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Lord Deependra

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About Lord Deependra

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    Brisbane, Australia

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  1. I have researched Biological Weapons Defences and I'm building lots of Medical units.
  2. We are the Klade Intelligence operatives, interstellar merchants, spies, rumormongers and other sources report that your empire's annihilation of DMX shipping is among the largest they have come across. Also, your sources report that your industrial base is among the largest they have encountered in their travels.
  3. We are the Klade Intelligence operatives, interstellar merchants, spies, rumormongers and other sources report that your empire's annihilation of DMX shipping is among the largest they have come across. Also, your sources report that your industrial base is among the largest they have encountered in their travels.
  4. So, the "*** allied together and most don't have access to this board" empires would be the MDK alliance? Sea of Life #6931 and Creeping Doom #6044 are part of the ASIO alliance. I have mapped connections between 105 empires, so if you ever want to know where you are in the Galaxy, let me know.
  5. We are the Klade Intelligence operatives, interstellar merchants, spies, rumormongers and other sources report that your empire's annihilation of DMX shipping is among the largest they have come across. Also, your sources report that your industrial base is among the largest they have encountered in their travels.
  6. Traditionally, its more than "a few moments" and less than "a while"
  7. Interesting. What information are you storing about each division? I thought each division of the same type was identical.
  8. Another thing to keep in mind is Draco armies will be much smaller than Andromeda ones. With no ICE, I can't see anyone ever building 800,000 divisions. BTW, that's not a complaint, just an observation. In the end, Pete's proposed cap was to fix an internal database problem, and not to fix a game balance problem.
  9. My guess is the division cap won't be needed, but it depends on the database solution Pete finds.
  10. The 1000 ship limit isn't a huge restriction because you can always build bigger ships, How hard would it be to code in bigger divisions? Add a new tech path that opens up oversized divisions. You could then cap the number of ground units per position, but they could keep increasing the effective number of troops by building Brigades, Legions, Army Groups etc. It would take a bit of work, but there is no immediate hurry to implement the changes as no-one in Draco has too many troops yet. For example, to build an Imperial Army Infantry Brigade you would need the 1st Generation Logistics tech and 2 Imperial Army Infantry as the components. ,
  11. In Supernova, I call 100 years "short term plans". 😁
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