WKE235 Posted January 4, 2009 Report Share Posted January 4, 2009 After much hard work and research, your scientists rush into your throne room to proclaim they now know how to build gates which can be used to transfer goods between worlds. With dreams of diverting resources from shipping needs into other pursuits, you ask them for details. And they happily tell you that: 1) Each world needs a Planetary Cargo Gate (makes sense). 2) Each gate costs 5,000,000 Advanced Construction Material to build (ouch, a but expensive, but maybe it pays for itself). 3) These gates only work within a star system, not across systsm (ok, they could replace cargo ships then). 4) Each gate required 500,000 power per turn that it will use no matter if used or not. (WHAT!!!) Your rage subsides after personally beheading the horrified scientists. As their remains are dragged to the feeding pits, you turn to designing you newest cargo ship, ignoring this technical achievement. Lets be honest here folks. By the time you research the Planetary Cargo Gate, you can probably build various high end engines like MK I Antimatter or better (at the least). And due to the costs involved, the Planetary Cargo Gate is mostly a waste of time and resources. Lets look at this design. A simple cargo ship, 125,000 Cargo Bay, 140 Mk III Antimatter engines. Total AP of 32. This means the ship can easily move 2,000,000 resources in a cargo route every turn. In effect, unless you've been dropping ICE on worlds for fun to boost them, one of these ships can pretty much handle almost all the output you can produce from most colony worlds (with a few exceptions). Build one of these for each settled moon or planet and a system, and you're set. And even if you have used ICE, you can always build multiple to cover the added resources .. unless the numbers are really, really high. On the other side is the Gate. Now where in the world are you going to get 500,000 Power? Unless you've used ICE on a world with Hydro or Geothermal power, you build it. Antimatter complexes produce 25,000 power for 500,000 construction materials. So to power one gate you need 20 Antimatter power plants. So now the total cost for this gate is 5,000,000 Advanced CM, + 10,000,000 CM. Sure maybe you have the CM laying around on the Homeworld from upgrading to Advanced Industrial Complexes and such. But you still have to move it via cargo ship to the new location. And if you can easily move 15,000,000 total CM to a new location just to build an Planetary Cargo Gate, you have the cargo capacity in system to mean the gate isn't really needed. If this isn't enough, lets look at the Wormhole Generator. Something powerful enough to pierce time and space for huge fleets to move from one star to the next. And the power source is -- 100,000 Caldaran Crystals. A quick build of 1,000,000 Raw to create the crystals if you do not have a mine. Talk about cheap power! It is quite clear that the power requirements of the Planetary Cargo Gate are vastly out of whack with potential uses. And even worse, if you build the gate, it LOSES some of the resources you transfer. All that time and effort spent building and powering it, and it loses resources in transit. The numbers are not large, and do drop with further research. But why lose anything when a cargo ship can transport it safely with 0 in loses? This is not to say the Gate is useless in it's current power hog form. For example I have dropped a lot of ICE onto a Gas Giant. The resulting boosts put many resources into the low 2000's, including the Geothermal. I can pretty much power one gate on the Gas Giant with 10 Geothermal Power plants. And that cost is reasonable. Once the gate is up you can easily send through the materials, which includes Colonists, to build up all the mines. And then start shipping back the tens of millions in resources through the gate (even with loses). In such a case it's a big time saver and worth the expense. There are other specific uses and conditions which make the gate useful. But most of the time, it's a wonderful technical advancement that you won't find a need to use. Quote Link to comment Share on other sites More sharing options...
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