MadMartinB Posted March 12, 2004 Report Share Posted March 12, 2004 Look at the installation page of your turn sheet. Figure that each is equivalent in value (except for cost). So a 2500 cost installation probably is 5x better than a 500 cost installation. Best ratio is 1:100. So Imperial Medical Centers (5000 Improved Pharma) have doubled my pop growth on colonies (when at 1 per 100). Quote Link to comment Share on other sites More sharing options...
Pig Skin Posted March 12, 2004 Report Share Posted March 12, 2004 I didnt ask if installations effect characters. I asked if characters effect Exploration, and if so where it says this. Pig Skin Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted March 13, 2004 Report Share Posted March 13, 2004 Scientists and Explorers affect Exploration. You will find it specifically stated in the Rulebook under "Legendary Explorers". Quote Link to comment Share on other sites More sharing options...
hobknob Posted March 13, 2004 Report Share Posted March 13, 2004 Martial artists are also supposed to help exploration. Religious leaders affect mine output and can get favor points for grovelling at temples found on the planet. Quote Link to comment Share on other sites More sharing options...
MadMartinB Posted March 14, 2004 Report Share Posted March 14, 2004 Do different characters help at different types of sites? -Pig Skin Actually Pig Skin you did not ask about exploration....unless you meant sites as exploration finds...either way all has been covered. Did I mention I had an interesting battle report...Very curious. Quote Link to comment Share on other sites More sharing options...
Locklyn Posted March 14, 2004 Author Report Share Posted March 14, 2004 Ookay...getting back to the original thread here... Any news on Repairing or Dismantling those damaged alien installations for a smaller amount of materials, on all these lovely neutrals we've aquired? Pete has said that there existed an routine in the program for handling repairs that went gradually but he didn't like it, and he must have disabled it for I have had some neutrals quite a long time...so? Cheers /Locklyn Quote Link to comment Share on other sites More sharing options...
Locklyn Posted May 9, 2004 Author Report Share Posted May 9, 2004 BUMP Wishing a small bump here as Pete has talked about making neutrals more interesting could it be possible to rekindle the discussion about being able to repair installations that neutrals have owned? /Locklyn Quote Link to comment Share on other sites More sharing options...
Azuth Posted May 10, 2004 Report Share Posted May 10, 2004 I second that bump. Quote Link to comment Share on other sites More sharing options...
Locklyn Posted June 9, 2004 Author Report Share Posted June 9, 2004 BUMPETY BUMP Quote Link to comment Share on other sites More sharing options...
Azuth Posted June 15, 2004 Report Share Posted June 15, 2004 OOPS! I tripped. :lol: Quote Link to comment Share on other sites More sharing options...
Locklyn Posted June 21, 2004 Author Report Share Posted June 21, 2004 *Picking up Azuth and dusting him off before continuing to build...* BUMPS! Quote Link to comment Share on other sites More sharing options...
Locklyn Posted July 5, 2004 Author Report Share Posted July 5, 2004 *exasperated BUMP* This really would be good if it was attended to as earlier promised as those of us who do a lot of diplomacy with neutrals and try to build them up find it annoying that they're just glorified itemholders at the moment. /Locklyn Quote Link to comment Share on other sites More sharing options...
T'Aleen Empire Posted July 7, 2004 Report Share Posted July 7, 2004 At the very lease...allow us to Dismantle them to free up the pop that is held by them to build some other 'Useful' Installation... Penn Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted July 7, 2004 Report Share Posted July 7, 2004 At the very lease...allow us to Dismantle them to free up the pop that is held by them to build some other 'Useful' Installation... Penn Do 'broken' installations actually use Population? Quote Link to comment Share on other sites More sharing options...
Locklyn Posted July 7, 2004 Author Report Share Posted July 7, 2004 According to an early reply from Pete they do actually use up pop and with neutrals having awful growth rates due to size, race and distance they're pretty useless unless it's a 300 pop Imperial Remnant you've found which usually have pretty sharp teeth...It's a pity the whole diplomatic section of the game is still vapors and mists would have been fun for peaceful and diplomatic expansions.. /Locklyn Quote Link to comment Share on other sites More sharing options...
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