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Jemanari Public Relations

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About Jemanari Public Relations

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  1. Colonial attrition

    I have positive colonization modifiers so that should be ok
  2. Colonial attrition

    Did a CSV on a world and got results saying it had ideal colonization conditions. Dropped 100 pop on the world. Had growth of one and one died from attrition? Is it normal in Draco to have attrition on ideal worlds, and if so is it normal to have it at such low pop levels?
  3. Universal Gates

    loss rate is determined by the actual position in a 3d generated universe of the game. Only the game knows the exact position coordinates of each system. You cant go by how many jumps away a world is to determine its actual distance from the starting point. A system that is 3 jumps from your homeworld could be 5 light years from you, or 50, or 5000.
  4. Cestvel

    Anyone know if Cestvel is still playing. I had a question I needed to ask him but havent seen anything from him on here lately
  5. Draco Alert!

    Alien Fleet Sighting : ] [Stellar cartography reports that Warp Point has not yet been surveyed by your scouts] DMX Death Machines # 9999 'Metallic Sphere Orbiting Dead World' [Zulu] X0329-4 1 ML EX4M (Minelayer - 60,000 tons)
  6. CIDS

    A little late , but if I understand properly the important thing is the tech generation more so than the accuracy. If you use fighters then you want an equivalent or higher tech generation for the CIDS system than your enemy has to keep your fighters from being disadvantaged. If you are defending against fighters then you want a higher generation than your enemy to give his fighters a disadvantage. Is this correct?
  7. Beginning Ships

    The crystal palace entry program is the name of the program you have been using to enter your turns
  8. Player Aids

    I believe since all Draco galaxy shipyards are the robotic shipyards version the minimum size is 25k tons
  9. Interesting warp points

    I got an interesting suprise this turn. Found a system with 3 warp points that all go to the same system
  10. Wasted or Useful Research

    In Andromeda at least, a single exploration hit didn't move the bar. However it was really nice running large numbers of high AP exploration ships so that when you did research a tech way down the road you could cut off 10 to 25 exploration hits worth of research from it.
  11. *sigh*

    Made fleets to spread out my beginning ships to explore the home system. Forgot to put ships in the fleets. Sent fleet with ships to next system. So in essence I got nothing done on the first turn
  12. *sigh*

    You know it's going to be fun when you start off a new position and totally screw up the first turn
  13. 9th gen Space Science

    Anyone discovered 9th gen space science, or any other 9th gen besides 9th gen computers?
  14. Official: Turns Are In Thread

    Turns are in
  15. Which players are controlling game content?

    Hmm I took it to mean he was asking which players are controlling npc's like the death machines.