Krysia's Krusader Posted November 13, 2004 Report Share Posted November 13, 2004 Hiya, I came to the Rolling Thunder site, cause I was looking for a big huge space game. When I got to the front page, the picture of the panzer Mk.VI immediately got my attention! I love panzers. I like jagdpanzers also... So ignoring the space game, I started to skim through the game description for Victory! Downloaded the rules, and have spent the last four days going over them (I haven't even clicked on the space game yet - go figure). To me; looks like this is an operational level wargame, set in the WWII era, using an approximation of the european theater for the battleground (Am I far off the mark?). Couple of questions, if you would please: - Since the turns are not processed simultaneously, and one must wait 15 days before having another one processed; what is keeping people from ganging up on one country and hitting them multiple times before they get to react? I've played some PBEM games where turns don't get done untill everybody has filed. Gang ups do occur, and this is one big downer. But in Victory!, if I understand the sequencing, people can get two turns on you even. And this would just utterly devestate a position. I'm aware of the need for alliances, obviously, but if one could not achieve this in the begining, then the game would be a short one for that individual country. - Since revenue is calculated by the amount of industry and agricultural developement in each province; then the larger countries would have a dicidedly huge advantage over some of the smaller ones. I've counted over 100 provinces in some of the eastern countries, while I have seen some other countries with 10 provinces and less. There must be quite a lot of people who would want these countries, I suppose. How long has anyone waited (to be placed) before recieving one of their top 3 country choices in a game? Thanks for your time. Krysia's Krusader Quote Link to comment Share on other sites More sharing options...
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