Landmine Posted March 30, 2019 Report Share Posted March 30, 2019 I am beginning a long term colonization plan and trying to determine the priorities I should give to various resource avail to me. Given the tech that I have yet no exposure too, what are the emphasis I should place on mining various resources? What is the priority list? I know the list starts: Steel crystals light metals ??? ??? ?? and ends with mineral fertilizers Can someone complete this list with their knowledge of future techs? Quote Link to comment Share on other sites More sharing options...
The Fremen Posted March 30, 2019 Report Share Posted March 30, 2019 7 hours ago, Landmine said: I am beginning a long term colonization plan and trying to determine the priorities I should give to various resource avail to me. Given the tech that I have yet no exposure too, what are the emphasis I should place on mining various resources? What is the priority list? I know the list starts: Steel crystals light metals ??? ??? ?? and ends with mineral fertilizers Can someone complete this list with their knowledge of future techs? You left off one rather important one if your going to have a long term colony project. LUMBER Quote Link to comment Share on other sites More sharing options...
hobknob Posted March 31, 2019 Report Share Posted March 31, 2019 I will make it simple. If you are mining you need everything, except; coal, mineral fertilizer, Everything else falls under the "it depends" catagory. If you are converting from raw then only the essentials and you should mine more. If you just want a cleanup build, then it is either lumber or iron, unless you are missing something critical. Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted April 1, 2019 Report Share Posted April 1, 2019 Iron for steel/improved steel/advanced steel. The ingredients for electronics/Imp Elect/Adv Elect (crystals, gaseous elements, industrial chemicals, and petrochem). Those fuel most of the advanced techs. There are a others but as Hobknob stated "it depends". One of the rarest resources is Grains. It all depends on what you want to build. If your weapon of choice needs Caldaran Crystals then you want colonies that can produce them. Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted April 9, 2019 Report Share Posted April 9, 2019 Rare elements ...so you can make ICE . Oh wait , you can't do that in Draco 😲 Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted April 9, 2019 Report Share Posted April 9, 2019 But you can do Deep Core Surveyors in Draco. Quote Link to comment Share on other sites More sharing options...
Jemanari Public Relations Posted April 9, 2019 Report Share Posted April 9, 2019 Are deep core surveyor requirements the same for Draco as they were in Andromeda? Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted April 9, 2019 Report Share Posted April 9, 2019 so , kinda like ICE is super dooper slow motion , right ?? Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted April 11, 2019 Report Share Posted April 11, 2019 I have 5 Deep Cores running on my HW right now. The hits and additions to my resource yields seem to be in-line with their Andro counterparts. Unfortunately, I don't have hydro or geotherm yields to be affected by the Deep Cores. This means I have to build a lot of power stations to keep them up and running. You need 7 Fusion Power Plants for 1 Deep Core. In Andro, I have as many as 2000 Deep Cores running on an orbit. I've heard of players with a large cargo fleet that can drop and power a lot more than 2000 Deep Cores to get an orbit up to speed more quickly. I've also used ICE. My guess is that it uses the same process as Deep Cores but you can make a whole lot of it quickly to speed up the process. Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted April 11, 2019 Report Share Posted April 11, 2019 DCS are a poor man's ICE.....I am glad I never started a position in Draco , it is way too slow . No gates , no wormholes , max 8 AP.......RTG has you tied up for years with little progress . Quote Link to comment Share on other sites More sharing options...
hobknob Posted April 13, 2019 Report Share Posted April 13, 2019 A dcs in andromeda could get you a bump of 20, the same in draco gets you 1 or 2. Nowhere near the andromeda levels. Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted April 15, 2019 Report Share Posted April 15, 2019 I got the impression when I was tracking the yields on each turn that the range of the bump depended on the yield itself. The smaller the yield the smaller the bump. As the yield increased th bump increased. Kinda hard to tell when I'm running 2000 deep cores on a single world. Quote Link to comment Share on other sites More sharing options...
hobknob Posted April 24, 2019 Report Share Posted April 24, 2019 Well, long ago the results would say that a DCS tried and succeeded or failed to raise X . If you got a single Iron bump and did a GEO every turn then you could see the exact results. With the condensing of the report you know much less. Back when we got more data I had individual increases of up to 20 or so, IIRC. In Draco you can run 20 DCS's on a planet and only get an increase of 20, for all of them. If you look at the GEO's this includes many increases of 1 or 2. I am not saying you can't get higher results. However I have been tracking DCS output for over a year and what I see is an average of 2pts/DCS if you are running multiples up to 20. Your results may differ. Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted April 25, 2019 Report Share Posted April 25, 2019 Two turns ago with 5 DCS running, I got bumps of +2/+2/+2/+11. I'm guessing that the +11 was either 1 hit with really good RNG or it was a combination of two hits. One turn ago with 5 DCS running, I got bumps of +2/+2/+3/+5/+1 which averages to 2.6 per bump since I got 100% hits that turn. When I was running a single DCS I got several bumps of +4 and a +9. My average bump with only single DCS was 3.4. Has the rng been nicer to me? Quote Link to comment Share on other sites More sharing options...
hobknob Posted May 3, 2019 Report Share Posted May 3, 2019 There is some mention of diminishing returns with multiple units running so it could easily be that. Quote Link to comment Share on other sites More sharing options...
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