Krelnett_of_Kraan Posted October 19, 2004 Report Share Posted October 19, 2004 Exactly. Our raw resource stockpile is under 100M, and at maximum production we could lose over 40M per turn. Puts a definite crimp on industry when we run out of things to process. As we mentioned earlier, though, we're rectifying the deficit. Quote Link to comment Share on other sites More sharing options...
Prospective Posted October 19, 2004 Author Report Share Posted October 19, 2004 Hobknob, Good point. I had assumed a dismantling of current IC's and then building IIC's. However, as we need to use improve construction materials (and scrapping IC's gives normal CM's), it will take some time... whereas the +10% and +30% bonuses takes no input other than research. Thanks for pointing that out, the obvious escaped me. Sssarass, Are you sure it's 9 turns to get 3rd Gen Industrial Systems? Here's how I understand it to work: Since we all start with 1st Gen I.S and 1st Gen Comp Sys, here's how I understand we need to get the breakthroughs.... correct me where I'm off please. T1: 2nd Gen Comp Systems T2: 1st Gen Psychology T3: 1st Gen Civil Administration T4: 2ND GEN INDUSTRIAL SCIENCE (+10%) T5: 3rd Gen Comp Systems T6: 2nd Gen Civil Admin T7: 3RD GEN INDUSTRIAL SCIENCE (+10%) Quote Link to comment Share on other sites More sharing options...
Sssarass Posted October 19, 2004 Report Share Posted October 19, 2004 T1: 2nd Gen Comp Sssyssstemsss T2: 1st Gen Psssychology T3: 1st Gen Civil Administration T4: 2ND GEN INDUSTRIAL SCIENCE (+10%) T5: 3rd Gen Comp Sssyssstemsss T6: 2nd Gen Sssocial Ssscience T7: 2nd Gen Psssychology T8: 2nd Gen Civil Admin T9: 3RD GEN INDUSTRIAL SssCIENCE (+30%) CTO, Sssarasss Quote Link to comment Share on other sites More sharing options...
Prospective Posted October 19, 2004 Author Report Share Posted October 19, 2004 Ahhh.... those silly Psych and Social Science classes DO turn out to be important!!! Thank you sir... or would that be more appropriately sssssir. SSSSSteve Quote Link to comment Share on other sites More sharing options...
Pandaemonium Posted October 19, 2004 Report Share Posted October 19, 2004 Are you making fun of the Big Reptile's sibilants?! - a little, flying reptile Quote Link to comment Share on other sites More sharing options...
Prospective Posted October 19, 2004 Author Report Share Posted October 19, 2004 SSSertainly not.. :lol: One other question about 2nd and 3rd generation industrial sciences. Does the 10 and 30% bonuses apply to stripminers as well? If not, is there a way (other than improved, then advanced SM's) to improve their output? Thanks Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted October 19, 2004 Report Share Posted October 19, 2004 Quote Are you making fun of the Big Reptile's sibilants?! Unquote I certainly hope not. If he is, I will have to send over my martial artists to show him a thing or two. Am I the only one who wants to see a centauroid reptile with four arms perform a martial art? That kinda boggles the mind a little bit. It ought to be pretty cool to see. What about their version of a roundhouse kick? Does it involve them grabbing the poor target with all four hands and then biting the #&$& out of him? Oughta give new meaning to "Flurry of Blows"...... :lol: Sakarissa Quote Link to comment Share on other sites More sharing options...
hobknob Posted October 20, 2004 Report Share Posted October 20, 2004 The industiral bonus only applies to industries. You will have to do other things to improve your mining. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.