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Rolling Thunder Forums > Tech Support > SuperNova: Rise of the Empire
Zy'lar'isa
A fleet failed to move with the error message of:

** 122th Zylar Defender # 122 contains at least one ship that is incapable of movement, preventing it from moving to a Warp
Point at this time

Now the one ship incapable of movement was a 100kton orbital. The fleet was listed as capable of towing 300ktons. So the program made an error.

keith b. verret
RTGPete
Aye, I've seen that crop up before. I'll probably just ditch the current towing procedure and rewrite it.
Zy'lar'isa
It has been two turns now with failed towing. It is kind of hard to establish strong warp point defenses of orbital units if you can't tow them to the warp point. Get my point?

keith
Zy'lar'isa
Has towing been fixed yet? Tried of wasting actions just to find out.

keith
Galvorn
I hope its been fixed....I am about to start trying it myself!
Ozboym
Nope, still not fixed. I guess Pete's decided its a more efficient use of his time to fix the turns rather than fix the code. dry.gif
Krelnett_of_Kraan
I seriously doubt you could do better. Pete's got a lot going on right now, so cut him some slack.
Zy'lar'isa
Dear RTG,

Please inform us when towing works correctly.

I won't waste actions again till so informed.

keith b. verret
Ozboym
QUOTE (Krelnett_of_Kraan @ Jul 5 2004, 01:46 PM)
Pete's got a lot going on right now, so cut him some slack.

Petes always busy. How else are we to get things moved up his priority list of work to do, except through keeping a subject continuously hot? You may have other things you'd like fixed before this one, but this is top of my list.
Zy'lar'isa
QUOTE (Zy'lar'isa @ Jul 5 2004, 11:57 AM)
Dear RTG,

Please inform us when towing works correctly.

I won't waste actions again till so informed.

keith b. verret

BUMP!!

mad.gif
Ozboym
Haven't heard from Pete if he's fixed it or not, but my towing attempts have now worked two turns in a row!
Locklyn
This is still not working correctly as gravitonic ratings are not correct and while Pete fixing them manually after turns work this still causes troubles in the turns as well as failed orders. When will the gravitonic ratings be correct so towing will work ok?
And yes, could we please have the towing ratings added to the ANZ, we can calculate it from the towing rating of a fleet, but if that is incorrect we have no way of knowing so just add the towing capacity of tow items to their ANZ please.

/Locklyn
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