Mechanica Posted June 16, 2005 Report Share Posted June 16, 2005 T'would be nice to know somewhere how many SRPs your empire had left. I think I'm down to 900 or so. Quote Link to comment Share on other sites More sharing options...
hobknob Posted June 16, 2005 Report Share Posted June 16, 2005 You will know you are out when a buyable tech fails to be bought. At that point you will know for a certainty that you are down to zero SRP's to use. Until then spend like you got em. Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted June 16, 2005 Report Share Posted June 16, 2005 You will know you are out when a buyable tech fails to be bought. At that point you will know for a certainty that you are down to zero SRP's to use. Until then spend like you got em. <{POST_SNAPBACK}> That happened to me last turn. Went to buy a tech and it was only partially completed. I guess I will have to now acquire all of my techs the old fashioned way, research them. Quote Link to comment Share on other sites More sharing options...
Hughestrog Posted June 17, 2005 Report Share Posted June 17, 2005 Of course there's Santa SRP's. Will these always happen, and will there be a continual increase? Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted June 17, 2005 Report Share Posted June 17, 2005 We'll find out sometime in August as that is the anniversary month. *crosses fingers* Sakarissa Quote Link to comment Share on other sites More sharing options...
Drasn Posted June 17, 2005 Report Share Posted June 17, 2005 We'll find out sometime in August as that is the anniversary month. *crosses fingers* Sakarissa <{POST_SNAPBACK}> Ha, that explains a lot. I intended to join the game in January, but joined in early December thinking that Santa was coming! Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted June 17, 2005 Report Share Posted June 17, 2005 Once upon a time, 1 SRP = 1 RC for 1 turn. I don't know if that is still true. I believe that it is still true with the caveat that it is before any research bonuses. <{POST_SNAPBACK}> Quite correct ... that does not include any racial bonuses, afflictions and other what not. -SK Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted June 17, 2005 Report Share Posted June 17, 2005 Of course there's Santa SRP's. Will these always happen, and will there be a continual increase? <{POST_SNAPBACK}> We'll find out sometime in August as that is the anniversary month. *crosses fingers* Sakarissa <{POST_SNAPBACK}> Well here's hoping Pete says :) Quote Link to comment Share on other sites More sharing options...
EternusIV Posted June 17, 2005 Report Share Posted June 17, 2005 I've always thought it would be cool if all the human empires would track and share SRP costs for various tech breakthroughs for new players to use as a benchmark for calculating SRP costs (milegae will vary for stupid or braininthejar races of course ) If anyone else is interested, I can post research costs for two human empires. Quote Link to comment Share on other sites More sharing options...
Ur Lord Tedric Posted June 18, 2005 Report Share Posted June 18, 2005 I've always thought it would be cool if all the human empires would track and share SRP costs for various tech breakthroughs for new players to use as a benchmark for calculating SRP costs (milegae will vary for stupid or braininthejar races of course ) If anyone else is interested, I can post research costs for two human empires. <{POST_SNAPBACK}> We think it's pretty well understood and don't mind sharing for the newbies.... Level 1 = 3 x RCPoints Level 2 = 12 x RCPs Level 3 = 27 x RCPs. So go forth and spend those SRPs, remembering that the RC in Slot 1 gives you 1 RCP as well - then you should be able to calculate how many you have left. Things get more complicated if you've researched a tech for more turns before spending SRPs as then your Research Bonus has an effect. But SRPs are only spent in round numbers, as far as we know. Chief Planner to Ur-Lord Tedric Quote Link to comment Share on other sites More sharing options...
EternusIV Posted June 18, 2005 Report Share Posted June 18, 2005 I've always thought it would be cool if all the human empires would track and share SRP costs for various tech breakthroughs for new players to use as a benchmark for calculating SRP costs (milegae will vary for stupid or braininthejar races of course ) If anyone else is interested, I can post research costs for two human empires. <{POST_SNAPBACK}> We think it's pretty well understood and don't mind sharing for the newbies.... Level 1 = 3 x RCPoints Level 2 = 12 x RCPs Level 3 = 27 x RCPs. So go forth and spend those SRPs, remembering that the RC in Slot 1 gives you 1 RCP as well - then you should be able to calculate how many you have left. Things get more complicated if you've researched a tech for more turns before spending SRPs as then your Research Bonus has an effect. But SRPs are only spent in round numbers, as far as we know. Chief Planner to Ur-Lord Tedric <{POST_SNAPBACK}> Level 4 = 48 X RCPs Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted June 19, 2005 Report Share Posted June 19, 2005 I've always thought it would be cool if all the human empires would track and share SRP costs for various tech breakthroughs for new players to use as a benchmark for calculating SRP costs (milegae will vary for stupid or braininthejar races of course ) If anyone else is interested, I can post research costs for two human empires. <{POST_SNAPBACK}> We think it's pretty well understood and don't mind sharing for the newbies.... Level 1 = 3 x RCPoints Level 2 = 12 x RCPs Level 3 = 27 x RCPs. So go forth and spend those SRPs, remembering that the RC in Slot 1 gives you 1 RCP as well - then you should be able to calculate how many you have left. Things get more complicated if you've researched a tech for more turns before spending SRPs as then your Research Bonus has an effect. But SRPs are only spent in round numbers, as far as we know. Chief Planner to Ur-Lord Tedric <{POST_SNAPBACK}> Level 4 = 48 X RCPs <{POST_SNAPBACK}> Not all techs fit this profile. I have found some that are less to research than their level would indicate and I have also found some techs that lead to new techs that are lower levels technology. Quote Link to comment Share on other sites More sharing options...
Ur Lord Tedric Posted June 20, 2005 Report Share Posted June 20, 2005 Not all techs fit this profile. I have found some that are less to research than their level would indicate and I have also found some techs that lead to new techs that are lower levels technology. <{POST_SNAPBACK}> Careful - we mustn't confuse the issue by equating 'Generation' with 'Level'.... There are some 'higher' techs that lead to 'lower' level techs being opened. Type A Plasma Torps (Good=Lvl4) opening Mk I Plasma Pulse CIDS (Adequate=Lvl3) being one of them. To the best of our knowledge there is only one tech that doesn't follow the sequence and that is Advanced Fuel @ 18RCPs, which was made so to speed things up a bit.... By careful reading of the Reseach Centres report, much can accurately determined and all plans come to fruition. Chief Planner to Ur-Lord Tedric Quote Link to comment Share on other sites More sharing options...
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