crossroads Posted January 8, 2004 Report Share Posted January 8, 2004 On what kind of planets can you find the most neutrals? Atmosphere, size etc. And how many are there per system on average? Quote Link to comment Share on other sites More sharing options...
hobknob Posted January 9, 2004 Report Share Posted January 9, 2004 I have found up to 3 neutrals in the same system and the average over all the systems I have scanned is about 1 neutral per 5 systems. Most of my neutrals have been found on moons and have generally been on the cooler side. Quote Link to comment Share on other sites More sharing options...
crossroads Posted January 9, 2004 Author Report Share Posted January 9, 2004 I have found up to 3 neutrals in the same system and the average over all the systems I have scanned is about 1 neutral per 5 systems. Most of my neutrals have been found on moons and have generally been on the cooler side. All oxygen atmosphere? Quote Link to comment Share on other sites More sharing options...
MadMartinB Posted January 9, 2004 Report Share Posted January 9, 2004 I have found no neutrals in 14 systems and 76 worlds. Oh well......Not a very rich section of the galaxy in both Iron, Lumber and Neutrals. We can of course make crystals in droves for the LCD displays at the Star Bars. Quote Link to comment Share on other sites More sharing options...
hobknob Posted January 9, 2004 Report Share Posted January 9, 2004 There are very few oxygen planets in my sections of the galaxy so most neutrals are on something else. Usually nitrogen, methane or hydrogen. Quote Link to comment Share on other sites More sharing options...
WKE235 Posted January 10, 2004 Report Share Posted January 10, 2004 I have only found two neutrals so far out of 52 stars. I still have a lot of planets here and there to scan. Three Neutrals in one system would appear to be extreme luck. One Neutral per 5 systems ... I can only dream of such grand results. Quote Link to comment Share on other sites More sharing options...
crossroads Posted January 11, 2004 Author Report Share Posted January 11, 2004 If there are that few neutrals; what is the point of having diplomats or even a democratic empire (which produce a higher number of diplomats)? Quote Link to comment Share on other sites More sharing options...
WKE235 Posted January 12, 2004 Report Share Posted January 12, 2004 When you think about it, the Diplomats become far less valuable after all neutrals are located. What I mean is, lets say you reach turn 50 and you've explored all waypoints out from your empire until you've run into other players. And at the same time, you PMAP'd every planet and moon, located every neutral, and have absorbed them into your empire. SO .. what use are diplomats after that point? Sure, the diplomats do use their skills to increase mining production (those occasional random messages) when based on worlds you own. So they do have some value left. But beyond that, which characters would prove more valuable to your empire? Naval Officers(for fleet battles), Army Officers(Ground Battles)Scientists(those elusive breakthroughs and XEXPL's), and Explorers (assuming you do lots of XEXPL's). Maybe Priests (if we knew how religon worked) and Martial Artists (if we knew the benefits of spying or if it works). Diplomats would be at the bottom of the pile, and only still on the list for those random production boosts. Quote Link to comment Share on other sites More sharing options...
Azuth Posted January 12, 2004 Report Share Posted January 12, 2004 In addition to the added benifits in mining (in ANY colony...not just your homeworld), you still need Diplomats to perform Trade Pacts, Non-Agression Pacts, etc. with the players you run into. They may also be needed for other reasons unknown....such as if you happen to run into one of these lost races. They're still valuable as is every character in their own little way. Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted January 12, 2004 Report Share Posted January 12, 2004 Besides, if you don't want to have the Diplomats around your could always space ... err ... I mean exile ... yeah, exile them. Quote Link to comment Share on other sites More sharing options...
hobknob Posted January 14, 2004 Report Share Posted January 14, 2004 (edited) I am glad I am not burdended by too many diplomats. In fact I got my first diplomat in 30 characters just a turn ago. As far as neutrals go diplomats are a waste of time. The best diplomat is an infantry unit. Since neutrals are so rare there seems to be little need to worry about any sort of favor points for diplomacy. I have found about a dozen neutrals or more and most of them are the very useful kind, you know the ones with 3-7 pop that won't grow. I have found 2 advanced neutrals with about 130 pop or so and a couple of advanced or splinter group neutrals with 30-40 pop. So far the best thing about neutrals is the stuff that you get with them like Trans Warp Drives and the like. Other than that most of them are pretty useless. Hopefully there will be some improvements that will make them a bit more usefull in game terms. Lets see, 3 neutrals in one system, total pop 15. :lol: :lol: :lol: :lol: :lol: Edited January 14, 2004 by hobknob Quote Link to comment Share on other sites More sharing options...
USMC_POINTMAN Posted January 24, 2004 Report Share Posted January 24, 2004 What is the most pop some one has found? Quote Link to comment Share on other sites More sharing options...
PhaseDragon Posted January 24, 2004 Report Share Posted January 24, 2004 Just based on the explore find that you get on your homeworld indicating that we are splinter colonies already I would tend to disagree slightly about the value of diplomacy...especially since Pete and Russ have obviously put it in the game for some reason. It may be just for "fluff" but I would not take a chance of being labeled as a war monger by just snatching up the neutrals...especially, as you pointed out, their actual value seems to be somewhat negligible. Also, there is a neutral's status to consider. The subjugated neutral will harbor intense hatred towards their captors and may in fact revolt at some point while a neutral which is made to join you through diplomatic options would not hold that sentiment. The happy population may have a higher growth rate and possibly even reveal hidden colonies on the world (underground or underwater?). Of course, as with anything in this game, I could be completely wrong. Quote Link to comment Share on other sites More sharing options...
President Guztov Posted January 24, 2004 Report Share Posted January 24, 2004 Dont know about that intense hatred part. I have a neutral that was brought under our sphere of influence with a few marine units and life under the Takarran flag has been good. They seem to enjoy themselves so much that they grow a pop each turn. Quote Link to comment Share on other sites More sharing options...
octagon999 Posted January 24, 2004 Report Share Posted January 24, 2004 If there are that few neutrals; what is the point of having diplomats or even a democratic empire (which produce a higher number of diplomats)? None. Being a diplomatically oriented race on one of my empires did me no good, even with my emperor doing the diplomacy. Quote Link to comment Share on other sites More sharing options...
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