Jump to content
Rolling Thunder Forums

Hydro potential


Recommended Posts

So if you find a world with a 200 or better rating you will be able to generate

as much power as a fission or fusion plant using the same CM's. Plus you

have the bonus of not having to use resources to power the facilites or worry too

much about disaster should that part of the game be implemented as Im sure it will

one day.

Link to comment
Share on other sites

Of course those of us with 1150 Hydro Potential can run our entire planet on 8 hydro plants. a tremendous savings on construction materials.

 

Also. it is a good first power plant to drop on a new colony. Only 250k CM and worse case you still get 1000 power without needing coal/radioactives/water, etc.

Link to comment
Share on other sites

Hm. We seem to think 'bigger'. Of course, our sociologists have noticed that insectoid races tend to be more concerned with efficiency than convenience, as opposed to you mammalians.

Our current favorite is the Fusion Plant. Drop enough CMs for that and a Water Purification Plant and the colony is probably set forever. Of course, part of that is because every planet we've found worth colonizing has a high water yield.

Link to comment
Share on other sites

"Slight risk of epic disaster..." :P

 

Have you ever encountered this Krelnett?

Nope. Oh, and for completeness' sake, we have 21 plants on our HW, to cover all our mines, stripmines, etc. and enough left over to completely power all 300 shipyards.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...