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Bridge Systems


kukri65
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Based on the materials available to newbies it looks like there are three different bridge system trees: the Computer Systems tree, the Battle Imaging System tree, and the Sensors/Fleet Formation Scanner tree. Would any of the older and wiser beings out there care to comment on the pros and cons of these various avenues of research? Thanks. :o

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Based on the materials available to newbies it looks like there are three different bridge system trees: the Computer Systems tree, the Battle Imaging System tree, and the Sensors/Fleet Formation Scanner tree.  Would any of the older and wiser beings out there care to comment on the pros and cons of these various avenues of research?  Thanks. :o

 

 

There's not much difference in general. All have a bridge rating. It's really up to you what path you choose.

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Based on the materials available to newbies it looks like there are three different bridge system trees: the Computer Systems tree, the Battle Imaging System tree, and the Sensors/Fleet Formation Scanner tree.  Would any of the older and wiser beings out there care to comment on the pros and cons of these various avenues of research?  Thanks. :o

 

 

There's not much difference in general. All have a bridge rating. It's really up to you what path you choose.

 

Some of the sensor techs have dual use which can come in very handy. :cheers:

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Based on the materials available to newbies it looks like there are three different bridge system trees: the Computer Systems tree, the Battle Imaging System tree, and the Sensors/Fleet Formation Scanner tree.  Would any of the older and wiser beings out there care to comment on the pros and cons of these various avenues of research?  Thanks. :thumbsup:

 

 

There's not much difference in general. All have a bridge rating. It's really up to you what path you choose.

 

Some of the sensor techs have dual use which can come in very handy. :drunk:

 

Thanks for the tip. Do all three trees go up as high? Or does one top out early?

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Mk IX is very attainable... Since Cloaking Devices are not fully operational the other paths are not as important.

 

Computer Systems are actually a moot point except for reducing the cost to dish out globs. The biggest issue is damage inflicted. Since only a few weapon paths go beyond a fixed level you max amount the damage you do per 100 tons.

 

This in effect makes the bridge systems worthless.

 

An example: T-68 Armor surface installation - 1000 tons x 1000 = 1000000*9 = 9 Million tons of defense.

 

Type D Plasma - deals out 7M tons of damage for 100,000 tons. so 1 shot almost kills the 1000 ton ship. If you had a 64 bridge control you would shoot 64 globs hitting most likely 64 of the screens and do little damage.

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