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The Fremen

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Everything posted by The Fremen

  1. Draco Galaxy turns

    Well winter storm Toby making a direct hit where I live along the jersey coast. Shields UP!! Standby on auxiliary power
  2. Returning Player Questions for Draco

    Also kinda makes you wonder what the diplomacy modifier is used for? I say get rid of it and add that modifier to something else that’s more worthwhile like the exploration modifier
  3. Draco Galaxy turns

    yet another Nor'easter coming this way but this time it looks like it will hit a bit further south. just south of where I live in Jersey by the current expected track
  4. Returning Player Questions for Draco

    I think the DMX eliminated all ‘neutrals’ there may still be some TcKon outposts about but they probably won’t be detectable unless you somehow make yourself worthy.
  5. Draco Galaxy turns

    So.... did Starship Pete weather the ion storm relatively intact? Or will she need another day to make repairs to her main reactor and communications systems?
  6. Colonization Draco

    The Fremen have 86127 total pop off world. We will be off that chart pretty soon
  7. Official: Turns Are In Thread

    Looks like Pete's shields held. He was browsing the Forum 6 min ago. yay!
  8. Official: Turns Are In Thread

    And I hear there is yet another storm that they expect next Tuesday
  9. Official: Turns Are In Thread

    I just did a weather channel update on the area where Pete lives and they are currently under a Blizzzard warning 😕 Energize those MK IX Force Shields Pete. Andromeda version plz😊
  10. Colonial attrition

    That’s not very practical. How many HW’s mirror conditions on asteroid belts? I would say zero and yet that’s where all players will find the very highest concentration of the most critical resources needed.
  11. Colonial attrition

    It is for sure. Loading up colonists and dropping them off at a suitable and desirable world is a pretty straightforward mechanic. That isn’t the issue as I see it. My main concern is how to increase my population everywhere possible by the maximum possible amount. Unlike Andromeda you just can’t go and conquer another HW for some population. In Draco immigration has taken a more prominent role then it ever did in Andromeda. I believe that’s why there are so many new installations designed to improve it. The problem is that immigration seems very erratic with some worlds getting some and others never getting any. With so many colonies on many different types of worlds I’m sure I’ll figure it out eventually 😊
  12. Official: Turns Are In Thread

    Pete you definitely have a flare for writing very entertaining narratives
  13. Official: Turns Are In Thread

    Yes up until the next Nor’easter hits which is scheduled for tonight into tomorrow 😕
  14. Colonial attrition

    Sudden decrease in immigration from the addition of an installation for one. I had kept detailed records but gave up after I realized that something wasn’t quite right. As far as random goes. I have many very large colonies and it’s ALWAYS the very same ones that get immigration. I find that to be very not random.
  15. Colonial attrition

    I have had unexpected effects from building installations. Some bad some good. That part of about random immigration isn’t quite right. While you do get random immigration the colonies you get them on aren’t. That isn’t random at all.
  16. Game 101

  17. Official: Turns Are In Thread

    I don’t recall SN ever being on a 3 week schedule. Victory had slow 21 day games. And there hasn’t been one of those in quite some time.
  18. Game 101

    Anything is possible. 😈
  19. Colonial attrition

    Just like everything else in SN colonial attrition has a whole lot of variables that make trying to make heads or tails of what the various installations actually do very difficult. You can get a general idea but pinning down exact numbers is impossible. There are even some things that still somewhat of a mystery. Take the microorganisms index for example. The installation to reduce this attrition effect gives a value but the actual level of the microorganisms on a world is unknown and there is currently no way to figure it out. I had an asteroid belt in Draco where this was an issue ( microorganisms on an asteroid belt now those are some very tough bugs). After building a subterranean city and a microbiotic Decon station the belt reverted to ideal from extremely high. My HW is very cold so temp wasn’t and issue and atmosphere can be completely negated with a domed city and a subterranean city. There might still be attrition on the belt though. We will know for sure when we send some colonists to their de er new paradise.
  20. Game 101

    Duh of course it flies in the ‘Alps’. Your northern most territories are part of the ‘Alps’ as is that piece of France you took.
  21. Game 101

    I would say zero cost let’s just say we have similar goals. That’s enough these days😈
  22. Official: Turns Are In Thread

    Comcast is also my internet provider. I sure hope they run a tighter ship up where Pete lives cause they s**k here.
  23. Official: Turns Are In Thread

    To add insult to injury the New England area including the area where Pete resides is gonna get hit again with yet another storm early in the week that is expected to drop up to another foot of snow😡. Mother Nature I’m sad to say is in a really lousy mode these days. Time to move back Pete
  24. Official: Turns Are In Thread

    New Englanders are a very tough bunch. I’m sure Pete is just fine. It’s just the phone and power lines that need a bit of help.
  25. Game 101

    Looks like the sheep have made a few friends. We sheep are comin to get you and your dog too!