Sha'thar of the Gosht Kohr Posted November 1, 2003 Report Share Posted November 1, 2003 Sha'thar would like to formally petition Russ and Pete for a definitive order removing a fleet from a convoy route. There's a possibility that she's missed something though. What are some ways of getting ships out of convoy routes, short of scrapping the fleet? Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted November 1, 2003 Report Share Posted November 1, 2003 Yup! You missed something ... To take a Fleet out of a Convoy Route, just change the route to "NONE" Ex: CONV, <Fleet ID>, NONE, 0 Your Fleet is now free to do what it pleases. If you want to get really tricky, you can always Reorganize them out. Ex: RN, <Convoy Fleet ID>, <Non-Convoy Fleet ID>, ALL Hope that helps. Quote Link to comment Share on other sites More sharing options...
Sha'thar of the Gosht Kohr Posted November 2, 2003 Author Report Share Posted November 2, 2003 Sha'thar sighs and halfgrins. She offers thanks for the help. Bad cat. Quote Link to comment Share on other sites More sharing options...
looker Posted November 4, 2003 Report Share Posted November 4, 2003 I seem to remember a comment that a fleet remained on convoy duty until it was given another order. If so, a simple NM would move you off the convoy route. Can this be verified? Quote Link to comment Share on other sites More sharing options...
Kurassier Posted November 4, 2003 Report Share Posted November 4, 2003 Nope, tried that. Have to do as ShadowKitsune advised. Quote Link to comment Share on other sites More sharing options...
Ur Lord Tedric Posted November 4, 2003 Report Share Posted November 4, 2003 A good point to remember is the order in which things are done: 1) Orders you give that turn 2) Standing Orders 3) Convoy routes Therefore leaving fleets on Convoy duty isn't a problem if you have limited APs (who hasn't ! :lol: ). You can always predict what it's going to do. I have several fleets left on 'Refuel' (a very simple Convoy Route). If they're not given any orders and are in the right place, then they automatically SKIM away..... Chief Planner to Ur-Lord Tedric Quote Link to comment Share on other sites More sharing options...
Sha'thar of the Gosht Kohr Posted November 6, 2003 Author Report Share Posted November 6, 2003 Sha'thar considers. o O { We plan to build small 2 AP In-System ships to orbit at colony worlds specifically to CON pollution processors, cathedrals and that sort of thing on the colony- or homeworld. Using two orders which take up the action points of the fleet would end building until the next turn. Conceivably, you could use this process to 'program' rather complicated colony maintanance 'programs' which could span turns... } Quote Link to comment Share on other sites More sharing options...
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