Krelnett_of_Kraan Posted April 19, 2007 Report Share Posted April 19, 2007 We've been praying and praying for courage to face the universe, now that we know how hostile it is. The Gods have finally answered! "Some Zraaknod, in a fit of previously unheard-of bravery, fly outside during *night time hours* and actually survive the experience. They aren't eaten by nocturnal Vrak Toads, and they don't fly into buildings or other hazards. Some of them even fly without full protective body armor, and live! Remarkable! Points expended and lifeform chart updated (Natural Cowardice removed)." Y'know, it's the personal touches from the GMs that make me love this game. Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted April 20, 2007 Report Share Posted April 20, 2007 We've been praying and praying for courage to face the universe, now that we know how hostile it is. The Gods have finally answered! "Some Zraaknod, in a fit of previously unheard-of bravery, fly outside during *night time hours* and actually survive the experience. They aren't eaten by nocturnal Vrak Toads, and they don't fly into buildings or other hazards. Some of them even fly without full protective body armor, and live! Remarkable! Points expended and lifeform chart updated (Natural Cowardice removed)." Y'know, it's the personal touches from the GMs that make me love this game. Ahh, but now your enemies know your weakness and will begin researching MK II Vrak Toads Quote Link to comment Share on other sites More sharing options...
Krelnett_of_Kraan Posted April 20, 2007 Author Report Share Posted April 20, 2007 Ahh, but now your enemies know your weakness and will begin researching MK II Vrak Toads Actually, we think our enemies have dropped. After the Big Scare they haven't done anything to us at all. They just sit there. We've dispatched a couple extermination flights to ensure that their molecules continue to do just that. Quote Link to comment Share on other sites More sharing options...
ali-t-akua Posted April 20, 2007 Report Share Posted April 20, 2007 We've been praying and praying for courage to face the universe, now that we know how hostile it is. The Gods have finally answered! "Some Zraaknod, in a fit of previously unheard-of bravery, fly outside during *night time hours* and actually survive the experience. They aren't eaten by nocturnal Vrak Toads, and they don't fly into buildings or other hazards. Some of them even fly without full protective body armor, and live! Remarkable! Points expended and lifeform chart updated (Natural Cowardice removed)." Y'know, it's the personal touches from the GMs that make me love this game. Ahh, but now your enemies know your weakness and will begin researching MK II Vrak Toads What I want to know is when did Vrak Toads start naming their offspring "Mark"? Quote Link to comment Share on other sites More sharing options...
Sha'thar of the Gosht Kohr Posted April 20, 2007 Report Share Posted April 20, 2007 Ahh, but now your enemies know your weakness and will begin researching MK II Vrak Toads Actually, we think our enemies have dropped. After the Big Scare they haven't done anything to us at all. They just sit there. We've dispatched a couple extermination flights to ensure that their molecules continue to do just that. Never, never assume that the empire next to you has dropped. They may simply be uncommunicative! Expend every possible effort to confirm or deny their status before doing anything which may be considered rash. "Once bitten, twice shy." We're almost done with 2nd Generation Species Engineering. Rowr! -Sha'thar Quote Link to comment Share on other sites More sharing options...
Sakarissa Posted April 20, 2007 Report Share Posted April 20, 2007 We're almost done with 2nd Generation Species Engineering. Rowr! -Sha'thar Bah! The Skaarl of The Circle are closing in on 4th Generation Species Engineering. Once we have that, their racial build value will be around 3000. Very nice to have no negatives. Sakarissa Quote Link to comment Share on other sites More sharing options...
Lord Uriel Posted April 21, 2007 Report Share Posted April 21, 2007 Yes, it can be very nice. I rather enjoy being just as smart as the brainy types *and* ver hard to kill. Oh, and a decent colonizer too! Lord Uriel Krellnet, welcome back and congrats on facing the darkness! Quote Link to comment Share on other sites More sharing options...
Lord Xaar Posted July 16, 2007 Report Share Posted July 16, 2007 5th Gen Species is fairly spiffy too. Quote Link to comment Share on other sites More sharing options...
hobknob Posted July 17, 2007 Report Share Posted July 17, 2007 6th is even better. Quote Link to comment Share on other sites More sharing options...
tigeriith Posted July 20, 2007 Report Share Posted July 20, 2007 Thinking of my generation of species engineering leads to a more general thought. How do you express a negative number in Roman Numerals? Quote Link to comment Share on other sites More sharing options...
WKE235 Posted July 21, 2007 Report Share Posted July 21, 2007 Thinking of my generation of species engineering leads to a more general thought. How do you express a negative number in Roman Numerals? Roman numerals cannot be negative as there is no roman numeral zero. IE .. the concept of zero and negatives just didn't make sense them them. Sure subtraction existed as did addition. But try to subtract a larger number from a smaller and they would have though you were daft. Of course, we can generalize this an make up for the non-negatives, by adding our own controls, like Z for Zero, and using the - for negatives. Below is the remainder of the Roman numbering schema. What I've always found funny was the system was Case Sensitive (long before computers) Roman...Arabic I...1 V...5 X...10 L...50 C...100 D...500 M...1,000 v...5,000 x...10,000 l...50,000 c...100,000 d... 500,000 m...1,000,000 Quote Link to comment Share on other sites More sharing options...
Octus Imperium Posted July 23, 2007 Report Share Posted July 23, 2007 Thinking of my generation of species engineering leads to a more general thought. How do you express a negative number in Roman Numerals? Roman numerals cannot be negative as there is no roman numeral zero. IE .. the concept of zero and negatives just didn't make sense them them. Sure subtraction existed as did addition. But try to subtract a larger number from a smaller and they would have though you were daft. Of course, we can generalize this an make up for the non-negatives, by adding our own controls, like Z for Zero, and using the - for negatives. Below is the remainder of the Roman numbering schema. What I've always found funny was the system was Case Sensitive (long before computers) Roman...Arabic I...1 V...5 X...10 L...50 C...100 D...500 M...1,000 v...5,000 x...10,000 l...50,000 c...100,000 d... 500,000 m...1,000,000 Silly Romans. Didn't they know K was for 1,000's? Quote Link to comment Share on other sites More sharing options...
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