Locklyn Posted May 9, 2005 Report Share Posted May 9, 2005 Pete, After GenCon last year you said you were going to add Repair Bays to the general tech as items that would speed up repairs of damaged ships. What happened with that project? Locklyn Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted May 11, 2005 Report Share Posted May 11, 2005 Most likely it got placed on a back burner and by now the pilot light on that burner has gone out. Quote Link to comment Share on other sites More sharing options...
Locklyn Posted May 16, 2005 Author Report Share Posted May 16, 2005 Hopefully not General since there are so many battles now... /Locklyn Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted May 16, 2005 Report Share Posted May 16, 2005 Since we can do repairs with shipyards and slips, make sure you build those closer to the front to handle your repair needs. Sakarissa Quote Link to comment Share on other sites More sharing options...
Locklyn Posted May 16, 2005 Author Report Share Posted May 16, 2005 Building shipyards near a front means building colonies near a front. Colonies are vulnerable to agent insertion unless you have total control of the space surrounding the colony which is not the fact on frontlines. Thus shipyards for repair is not always a viable option for frontline fleets no? /Locklyn Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted May 17, 2005 Report Share Posted May 17, 2005 Just means you have to make sure you control that space, then doesn't it? Sakarissa Quote Link to comment Share on other sites More sharing options...
Ixitixl Posted May 17, 2005 Report Share Posted May 17, 2005 You would also have to leave a good ground force defending your colony. For those Gremloids that could be a problem, but not for the Mantodeans... Quote Link to comment Share on other sites More sharing options...
Locklyn Posted May 17, 2005 Author Report Share Posted May 17, 2005 Actually after generations of species engineering the Gremloids have become quite buff and can even survive on worlds like Asteroid Belts! Species Engineering, especially the higher levels are quite rewarding! /Locklyn Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted May 17, 2005 Report Share Posted May 17, 2005 Actually after generations of species engineering the Gremloids have become quite buff and can even survive on worlds like Asteroid Belts! Species Engineering, especially the higher levels are quite rewarding! /Locklyn <{POST_SNAPBACK}> And for those races that already started out buff its even better. Quote Link to comment Share on other sites More sharing options...
rotor911 Posted May 17, 2005 Report Share Posted May 17, 2005 Colonies are vulnerable to agent insertion It works? You can use spies, special ops and the like? Quote Link to comment Share on other sites More sharing options...
Krelnett_of_Kraan Posted May 21, 2005 Report Share Posted May 21, 2005 Well, now we want to know how to do this, as we've just had our first damaged fleet! Anybody ever see anything like this? "Minor structural damage is caused to at least one ship as a result of powerful tidal stresses from Warp emergence inside a Gravity Well Zone." Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted May 21, 2005 Report Share Posted May 21, 2005 Yuppers, Another one is part of the outer hull of your ships is slagged away from the intense heat of the heat zone but quick action by damage control teams and movement to a cooler area of the zone prevent serious damage. Or something like that. Then there the one about solar flares: Plasmatic arms of death reach out at random intervals from this star. Its only a matter of time before one of your ships is vaporized. So far our luck has held out.... its a very good thing for the colonists on that asteroid belt. Quote Link to comment Share on other sites More sharing options...
Krelnett_of_Kraan Posted May 22, 2005 Report Share Posted May 22, 2005 We've seen solar flares, but have never been hit by one (knock on paper). This is the first time a random event has damaged a ship with no possible warning, however. Quote Link to comment Share on other sites More sharing options...
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