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  1. Greetings, Draco is now coming up on three years old and I thought a review was in order. The first turn of Draconis ran on September 17, 2015 and we have now run approximately 90+ turns more or less since the start. You can do the math. At this point I want to take a look at the way the game has gone thus far or at least from my view. In addition, I want to take a look at the specific changes from Andromeda and if they have had the desired effect from a player perspective. First off I will just go through the flyer announcing the game start and the changes that would b
  2. It would appear I have a pirate on my borders who favors Fighters and Drones and NOT diplomacy. I have a lot of catchup to do to stiffen my defense. My particular weakness is Pules Engines. Can someone educate me on the problems I am going to face if my enemy has Mark XXV antimatter pulse engines and I only have nuclear pulse engines? Draco rules confuse me on these issues and I never truly understood them in Andromeda. Am I at a HUGE disadvantage and need a crash research program or is it a non-issue?
  3. With the news that 6 home worlds fell this turn I am left feeling inadequate. I know of a vacated home world some 6 warps away from my position and I am still quite a few turns from beginning my preparation to conquer it. I am left with the question. Have I been playing poorly or are these other seemingly successful races just super-brains with highly advanced tech? I lean towards the ground pounder end of the spectrum but have few negatives and no positives to my intelligence. My signup/setup shows my race to have a tiny +1 Research Bonus. Is that a sufficient excuse or have I playe
  4. The Honored One was frustrated and began tugging at his bunny ears. Why have none of his scientists reactivated the gates or accessed the navigation charts in the Tkon databases. In a blink of an eye and they were gone. A virus sent out by the Tkon home world deleted everything Honored One his Grand Advisor told him while carrying around the Golden Carrot. It hurt his back to carry the token of power. Tkon technology powered everything down to the automatic Carrot Coffee Maker. He rolled his eyes. It has been four turns since our ability to reach for the stars again Grand Advisor. What have
  5. Draco Alert!! : Intergalactic merchants, spies, rumormongers and other sources of occasionally-questionable intelligence have reported that an empire-that-shall-not-be-named wandered into a system claimed by the dreaded Death Machines, was warned to leave under the threat of severe penalty, and instead chose to poke about in the system, resulting in the utter and complete annihilation of his forces there. Subsequently, DMX forces in the entire region that were otherwise in a somewhat dormant state began to stir.... Somebody had better confess. Who is to bl
  6. Can I have someone tell me the prerequisites to get Spinal Messon Accelerator tech? I've never been able to unlock this yet, in Andromada or Draco. I've found Type A SMA through Explr orders. Thanks in advance.
  7. The Star Kingdoms goal is to finish all starting techs in Draco. I wanted to start a dialogue with any empire that has finished all starting tech in Draco. I am not interested in combined empires but one empire with all techs. My group is searching for any missing paths on the tech tree. We have finished about 1/3 of all known techs for Andromeda in Draco. It will be about another year before I am done with the starting set. I only have one research bonus so I am slow in this process. I will buying all the mental powers when they become available.
  8. My second empire would like to contact the VIN Vinland # 5271 'Two Black Ravens On A Cobalt Blue Field'. Your ships are on Zulu. Just thought I would say hello.
  9. What do you think about having all fleets at Zulu?
  10. I somehow missed that I have been stockpiling iron (2,000,000,000+)? and about the same amount of radioactives. What would you do with the iron? ?
  11. Going over my new first turn in Draco. In the RTD section: Now a few pages before I noticed that Imperial Guards and Imperial Marines were not in this version of the game OR you had Prerequisite Technologies to research, unlike Andro (I was making assumptions, be it ever so dreaded). But now Naval is showing up as needing 1 Imperial Marines Soldiers to build. Soooo....... 1.)Either Naval is not a turn one tech 2.)It should be 1 Imperial Army Soldier (my assumption, be it ever so dreaded, though I find needing an army guy on a boat funny) If this is in the wrong sec
  12. We are the Klade. Intelligence operatives, interstellar merchants, spies, rumormongers and other sources report that your empire stands firmly against the dreaded DMX, destroying their shipping whenever possible. Furthermore, your sources indicate that your explorers have discovered a significant number of star systems. Also, your sources indicate that your industrial base is quite strong.
  13. Pete.............. Since you gave us the Y Roe, I decided to offer a neighboring race ( of dubious character) a diplomatic agreement. This is what I got back on my turn: PAP: XXXX, Non-Aggression Pact Your diplomatic envoy is unable to enact a Non-Aggression Pact as ordered, as that is not a diplomatic agreement that he is aware of. What happened here???? Do I have to await my neighbor also issuing this order????
  14. Pete has given us a new tidbit of information to digest: Bastions will now assign themselves to Deploc 1 (overriding any fleet formation orders they might otherwise have) to ensure they are on the front lines, steadfast in their determination to defend with their full capabilities. Does this only apply to the Badtians from the original Draco setups. Can I design, for instance, a Bastian in Deploc 10 with the ROE of my choice?
  15. A place for new species in the Draco Galaxy to introduce themselves to their future allies and enemies.
  16. The Poll is to see how many people you have on colonies in Draco. Lets see how you compare to others. I have 60090 on other worlds for the rabbits
  17. I want to get a good ratio for small ship designs. I guess I am going to need about 1K ships per warp point to even have a chance at holding back both of them. I am asking how much armor, weapons etc. will give me good fire control and help me withstand a few rounds. My smaller fleets are not going to be able to hold long.
  18. I am wondering if anyone has any advice on what bomb path would be best?. What is the best defenses against these bombs?
  19. Yep it happened, Both my empires received new techs and it was time to pick a new one. Alas, there was no researchable items sheet. I know who would ever have expected to get new tech after we received Santa points. I actually want this and it is not a request it is actually a demand. Which people in the game wanted the researchable items removed? It still seems those people control what happens on our turn sheets. I want to know who they are and I want to know now because they are affecting my game play. I also do not want the long explanation defending them.
  20. To Emperor Kaltan of the Creeping Doom # 6044 We have encountered a system beacon from your Empire. Emperor Vasdor of the Klade #5544
  21. I have noticed some interesting comparisons with races with no saved points and those with high research bonuses. 1st a brain in a jar easily passes the saved point person. 2nd Generation doesn't do that much and doesn't give a head start really. I am already being passed by worlds half my age and I have lots of exploration ships. 2nd a brain in the jar starting on a cold world will get lots of ideal worlds requiring no special items to get. 3rd A new brain in the jar with no saved points one year old will bypass a ground pounder and colonizer of over 1 1/2 to near the start of
  22. Hey Rex! I found your dog wandering around my system named Gwledyr. This Beagle appears to be lost and should be leashed. We should talk at your leisure. E-mail me when you get a moment
  23. The tides of war against two empires have forced me to rethink my position in Draco. The Zulu is a must. A second empire is nearing my controlled space. I believe both are from the same group. 1. Does anyone have any good advice on defending against two empires? 2. Both empires are moving at two AP using lots of engines. Should I stay at AP 1? 3. I believe both empires are prisoners. Does anyone have any info on prisoner ship designs or tactics? 4. Initial contact with the first saw them asking for peace but they immediately rushed toward my homeworld to scan the warp poi
  24. I am beginning to use the last of my SRP to finish the following techs. I have spent 11 turns on them already. I want to make sure that these are useful techs. This means my ships could have had better sensors for scanning warp points or other bonuses in the game I do not have. Please let me know if they are viable. I already asked in another thread when I said I had 19 slots working on them and no one said anything. Improved Consumer Goods Improved Food Concentrates Improved Foodstuffs Improved Luxury Goods Improved Plantfoods Improved Weapons
  25. I wanted to see what everyone is focusing on in Draco.
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