Flagritz Posted August 24, 2009 Report Share Posted August 24, 2009 My Industrial Production is getting more meessed up with each turn. I see no choice but to try and CLEAR ALL and start over. Can some one explain the Industrial Productiuon Report to me? I have a number of order I thought I issued for one time production only but they are apoparently trying to be produced each turn after that automatically. They are unchecked in the "tooled box" and were never intended to be a reated production item. What gives? They are all order prioty ZERO since I did not even bother to give them a priority line since they were not "tooled". I also note a fair number of orders for movement and such from my last turn be processed! I erased ( I thought) all of my orders from last turn and so I could issue all new ones. What gives? Where did they come from? In regard to the production I think the problem will be the fact that you didnt give them a priority number. The system doesn't like it when lots of production has the same priority number, you need to always put a priority number, this then determines the sequence it will produce. It might seem stupid now but it means that you can add new orders before other production and you can have tooled production take place between non tooled production. So for instance I want to make 100 standard armour I would issue BI 1500 Iron XXXX 10 NO BI 500 Steel XXXX 20 NO BI 100 Standard Hull Plate 30 NO If for example I may have issued orders to set-up tooled production of Iron & Steel like below: BI 1500 Iron XXXX 100 YES BI 500 Steel XXX 110 YES I will only need to issue a order: BI 100 Standard Hull Plate 120 NO Then the plates are produced after the iron & steel, or I might decide to use the steel to produce cargo bays or colonial berthings etc and I dont have to keep issuing iron and steel orders. Alternatively I might decide not to produce any iron, steel or armour this turn and just issue a order with a priority number beofre the iron and steel to use up the production: BI 2000 Lumber XXX 10 NO As for the ship query, best check your turn file you submitted to rolling thunder if it had the old orders you didnt clear them, if it didnt... Im not sure Quote Link to comment Share on other sites More sharing options...
Landmine Posted August 24, 2009 Report Share Posted August 24, 2009 In regard to the production I think the problem will be the fact that you didnt give them a priority number. The system doesn't like it when lots of production has the same priority number, you need to always put a priority number, this then determines the sequence it will produce. It might seem stupid now but it means that you can add new orders before other production and you can have tooled production take place between non tooled production. As for the ship query, best check your turn file you submitted to rolling thunder if it had the old orders you didnt clear them, if it didnt... Im not sure You point about always putting in a priority number is well taken. However, this makes the question of why my "non-tooled" production keeps appearing in the Production report and trys to repeat each turn all the more pressing. WHy is non-tooled production still being process? Why is it even being reported on the Production report? Quote Link to comment Share on other sites More sharing options...
Dr. Pierre Chang Posted August 24, 2009 Report Share Posted August 24, 2009 If your non-tooled production has not completed, then it should still be showing up and trying to run. Once it is complete, it should be removed. If it has been completely run and still shows up, tell Pete. Quote Link to comment Share on other sites More sharing options...
Lord Uriel Posted August 24, 2009 Report Share Posted August 24, 2009 You may have to clear your build que if you have a number of builds all set at zero. The system wants to build all of the items at once, but has to choose what to do. Trying to EB one specific line may work, but it might not. Two turns ago I put in a build order with the same sequence as the previous order (duh!). I tried to fix it last turn and I received a comment (from the software, not Pete) stating that it couldn't well which one I wanted to fix, so it could not fix either one. Quote Link to comment Share on other sites More sharing options...
hobknob Posted August 24, 2009 Report Share Posted August 24, 2009 It would be much easier to diagnose your problem if you could post a redacted version of your production report. In addition, there is a good example of a starting production set up somewhere on the board that can be used. Quote Link to comment Share on other sites More sharing options...
Landmine Posted August 28, 2009 Report Share Posted August 28, 2009 Heres an easy one. How do I print my orders from the Imperial Palace order entry screen? I see no button or right click options to print the screen. Hmmm.....Print Screen button? Surely there must be a more sophisticated way? Quote Link to comment Share on other sites More sharing options...
Soerenjev Posted August 28, 2009 Report Share Posted August 28, 2009 Heres an easy one. How do I print my orders from the Imperial Palace order entry screen? I see no button or right click options to print the screen. Hmmm.....Print Screen button? Surely there must be a more sophisticated way? You don't. After you have entered your orders you press the "Back to main menu" button. In the main menu you press the "Save Orders" button. YOur orders will then be saved into an .txt file that you find in the "Orders to RTG" subfolder of your snrote/Imperial Palace installation. This file you can print. You can also send it to RTG per email. Quote Link to comment Share on other sites More sharing options...
Mahdi Posted August 28, 2009 Report Share Posted August 28, 2009 Heres an easy one. How do I print my orders from the Imperial Palace order entry screen? I see no button or right click options to print the screen. Hmmm.....Print Screen button? Surely there must be a more sophisticated way? You can't print them from there but you can use Excel to pull the data into a spreadsheet and print it. Quote Link to comment Share on other sites More sharing options...
EternusIV Posted August 29, 2009 Report Share Posted August 29, 2009 When in doubt...build Iron until you: a.) get a good spreadsheet going b.) develop Advanced stuff (Advanced CMs, Advanced Steel etc) Quote Link to comment Share on other sites More sharing options...
Landmine Posted September 2, 2009 Report Share Posted September 2, 2009 Can someone give me a preview of what to expect with increased sensor technology? When I get Long range sensors am I likely to never need to build short range sensors? Do different sensors have different funciions such a short range for combat and mine detection, medium range for VERY long range weapons and Long range sensors for some other unknown function? I guess I am hoping to hear long range sensors will do everrything and the others are a waste but I suspect it is not that easy. Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted September 2, 2009 Report Share Posted September 2, 2009 Long range sensors open up a number of important advances that give you fire control ratings....and is a step in the path to get flag bridges.... Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted September 2, 2009 Report Share Posted September 2, 2009 Can someone give me a preview of what to expect with increased sensor technology? When I get Long range sensors am I likely to never need to build short range sensors? Do different sensors have different funciions such a short range for combat and mine detection, medium range for VERY long range weapons and Long range sensors for some other unknown function? I guess I am hoping to hear long range sensors will do everrything and the others are a waste but I suspect it is not that easy. Basically, sensors have a Sensor Strength rating and all work the same way and do the same thing. So, for example, the Mk I Medium Range Sensor and the MK II Short Range Sensor are both 2nd generation and both have a sensor rating of 500 and so have exactly the same effect in battle. However, as Richard said, there are interesting technologies that are opened up if you research the correct sensors. Quote Link to comment Share on other sites More sharing options...
Viro Posted September 2, 2009 Author Report Share Posted September 2, 2009 Can someone give me a preview of what to expect with increased sensor technology? When I get Long range sensors am I likely to never need to build short range sensors? Do different sensors have different funciions such a short range for combat and mine detection, medium range for VERY long range weapons and Long range sensors for some other unknown function? I guess I am hoping to hear long range sensors will do everrything and the others are a waste but I suspect it is not that easy. Basically, sensors have a Sensor Strength rating and all work the same way and do the same thing. So, for example, the Mk I Medium Range Sensor and the MK II Short Range Sensor are both 2nd generation and both have a sensor rating of 500 and so have exactly the same effect in battle. However, as Richard said, there are interesting technologies that are opened up if you research the correct sensors. Is it worthwhile to research all three, or to specialize? If I neglected Long range and Small range, and focused purely on Medium sensors.. could I end up with some awesome sensors but miss out on some other crucial tech? Quote Link to comment Share on other sites More sharing options...
cestvel Posted September 2, 2009 Report Share Posted September 2, 2009 Can someone give me a preview of what to expect with increased sensor technology? When I get Long range sensors am I likely to never need to build short range sensors? Do different sensors have different funciions such a short range for combat and mine detection, medium range for VERY long range weapons and Long range sensors for some other unknown function? I guess I am hoping to hear long range sensors will do everrything and the others are a waste but I suspect it is not that easy. Basically, sensors have a Sensor Strength rating and all work the same way and do the same thing. So, for example, the Mk I Medium Range Sensor and the MK II Short Range Sensor are both 2nd generation and both have a sensor rating of 500 and so have exactly the same effect in battle. However, as Richard said, there are interesting technologies that are opened up if you research the correct sensors. Is it worthwhile to research all three, or to specialize? If I neglected Long range and Small range, and focused purely on Medium sensors.. could I end up with some awesome sensors but miss out on some other crucial tech? You simply cannot Wellch you could keep settled on Short Range Sensors, but what you need are the long Range ones. And these need Medium ones and these need Short ones. Quote Link to comment Share on other sites More sharing options...
Dr. Pierre Chang Posted September 2, 2009 Report Share Posted September 2, 2009 If you neglect Long Range Sensors, you will miss out on awesome tech. Namaste, Dr. Marvin Candle Quote Link to comment Share on other sites More sharing options...
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