Prospective Posted August 12, 2005 Report Share Posted August 12, 2005 Can you refuel an ally? Or are refueling operations confined to your own empire? Thanks. Quote Link to comment Share on other sites More sharing options...
Locklyn Posted August 12, 2005 Report Share Posted August 12, 2005 No, unfortunately as this would enhance gameplay and make something useful out of the PAP ALLG orders you cannot SUPP or FUEL an allied ship of another race but what you can do which will take more orders and thus cost you and your mate more money: Let your ally establish empty popgroups along the path he travels with COLB for example over a Gas Giant or suitable planet where you place your fuel skimmers and offload to his empty popgroup every turn where his ships can load the fuel. Unfortunately this does not help in Nexi or even when the first ships of your ally that doesn't have any colony beacons come around but thems the beans But perhaps in the future the game will evolve into something that actually benefits allied gameplay more than "I give you ten Mk 3 thingamajigs and get five Mk 5 back" as it stands today the diplomatic sections in the game are pretty dead and noneexistent Cheers /Locklyn Quote Link to comment Share on other sites More sharing options...
Clan Elder 'Keen Posted August 17, 2005 Report Share Posted August 17, 2005 Can you refuel an ally? Or are refueling operations confined to your own empire? Thanks. <{POST_SNAPBACK}> Fuel is one of the most important things you can give to or get from an ally, and its a darn shame the game mechanics do not support this currently. Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted August 19, 2005 Report Share Posted August 19, 2005 You can actually fuel your allies but it takes a little bit of doing on both parties. Example. Player A drop a colony beacon on Gas Giant Z and begines to skim fuel which is stored in the fleets fuel storage or on the colony beacon dropped by player A on Gas Giant Z. Player B good buddies with Player A stops at the Gas giant with a colony beacon of his own and drops it on Gas Giant Z. Player A could then, once he know the ID of the pop group of player B, OC fuel to that pop group and player B could just LC to get it. Takes a little bit of coordination but once the skimming operation is in fuel swing and XOC orders are given to player A skimming fleet Player B's pop group should always have a ready supply of fuel and since OC orders dont take up an AP point player A's fleet could split up his haul of fuel between both pop groups. easy right? Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted August 19, 2005 Report Share Posted August 19, 2005 You can actually fuel your allies but it takes a little bit of doing on both parties.Example. Player A drop a colony beacon on Gas Giant Z and begines to skim fuel which is stored in the fleets fuel storage or on the colony beacon dropped by player A on Gas Giant Z. Player B good buddies with Player A stops at the Gas giant with a colony beacon of his own and drops it on Gas Giant Z. Player A could then, once he know the ID of the pop group of player B, OC fuel to that pop group and player B could just LC to get it. Takes a little bit of coordination but once the skimming operation is in fuel swing and XOC orders are given to player A skimming fleet Player B's pop group should always have a ready supply of fuel and since OC orders dont take up an AP point player A's fleet could split up his haul of fuel between both pop groups. easy right? <{POST_SNAPBACK}> This could be a nice little convoy route once you "know" the pop ID. Quote Link to comment Share on other sites More sharing options...
hobknob Posted August 20, 2005 Report Share Posted August 20, 2005 It is actually quite an easy thing to transfer fuel to pop groups. IT is also an easy thing to set up your fuel skimming convoy routes so they make drops into your allies pop group. What is impossible to do at this point is to give fuel directly to an allied fleet. This has caused more than a few fleets to sit waiting for a rescue ship to be dispatched with colony beacons in cargo to set up the afore mentioned pop groups for fuel trading. It is also very inconvenient when a very large fleet, say 10 M tons, gets stuck in a nexus with only high WP's. Then you not only need a colony beacon you also need lots of fuel tankage space to transport enough fuel to solve the problem. Quote Link to comment Share on other sites More sharing options...
Ur Lord Tedric Posted August 23, 2005 Report Share Posted August 23, 2005 Ahhhh - logistics.... Mostly science, but with a bit of art.... The secret - planning...... Chief Warmaster to Ur-Lord Tedric Quote Link to comment Share on other sites More sharing options...
Virmilyn Posted August 27, 2005 Report Share Posted August 27, 2005 So, when I finally find someone, and they want to trade, I can just unload cargo into his populated colony? No transfer center needed? Quote Link to comment Share on other sites More sharing options...
Lord Xaar Posted August 27, 2005 Report Share Posted August 27, 2005 So, when I finally find someone, and they want to trade, I can just unload cargo into his populated colony? No transfer center needed? <{POST_SNAPBACK}> Exactly... -LX Quote Link to comment Share on other sites More sharing options...
Virmilyn Posted August 28, 2005 Report Share Posted August 28, 2005 Very cool Quote Link to comment Share on other sites More sharing options...
hobknob Posted August 28, 2005 Report Share Posted August 28, 2005 Transfer centers are only beneficial if the they can connect large colonies or a colony on a homeworld. Quote Link to comment Share on other sites More sharing options...
Sha'thar of the Gosht Kohr Posted September 9, 2005 Report Share Posted September 9, 2005 Be sure to use the BOMB order though! Quote Link to comment Share on other sites More sharing options...
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