)
Actuallys... It is the Americain mentality (attitude) whiches prevents them from acknowleding that someone else can devise a superiore system.
wink.gif


I think its more of a Superpower menality: when Britain was the world's superpower it developed an arrogance to go with it, believing that it had nothing to learn from anyone else, so only home-grown new ideas were taken seriously -- and sometimes even home-grown ones were not adopted (as in "we built an Empire on this way of doing things, so it's obviously the best way", and "if it's good enough for my grandfather, it's good enough for me") , which is why
-- German warships of World War I had better targetting than British warships,
-- ideas for "mechanised warfare" by Captain Liddel of Britain's Royal Tank Regiment were adopted by Nazi Germany instead of Britain (= "blitzkrieg")
-- Britain's invention of the jet engine in the 1920s was first adopted by Nazi Germany, leaving Britain to catch up.
-- The world's first electronic computer, used to crack the German Enigma codes in World War II, was dismantled at the end of the war, leaving the US to re-invent computers in the late 1940s.

These days, the British Government is ready to adopt the best of anything, no matter where it comes from, but the British people in general still have the old conservative attitudes.

--Len Lorek
(former Victory player)
ShadowKitsune
QUOTE (LenLorek @ Sep 26 2005, 07:43 AM)
QUOTE (Fleur-de-Lis @ Sep 25 2005, 10:24 PM)

Actuallys... It is the Americain mentality (attitude) whiches prevents them from acknowleding that someone else can devise a superiore system.
wink.gif


I think its more of a Superpower menality ...
--Len Lorek
(former Victory player)
*



I have to agree with that statement.

-SK ninja.gif
SmileyMCN
Just a brief note from a Great Britain survivor:

KNOW YOUR ENEMY! Lay mines by air and sea! Mess up his navy.

Build Long Range Aircraft: NO SPITFIRES until version VC. Settle for the longer range Hurricanes.

BUILD COASTAL DEFENSES and keep troops in provinces susceptable to invasion.

If the Irish are not your TA, THEY ARE THE ENEMY!

I held Malta till game end by building 4 AIR 40's and converting them to Marines there. and TONS of anti aircraft battalions.

See my comments on naval open fire range in the survey there.

Lastly: Paratroopers are a deadly weapon. Build Transport aircraft.

Good hunting
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