Prospective Posted December 12, 2006 Report Share Posted December 12, 2006 I've been running through old turns in an effort to compile all EXPL hits. After working on this tedious project, I developed a list and have been reviewing it. I noticed there were several instances of "Spinal" technology hits, which I assume to be the "biggest and baddest" versions of the various weapons systems. I had reference to a rail gun (projectile), incinerators (plasma or perhaps fusion tech) and mesons (particle beam). Due to a generous post a while back, there appears to be a Spinal Antimatter Cannon too. However, no reference to any of the remaining 11 weapon tech fields having a "spinal classified" weapon system. This leads me to ask the following: Does each of the 15 lines of weapon tech eventually lead to a "spinal" type weap system? I have to believe that the answer is yes and that my EXPL results are too limited to provide a complete picture. A no answer would be a blow to those of us devoting many RC's to developing along the other tech lines, only to find that they chose the "wrong" path way back in the beginning and will have to restart from scratch on another techline. Pete, will you comment on that? Not looking for any specifics (unless of course you wish to get specific). Just a general reassurance that if the right pre-req's are researched, each of the 15 weapons tech lines will blossom into a MAGNIFICENT strength (or higher rated) spinal weapon system. Thanks and happy holidays. Quote Link to comment Share on other sites More sharing options...
Sha'thar of the Gosht Kohr Posted December 12, 2006 Report Share Posted December 12, 2006 We -could- tell you, but then we'd have to eat you. Quote Link to comment Share on other sites More sharing options...
Prospective Posted December 12, 2006 Author Report Share Posted December 12, 2006 We -could- tell you, but then we'd have to eat you. We'd be willing to risk the "eat you" part for a bit of insight... we are quite unpalatable to be sure. Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted December 12, 2006 Report Share Posted December 12, 2006 I've been running through old turns in an effort to compile all EXPL hits. After working on this tedious project, I developed a list and have been reviewing it. I noticed there were several instances of "Spinal" technology hits, which I assume to be the "biggest and baddest" versions of the various weapons systems. I had reference to a rail gun (projectile), incinerators (plasma or perhaps fusion tech) and mesons (particle beam). Due to a generous post a while back, there appears to be a Spinal Antimatter Cannon too. However, no reference to any of the remaining 11 weapon tech fields having a "spinal classified" weapon system. This leads me to ask the following: Does each of the 15 lines of weapon tech eventually lead to a "spinal" type weap system? I have to believe that the answer is yes and that my EXPL results are too limited to provide a complete picture. A no answer would be a blow to those of us devoting many RC's to developing along the other tech lines, only to find that they chose the "wrong" path way back in the beginning and will have to restart from scratch on another techline. Pete, will you comment on that? Not looking for any specifics (unless of course you wish to get specific). Just a general reassurance that if the right pre-req's are researched, each of the 15 weapons tech lines will blossom into a MAGNIFICENT strength (or higher rated) spinal weapon system. Thanks and happy holidays. There wont be a spinal version of the missile tech tree.. just really MASSIVE missiles. Quote Link to comment Share on other sites More sharing options...
Kurassier Posted December 13, 2006 Report Share Posted December 13, 2006 There wont be a spinal version of the missile tech tree.. just really MASSIVE missiles. hmmmmmm, Fusion Blaster Spinal CIDS....... Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted December 13, 2006 Report Share Posted December 13, 2006 There wont be a spinal version of the missile tech tree.. just really MASSIVE missiles. hmmmmmm, Fusion Blaster Spinal CIDS....... Lets just say the largest missiles out there are the size of a frigate class warship. Maybe even a small Destroyer. Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted December 13, 2006 Report Share Posted December 13, 2006 I've been running through old turns in an effort to compile all EXPL hits. After working on this tedious project, I developed a list and have been reviewing it. I noticed there were several instances of "Spinal" technology hits, which I assume to be the "biggest and baddest" versions of the various weapons systems. I had reference to a rail gun (projectile), incinerators (plasma or perhaps fusion tech) and mesons (particle beam). Due to a generous post a while back, there appears to be a Spinal Antimatter Cannon too. However, no reference to any of the remaining 11 weapon tech fields having a "spinal classified" weapon system. This leads me to ask the following: Does each of the 15 lines of weapon tech eventually lead to a "spinal" type weap system? I have to believe that the answer is yes and that my EXPL results are too limited to provide a complete picture. A no answer would be a blow to those of us devoting many RC's to developing along the other tech lines, only to find that they chose the "wrong" path way back in the beginning and will have to restart from scratch on another techline. Pete, will you comment on that? Not looking for any specifics (unless of course you wish to get specific). Just a general reassurance that if the right pre-req's are researched, each of the 15 weapons tech lines will blossom into a MAGNIFICENT strength (or higher rated) spinal weapon system. Thanks and happy holidays. I think there are only nine other systems as Fighters and Drones do not lead to Spinal weapons or so I am told. Quote Link to comment Share on other sites More sharing options...
Cao Cao the Nice Guy Posted December 13, 2006 Report Share Posted December 13, 2006 I think there are only nine other systems as Fighters and Drones do not lead to Spinal weapons or so I am told. Cao Cao The Nice Guy can tell you different: Spinal Attack Gunboat: Spinal Attack Gunboats are magnificently armed strike bombers equipped with the most advanced onboard spinal energy weapon. Like its smaller namesake, the Spinal Attack Gunboat has no antimissile or other close-in defense systems and is incapable of engaging enemy ordnance, fighters, drones or gunboats. Unlike its smaller namesake it has no antiship missile capability, but it is still capable at blowing holes in enemy ships…. (10,000 tons) 10,000 Advanced Steel - 20,000 Advanced Electronics - 10,000 Advanced Processed Radioactives - 10,000 Fuel Classification: Fighter Bay Range: Beam Structural Integrity: 10,000 Prerequisite Technologies: Attack Gunboat, Siege Graser Coherent Beam Strength: Magnificent [5120000] Cao Cao the Nice Guy is nice to you, yes? Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted December 13, 2006 Report Share Posted December 13, 2006 Thanks Cao Cao. Quote Link to comment Share on other sites More sharing options...
Laserwolf Posted December 13, 2006 Report Share Posted December 13, 2006 We -could- tell you, but then we'd have to eat you. That is IF the mighty Gjorran will even allow you to still eat meat... Quote Link to comment Share on other sites More sharing options...
tigeriith Posted December 13, 2006 Report Share Posted December 13, 2006 To help a real rookie (still working hard on MKk II technology) would somebody please list the 15 lines of weapons technology -- or is it 11? Or is it 9? Thanks in advance. Tale of the Tiger/TigerIIth Quote Link to comment Share on other sites More sharing options...
Lord SaHeru Posted December 13, 2006 Report Share Posted December 13, 2006 Beam Weapons (Laser, Graser, Fusion Blaster, Fusion Bolt, Hellfire and Antimatter) Drones Energy Discharge (Lightning arc, Thunderbolt) Energy Drain (Tachyon, ESAP and Energy Projectors) Fighters Gravitic (Grapples, Tractor, Pressor and Shaker) Plasma (Torpedos, Thermal Lance, P-Cannon, Hellbore, Cold-bases) Projectile (Autocannon, Gauss, Chain Gun, Needler) Mines Missiles Torpedos Sonic (Stun, Disruptor, Disintergrator, Energy/Matter Disruptors) Feel free to make any corrections or additions. Lord SaHeru Quote Link to comment Share on other sites More sharing options...
cestvel Posted December 14, 2006 Report Share Posted December 14, 2006 Pasma Torpedos are a category of their own. Missiles and Torpedoes do missile damage. Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted December 14, 2006 Report Share Posted December 14, 2006 Here is the list I have which has 17 lines of weapons. Plasma Torpedoes Projectile Weapons Gravitonics Energy Discharge Weaponry Energy Disruptors Plasma Splash Particle Beams Matter Disruptors Fusion Blasts Missiles Fighters Drones Coherent Beam Weapons Sonic Waves Minefields Energy Absorbers Frost Bolts Quote Link to comment Share on other sites More sharing options...
Prospective Posted December 14, 2006 Author Report Share Posted December 14, 2006 Well, actually fighers, drones and missiles all do "missile" damage. Even though they are 3 distinct lines, I sort of lump them all together because of this commonality. Pete, any comments regarding "Spinal" class weapons? Does each distinct technology type have the potential to develop a "spinal" class weapon system (or at least have a possibility of being rated in the MAGNIFICENT strenth category), assuming the correct pre-req's are researched? Or will some be capped before becoming a "MAGNIFICENT" Spinal? Quote Link to comment Share on other sites More sharing options...
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