Leener Prahoven
Nov 28 2003, 12:47 PM
I was wondering if a concerted effort has been made to determine how much of a bonus is received by the various lifeform design options. Is a I3S3L1 really better than a I3S3L0? What about a I0S0L0?
We Thamians have no research bonuses, but we're associated with three races that maxed it out and one that has everything except longevity. We've made a few guesses, but nothing concrete, as yet. Anyone else?
Krelnett_of_Kraan
Jan 19 2004, 04:44 AM
bump
hobknob
Jan 20 2004, 11:47 AM
Having a research bonus is nice and makes a great deal of difference. THere is a trade off but, I would always find a way to have at least a few +'s for research.
Krelnett_of_Kraan
Jan 20 2004, 03:48 PM
The question being, though, how much (%-wise) does each + give you? Is I3 better than S3?
Laserwolf
Jan 20 2004, 05:44 PM
QUOTE (Krelnett_of_Kraan @ Jan 20 2004, 05:48 PM)
The question being, though, how much (%-wise) does each + give you? Is I3 better than S3?
Yes it is.
hobknob
Jan 26 2004, 11:43 AM
If it costs more then it is worth more. The pluses are only relative to the trait in question. So, intelligence +'s only are comparable to other intelligence +'s and not to sensory +'s or the ones from long lived. In a general way thay can all be compared in the end, but it doesn't really work when deciding how many points to spend initially.
WKE235
Feb 2 2004, 09:45 PM
When deciding on Brains or Brawn, take careful not of Colonization bonuses. One nice thing about your homeworld is attrition from your lifeform rating does not occur on the homeworld. But, if you end up with your overall colonization bonus being negative, you could find colonies very difficult to set-up and maintain. Heck, settling on an Ideal world could still result in attrition losses from turn to turn due to the negative lifeform colonization bonus.
So be careful when taking items that result in your damaging your colonization bonus rating (which plays a part in troop surviability on other worlds).
EternusIV
Mar 18 2004, 12:32 AM
Neither!!!
BREED baby BREED!
ShadowKitsune
Mar 18 2004, 07:56 AM
QUOTE (EternusIV @ Mar 18 2004, 03:32 AM)
Neither!!!
BREED baby BREED!
Bah! Plants ... niether smart nor strong, just prolific.
PhaseDragon
Mar 23 2004, 07:30 PM
I prefer Type B Combat choices as I suspect that they will be more important down the tech line as to what your race is capable of building and researching. Also, saved points are high on my list...higher than intelligence bonuses. I do however feel that some bonus in research is important. Ground combat is untested yet and the only real evidence that racial design affects gameplay is in the directly translatable abilities such as research, colonization, and reproduction.
RTGPete
Mar 24 2004, 09:28 AM
Racial bonuses from lifeform design do play a pretty big role in ground combat. If you try to invade even an average race with your brain blob that took massive negatives during design (to pay for the expensive brains and sensory abilities, for instance, or to gain saved research points), you could be in for a world of hurt. Those negatives have a downside....
System Lord Ra
Mar 24 2004, 09:34 AM
Fanatics of our God, System Lord Ra, do not face this blob fear.
Surrender now and you will be spared.
Azuth
Mar 24 2004, 10:06 AM
HA HA HA!! :lol:
Good one.
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