Hamish Posted December 24, 2009 Report Share Posted December 24, 2009 1. Allow more than 1 army at a given location and allow the RG order to exchange divisions between 2 armies at the same location as a non-mission order. 2. The building blocks for an army could be battalions instead of divisions. I would really like to be able to build armies where I have more influence over the combined abilities. There could be several types of battalions, like infantry, trucks, half-tracks, armor, anti-air, artillery. Each battalion would contribute to the stats of the army. If you want a fast army, you have to build a lot of trucks or half-tracks, Trucks don't add much firepower though, so you'll need infantry, artillery or armor for that. Armor can move itself, but artillery and anti-air need to be towed. It would also make sense that each type of battalion is vulnerable to a certain kind of air strike. For example, infantry divisions should be vulnerable to strafing, armor and half-tracks to dive bombing, etc. It may complicate matters a bit, but it makes things more realistic and you have more options as a player. If you add more ideas, please continue numbering them for easy reference. Quote Link to comment Share on other sites More sharing options...
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