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The Fremen

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About The Fremen

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    superzendo@yahoo.com

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  1. You are correct. The CB can’t be used in that fashion any more. As Predator states in the next post. I was unaware that it actually caused the early termination of a victory game
  2. This is true but the CB order can be performed many times against the same city per turn. I believe the max morale loss was 3 but if 5 nation each did 5 CB’ s the morale loss was even more substantial…… quite a bit more😉. And then there was the SB that could be done as well. The loss in morale pales in comparison 😉😉
  3. You found my hw system stay out. You have been warned 😈
  4. What a bunch of warmongers!! 😈😈
  5. That’s easy!! Combine Victory with SuperNova and have a close ended space combat battlegeddon 😁
  6. It’s more likely that a couple people with big sticks met up and proceeded to beat each other over the head. 😈
  7. has anyone EVER had a INT order fail when the attacking force was a FULL 25 groups of bombers and a FULL group of escorts? I was told this was a rare occurrence and wanted to know just how rare.
  8. The fighting in the middle east has become very interesting indeed. We 🐑 aren’t quite dead yet baaaaahaha😁
  9. Probably not just you. I suspect Draco is much more violent then andromeda ever was and the resulting multitude of both space and ground combat are bound to slow things up just a bit. Someone once told me that a huge space battle in Andromeda once took almost a whole day to run. 👀
  10. The declaration of war can get a bit problematic when your enemy is in what I would call an extended TA group, as morale will take a bigger, maybe disproportionate hit if you have to declare war on 5 or maybe even more countries, just to be sure you can conquer a province. I think there are three possible solutions for this: This is what the issue really is. With players being able to join in groups these days the probability is high that there will be these extended TA groups. losing 200 or more morale early on is a hit most players wont be able to take and could easily lead to
  11. In that very same game. We destroyed a whole Iraqi SS army and his JU88’s as well as a whole group of escorts and that led to his drop and all of his allies which we didn’t even touch yet. 🙁 fast forward to 103 and nearly the same group of players all dropped when me and my allies seized the western side of the Dardanelles. That left nations like TJ and UAE with zero players to fight almost from the beginning of the game. Double 🙁🙁
  12. Actually no. Hamish was right. There are 12 divisions in the city so 6 more could squeeze in and the rest surrender. Must be a funny site. Ok you 11 divisions must die so the rest of us can live. 🤣.
  13. You are 100% correct. Although I couldn’t find it in the addendum. Is the rule somewhere here on the forums?
  14. Ok here goes A 12 division army group is holed up in a city. In the surrounding province another army group belonging to the nation occupying the city is attacked and has no retreat option except the city. The only province available for retreat was conveniently captured by the attacking army just prior. so A. 17 division army surrenders or B. 17 division army retreats to city and merges with the 12 division force
  15. Switzerland will most likely be the best choice for a beginning player. It only has 4 initial territories so it’s AIC network is extremely simple. 3 of those are mountain provinces and one is hills making it much easier to defend .it’s not without issues however. It has no coal or petroleum resources and no food producing territories. It will need to acquire them by force of arms or have allies willing to supply them. it also has no need for a navy at the early stages of the game eliminating that aspect of the game.
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