Drago Musevini Posted September 3, 2013 Report Share Posted September 3, 2013 Does anyone have any updated information on this item? Quote Link to comment Share on other sites More sharing options...
Breoghan Posted September 4, 2013 Report Share Posted September 4, 2013 Didn't know it was a game 'item' Quote Link to comment Share on other sites More sharing options...
Drago Musevini Posted September 5, 2013 Author Report Share Posted September 5, 2013 So what exactly is it if not an "item"? Does anyone have an idea of how to unlock it or find it? I had a found science hit on it recently from one of my exploration fleets. Quote Link to comment Share on other sites More sharing options...
Breoghan Posted September 6, 2013 Report Share Posted September 6, 2013 My guess, for want of any information on it at all in the time I've been in the game (as far as my own collection of data is concerned), is that it would be something Pete hasn't developed as yet, or which is so deep into the game that no-one has yet developed the technical know how to unlock its secret (not that anyone who might have done so would necessarily have told anyone about it, of course). That, or its just a 'filler' item like the ruins etc that are forever being 'discovered' during explorations, with no intrinsic value/purpose whatever. ...or it is simply something that I have not bumped into since starting in 2006. Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted September 6, 2013 Report Share Posted September 6, 2013 Based on a conversation with another player , who talked with Pete over the telephone , there are two armor science hits ( neutronium is one of them ) that are actual items you can research somehow after multiple hits of the same item . The armor is supposed to be stronger than tckon . I do not know of anybody that has this or these items . Truth or not , I cannot confirm since I do not know . Quote Link to comment Share on other sites More sharing options...
Breoghan Posted September 6, 2013 Report Share Posted September 6, 2013 There's your answer Drago - explore like mad and accumulate hits on the substance (I just knew I should have kept all of those survey landers!) Quote Link to comment Share on other sites More sharing options...
hobknob Posted September 27, 2013 Report Share Posted September 27, 2013 Other conversations with Pete indicate that you can NEVER get enough exploration hits to actually complete ANY tech. However, I have had techs start off at 40% completed due to exploration hits.... :) Quote Link to comment Share on other sites More sharing options...
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