Landmine Posted March 17, 2019 Report Share Posted March 17, 2019 Can I unload some construction materials and use them the same turn to build a fission plant that very same turn? Quote Link to comment Share on other sites More sharing options...
lugal Posted March 17, 2019 Report Share Posted March 17, 2019 Yes. It is about the sequence. Offload first, then issue the build order. Quote Link to comment Share on other sites More sharing options...
Landmine Posted March 17, 2019 Report Share Posted March 17, 2019 10 hours ago, lugal said: Yes. It is about the sequence. Offload first, then issue the build order. Great! Can I put this in my convoy orders? Can I. Xoc some construction materials. And then have a con. Domed cities in the convoy orders? Quote Link to comment Share on other sites More sharing options...
lugal Posted March 17, 2019 Report Share Posted March 17, 2019 Review the orders supplement. It will list what orders can be put into con oy routes. Quote Link to comment Share on other sites More sharing options...
richardjohns Posted March 18, 2019 Report Share Posted March 18, 2019 Since you listed domed cities. If you are super colonizer the domed city will be replaced by either the Deep Core Heat Sink or the Thermal Transfer Center. These bring the worst worlds to Ideal by themselves most of the time. Then you will need to change the Convoy route. Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted March 18, 2019 Report Share Posted March 18, 2019 On 3/18/2019 at 1:31 AM, Landmine said: Great! Can I put this in my convoy orders? Can I. Xoc some construction materials. And then have a con. Domed cities in the convoy orders? To answer your specific question, yes you can. All my colonisation convoy routes offload colonists and construction materials of the various types then build the mines and colonisation building in the next few orders. Eg Priority 10 - CTRN: 11111, 100 Priority 20 - LC: 11111, **, Construction Materials, 50000, Colonists, 100, Fuel, 100000 Priority 30 - MOVE: **, Mouse, 12345 Priority 40 - WARP: ** Priority 50 - MOVE: **, Elephant, 67890 Priority 60 - WARP: ** Priority 70 - NM: **, Duck, 3 Priority 80 - OC: **, 22222, ALL NO FUEL Priority 90 - CON: 43, Iron Mine, 22222 Priority 100 - CON: 34, Light Metals Mine, 22222 Priority 110 - CON: 23, Gas Refinery, 22222 Priority 120 - CON: 1,Colonial Training Center, 22222 Priority 130 - LC: 29234, **, ALL Priority 140 - MOVE: **, Duck, 55332 Priority 150 - WARP: ** Priority 160 - MOVE: **, Elephant, 74636 Priority 170 - WARP: ** Priority 180 - NM: **, Mouse, 1 Priority 190 - OC: **, 11111, ALL NO FUEL Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted October 12, 2019 Author Report Share Posted October 12, 2019 In the SN:ROTE ORDERS SUPPLEMENTAL, on the "Build Ship" under "Build Priority" is states; "Any positive number that indicates where in the Shipyard Queue you want this set of ships to appear. Enter a zero (0) to put this group of ships first." Now my assumption, be it ever so dreaded, by the wording of the statement would be that ships would be build from 0 priority in an ascending order, i.e. ships at 0 priority get built first, then ships at 01 priority, then 02, 03 and so forth. BUT.... Actual experience shows that ships are build in a descending priority order. I increment my priority number by 10, i.e., 10,20,30,40 and so forth. Ship Orders using priority 40 are shown to be built first. OR at least the turn is saying those ships are built, then the ones at 30 priority and so forth down to 0 (or till you run out of shipbuilding ability). So RTG, is the description wrong in the rules or is the program thumbing its nose at ya? Now not a huge big deal but rules and gameplay reality should be on the same page. Makes up for all the books and real world reality that are not on the same page....... That and ya know I love giving ya grief....😎 keith Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted October 26, 2019 Author Report Share Posted October 26, 2019 On 10/12/2019 at 3:05 PM, Sandarbian said: In the SN:ROTE ORDERS SUPPLEMENTAL, on the "Build Ship" under "Build Priority" is states; "Any positive number that indicates where in the Shipyard Queue you want this set of ships to appear. Enter a zero (0) to put this group of ships first." Now my assumption, be it ever so dreaded, by the wording of the statement would be that ships would be build from 0 priority in an ascending order, i.e. ships at 0 priority get built first, then ships at 01 priority, then 02, 03 and so forth. BUT.... Actual experience shows that ships are build in a descending priority order. I increment my priority number by 10, i.e., 10,20,30,40 and so forth. Ship Orders using priority 40 are shown to be built first. OR at least the turn is saying those ships are built, then the ones at 30 priority and so forth down to 0 (or till you run out of shipbuilding ability). So RTG, is the description wrong in the rules or is the program thumbing its nose at ya? Now not a huge big deal but rules and gameplay reality should be on the same page. Makes up for all the books and real world reality that are not on the same page....... That and ya know I love giving ya grief....😎 keith OK....everything I said about ascending order vs descending order of the priority number of the SHIP order....well forget it. Seems it is the order of the orders....that's confusing...that you input that determines what is built first. Last SHIP order in your turn is the first ship built, first SHIP order in your turn is last ship built. What you put in for the priority number doesn't seem to matter. BUT.... This is with NO shipbuilding carried over from the previous turns. The slipways are empty. AND all ships sent to Shipyards to be built by SHIP order are completed by end of ship construction phase. What happens when there is carryover of ship construction from one turn to another and then additional SHIP orders are inputted.....no idea what happens. Probably no one cares but still...😎 Quote Link to comment Share on other sites More sharing options...
hobknob Posted October 28, 2019 Report Share Posted October 28, 2019 In my experience the priority of build does something. I have had a large ship being built take a number of turns when higher priority ships get slipped in front. However, for the most part if there is a question I just build more shipyards or slips so it all gets built in the turn. Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted April 10, 2020 Author Report Share Posted April 10, 2020 Ok, I'm confused. (...like that is news...) Death Machines and the Naval Encounter Plan. What do I set the NENC so as to be sure that if I encounter an Death Machine fleet I attack? Romeo Say "Attack any declared enemy". Do I need to declare war on each and every DM sector? Or must you set Yankee and blast innocents who warp in so as to be sure to blast DM's.? OR is battle automatic with DM's? Are they set to Zulu? Quote Link to comment Share on other sites More sharing options...
The Fremen Posted April 10, 2020 Report Share Posted April 10, 2020 Yeah DMX will attack anything on site. Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted April 11, 2020 Author Report Share Posted April 11, 2020 thanks! that makes things nice and easy. Quote Link to comment Share on other sites More sharing options...
RTGPete Posted April 11, 2020 Report Share Posted April 11, 2020 As a side note all DMX forces are part of the same empire # 9999, so even if they didn't always attack because of their Zulu ROE setting, you would have only needed to issue one PAP, 9999, WAR order (but you won't need to). Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted May 21, 2020 Author Report Share Posted May 21, 2020 <warning demolition of previous written brainfart!! hardhat, total face mask with air suppy, and protection wear is recommended.> Old age and memory...sucks to be me..... Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted July 31, 2020 Author Report Share Posted July 31, 2020 Question: Warships of 500,000 tons are heavy cruiser. What are ships of 600,000 tons? Does anyone have a list of the different classes and their tonnage? Or is this top secret "I'd have to kill ya..." stuff? Quote Link to comment Share on other sites More sharing options...
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