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Part 4 of the BCL battle


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Finale, sorry for all the emails, I guess flood control is preventing me from posting... here's the last

 

1 NDN Famine (Nova Dreadnaught - 1,000,000,000 tons)

[Yankee] Tanker

1 STA Super Scooper (Star Tanker - 12,190,000 tons)

1 STA Elf (Star Tanker - 426,694,800 tons)

 

 

================================================================================

=========================================

-----NEWA (New Army)-----

NEWA: xxxxx, 30, Santas Little Helpers

Army # 30 is established at TARGET-x as ordered

 

 

================================================================================

=========================================

-----WARP (Warp Movement)-----

WARP: 2006

The TARGET-x Wormhole Generator is powered up and technicians confirm that it is operating within normal parameters. Fleet

transition to TARGET2-x subsequently occurs without incident.

================================================================================

=========================================

 

 

-----SS (System Scan)-----

SS: 2006

Thousand Lumps of Coal for YOU #2006 [at TARGET2 - x] conducts a detailed System Scan of the TARGET2 star system

-------------------------------------------------------------------------------------------------------------------------

-----TARGET2 [ M (Red) 4 V ] [binary Star System]-----

Orbit Type Orb Distance (AU's) Diameter (km) Atmosphere

-------------------------------------------------------------------------------------------------------------------------

1 Asteroid Field 0.4 1 Vacuum

2 Asteroid Field 0.75 1 Vacuum

3 Frozen Terrestrial 1.1 30051 Ammonia

3a Moon 5624 Methane

4 Gas Giant 1.8 --- ---

4a Moon 4914 Methane

4b Moon 13721 Methane

5 Frozen Rockball 3.2 37352 Methane

6 Frozen Rockball 6 38636 Nitrogen

7 Asteroid Field 11.6 1 Vacuum

8 Frozen Terrestrial 22.8 4188 Chlorine

9 Frozen Rockball 45.2 39429 Methane

9a Moon 1740 Vacuum

10 Gas Giant 90 --- ---

10a Moon 3160 Methane

10b Moon 16317 Vacuum

 

Warp Point ID Orbital Distance (AU's) Warp Point Class

64885 0.2 D

104995 547.3 C

108199 696.5 C

 

 

Imperial Astronomers note that the TARGET2 star system has already been surveyed and added to the Imperial Astronomical

database, so they do not bother adding it again

================================================================================

=========================================

-----COLB (Colonial Beacon)-----

COLB: 2006

One Colony Beacon is placed at a suitable colony site, and a new (empty) Population Group is established as ordered. A

colonial reference tag of xxxxx (new Pop Group ID #) is attached to the beacon.

Coconutheads has established itself at TARGET2-x, with the 'Palm Tree On Field Of Blue' proudly displayed for all to see!

================================================================================

=========================================

 

 

-----ORB (Orbital Reconnaissance)-----

ORB: 2006, 0

Thousand Lumps of Coal for YOU #2006 located at TARGET2-x, conducts a detailed Orbital Reconnaissance of the main planet

-------------------------------------------------------------------------------------------------------------------------

PopGroup Population Governing Empire

-------------------------------------------------------------------------------------------------------------------------

xxxxx 33 White Shadow Imperium #3520 (There Be Dragons Here)

> 2 City(s), 2 Colonial Training Center(s), 2 Domed City(s), 1 Transportation Center

-------------------------------------------------------------------------------------------------------------------------

xxxxx 6 Galvorn Protectorate #1050 (Silver Trident Upright On Ebony Field)

> 1 Cloning Center, 1 Subterranean City, 1 Wormhole Generator

-------------------------------------------------------------------------------------------------------------------------

xxxxx Coconutheads #105 (Palm Tree On Field Of Blue)

-------------------------------------------------------------------------------------------------------------------------

xxxxx The Black Cloud #3067 (A Swirling Black Cloud Enveloping The Galaxy)

-------------------------------------------------------------------------------------------------------------------------

Coconutheads Page 74 of 341 Saturday, December 13, 2008 105

 

xxxxx The Black Cloud #3067 (A Swirling Black Cloud Enveloping The Galaxy)

-------------------------------------------------------------------------------------------------------------------------

xxxxx 699,556 The Black Cloud #3067 (A Swirling Black Cloud Enveloping The Galaxy)

> 239184 Advanced Industrial Complex(s), 105411 Advanced Stripmining Complex(s), 126 Antimatter Power Plant Complex(s),

> 1 Astronomical Observatory, 4501 Cloning Center(s), 16965 Crystal Refinery(s), 24 Deep Core Surveyor(s),

> 400 Fuel Distillation Complex(s), 17315 Gas Refinery(s), 60 Gemstones Mine(s), 35 Ghuran Demonblood Refinery(s),

> 1 Imperial Army Boot Camp, 114 Imperial Medical Center(s), 1 Imperial Museum, 1 Imperial Naval Academy,

> 1 Imperial Navy Military College, 1 Imperial Navy Training Base, 1 Imperial Palace, 25 Imperial Science Center(s),

> 25 Imperial Science Institute(s), 25 Imperial Science Lab(s), 25 Imperial Science Outpost(s), 25 Imperial Science

Station(s),

> 1 Imperial Zoo, 18546 Improved Industrial Complex(s), 195112 Industrial Complex(s), 28320 Iron Mine(s),

> 24405 Light Metals Mine(s), 3 Linear Accelerator(s), 18092 Lumber Mill(s), 1 Naval Gunnery Range,

> 11870 Radioactives Mine(s), 11010 Rare Elements Mine(s), 27 Science Center(s), 25 Science Institute(s),

> 25 Science Lab(s), 25 Science Outpost(s), 25 Science Station(s), 7800 Shipyard(s), 1 Top Gun School,

> 1 Transportation Center

-------------------------------------------------------------------------------------------------------------------------

Special exploration discoveries spotted at this world include:

a battered alien Shipyard

a battered Fuel Refinery

a battered Imperial Port Authority Complex

a battered planetary defense complex

a deserted colony

a deserted Frontier Base

a deserted Imperial Zoo

a deserted Microbiotic Decontamination Center

a deserted Orbital Crystal Refinery

a deserted Terraforming Station

a destroyed alien city

a Fission Power Plant

a Fusion Power Plant Complex

a gloomy Grand Cathedral dedicated to Vladchek the Dark One

a highly radioactive Geothermal Coretap Station

a long-deserted colony

a radioactive Geothermal Coretap Station

a ruined Fuel Refinery

a ruined Weather Control Station

a shrine to an unknown deity

a smashed alien Shipyard

a smashed Atmosphere Exchanger

a smashed Defense Fortress

a smashed planetary defense battery

a wondrous Grand Cathedral dedicated to Grandillon the Trickster

a wrecked alien Astronomical Observatory

a wrecked alien starship

a wrecked Atmosphere Exchanger

Alien Tech

Alien Warehouse

an abandoned Frontier Base

an abandoned Linear Accelerator

an abandoned Stripmining Complex

an abandoned Terraforming Station

an alien Cloning Center filled with bizarre creatures

an alien Fission Power Plant

an alien Fusion Power Plant Complex

an Alien Lab

an Alien Laboratory

an Alien Library

an alien Orbital Solar Power Station

an alien Science Institute

an ancient battlefield

an ancient Orbital Solar Power Station

an ancient Science Institute

an Antimatter Power Complex

an area of devastation

an austere Grand Cathedral dedicated to Ptah the Watcher

an Cloning Center filled with bizarre creatures

an Imperial Courthouse

an Imperial Penal Colony gutted by small arms fire

an Imperial Port Authority Complex

an Imperial Zoo

an impressive Grand Cathedral dedicated to Valakar the Swift

an old Weather Control Station

Ancient Records

Ancient Tech

Ancient Technology

Coconutheads Page 75 of 341 Saturday, December 13, 2008 105

 

Hidden Vault

historical notes and evidence in various Imperial libraries and archaeological dig sites

Primitive Artwork

the remains of an Imperial University

the remains of an Industrial Complex

the wrecked remains of an Industrial Complex

Your teams estimate that this world has experienced very heavy exploration.

 

 

================================================================================

=========================================

-----DIV (Division Assignment)-----

DIV: 31434, 30, ALL, 40

40 Colonial Settler are reassigned to Santas Little Helpers # 30 as ordered

24 Combat Engineer are reassigned to Santas Little Helpers # 30 as ordered

24 EW are reassigned to Santas Little Helpers # 30 as ordered

24 Fortress are reassigned to Santas Little Helpers # 30 as ordered

24 Guerrilla are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Air Force are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Armor are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Artillery are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Heavy Air Defense are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Heavy Armor are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Heavy Artillery are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Heavy Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Mechanized Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Special Forces are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Army Strategic Bomber are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Air Force are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Armor are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Artillery are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Heavy Air Defense are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Heavy Armor are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Heavy Artillery are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Heavy Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Security are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Special Forces are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Guards Strategic Bomber are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Marines Air Force are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Marines Armor are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Marines Heavy Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Marines Infantry are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Marines Raiders are reassigned to Santas Little Helpers # 30 as ordered

24 Imperial Marines Special Forces are reassigned to Santas Little Helpers # 30 as ordered

24 Intelligence are reassigned to Santas Little Helpers # 30 as ordered

24 Medical are reassigned to Santas Little Helpers # 30 as ordered

24 Militia are reassigned to Santas Little Helpers # 30 as ordered

24 Naval are reassigned to Santas Little Helpers # 30 as ordered

24 NBC are reassigned to Santas Little Helpers # 30 as ordered

24 Security are reassigned to Santas Little Helpers # 30 as ordered

24 Space Defense are reassigned to Santas Little Helpers # 30 as ordered

24 Transport are reassigned to Santas Little Helpers # 30 as ordered

================================================================================

=========================================

 

 

 

 

-----GATK (Ground Attack)-----

GATK: 30

------------------------------------------------------------------------------------------------------------------------

** GROUND COMBAT REPORT **

----- TARGET [ M (Red) 6 V ] [single Star] - 1 -----

Coconutheads Page 76 of 341 Saturday, December 13, 2008 105

 

COC Coconutheads # 105 'Palm Tree On Field Of Blue'

BCL The Black Cloud # 3067 'A Swirling Black Cloud Enveloping The Galaxy'

From the distance a dark black cloud appears; as it slowly advances, you can make out what appear to be millions of black

mosquitoes. As it gets closer yet, you realize they are black flying reptiles with a ravenous look about them….

** Table of Organization & Equipment: Santas Little Helpers # 30 **

Coconutheads # 105

-------------------------------------------------------------------------------------------------------------------------

40 Colonial Settler

24 Combat Engineer

24 EW

24 Fortress

24 Guerrilla

24 Imperial Army Air Force

24 Imperial Army Armor

24 Imperial Army Artillery

24 Imperial Army Heavy Air Defense

24 Imperial Army Heavy Armor

24 Imperial Army Heavy Artillery

24 Imperial Army Heavy Infantry

24 Imperial Army Infantry

24 Imperial Army Mechanized Infantry

24 Imperial Army Special Forces

24 Imperial Army Strategic Bomber

24 Imperial Guards Air Force

24 Imperial Guards Armor

24 Imperial Guards Artillery

24 Imperial Guards Heavy Air Defense

24 Imperial Guards Heavy Armor

24 Imperial Guards Heavy Artillery

24 Imperial Guards Heavy Infantry

24 Imperial Guards Infantry

24 Imperial Guards Security

24 Imperial Guards Special Forces

24 Imperial Guards Strategic Bomber

24 Imperial Marines Air Force

24 Imperial Marines Armor

24 Imperial Marines Heavy Infantry

24 Imperial Marines Infantry

24 Imperial Marines Raiders

24 Imperial Marines Special Forces

24 Intelligence

24 Medical

24 Militia

24 Naval

24 NBC

24 Security

24 Space Defense

24 Transport

-------------------------------------------------------------------------------------------------------------------------

Air Defense [1108800] Anti-Aircraft Artillery, Blowpipe Surface-to-Air Missile, Stinger SAM

Air Support [1216800] Attack Helicopter, Helicopter, Jet Bomber, Jet Fighter-Bomber

Air To Air [326400] Jet Fighter, Jet Fighter-Bomber

Ammunition [5694000] Armored Personnel Carrier, Battle Sled, Cargosub, Halftrack

Heavy Halftrack, Heavy Truck, Hovercraft, Skimmer, Tckon Imperial Assault Boat

Truck

Amphibious [17820000] Battle Sled, Cargosub, Hovercraft, Skimmer, Tckon Imperial Assault Boat

Antitank [158400] Viper Anti-Tank Guided Missile

Aquatic [66240000] Cargosub, Tckon Imperial Assault Boat

Armor [3801600] Armored Car, Armored Personnel Carrier, Ferret Excavator Tank

Heavy Tank, Light Tank, Scout Tank

Artillery [383520] Long Tom Howitzer, Longbow, M82 Mortar

Biological Defense [14400] Mk I Biological Weapons Defenses

Biological Weapons [436800] Dangerous Biological Munitions, Harmful Biological Munitions

Broken Terrain [1016800] Ferret Excavator Tank, Halftrack, Heavy Halftrack

Camouflage [76800] Chameleon Cloak, Sneak Suit

Chemical Defense [14400] Mk I Chemical Weapons Defenses

Chemical Weapons [110880] Irritant Agents Chemical Munitions, Long Tom Howitzer

Close Combat [32395200] Ablative Armor, Assault Armor, Battle Armor, Battle Dress, Battleaxe

Chainsaw, Club, Combat Environment Suit, Dagger, Flak Jacket

Coconutheads Page 77 of 341 Saturday, December 13, 2008 105

 

M75 High Explosive Grenade, Monofilament Blade, Power Blade

Powered Assault Armor, Spear, Sword, Thermic Lance, Vibroblade

Electronics Warfare [26400] J2 Phantom Jammer

Engineering [2592000] Barbed Wire, Electric Fence, High Explosive Demolition Charge

Minesweeper Tank, Razor Wire

Environmental [8000] ECK

Heavy Weapons [63465600] Battle Sled, Recoilless Rifle, Tckon Imperial Assault Boat

Intelligence [115200] Scout Tank, Smoke Projector, Triton Short Range Sonar

Medical [38400] Mk I Field Hospital

Nuclear Defense [48000] Perimeter Shield, Refuge Shield

Nuclear Weapons [80472000] Cobalt Fusion Bomb, Fusion Bomb, Hydrogen Bomb, Neutron Bomb

Nuclear Bomb, NW-88 Skyhammer, RXT-34 Fusion Burner, Solar Fusion Generator

Thermo-Atomic Bomb, Tri-Cobalt Fusion Bomb

Open Terrain [2371600] Armored Car, Armored Personnel Carrier, Heavy Halftrack, Heavy Tank

Heavy Truck, Light Tank, Scout Tank, Truck

Orbital Bombardment [21600000] Battle Sled, Tckon Imperial Assault Boat

Security [345600] Dartgun, Electric Fence

Small Arms [792000] Carbine, Harpoon Gun, Heavy Carbine, Laser Rifle, Needler, Semiautomatic Pistol

Shotgun

Space Defense [52800] Perimeter Shield, Refuge Shield

Special Weapons [38400] ICE-1, ICE-2

Subterranean [204000] Ferret Excavator Tank

Transport [10788000] Armored Personnel Carrier, Battle Sled, Cargosub, Halftrack

Heavy Halftrack, Heavy Truck, Hovercraft, Skimmer, Tckon Imperial Assault Boat

Truck

 

 

** Table of Organization & Equipment: Home Guard # 1 **

The Black Cloud # 3067

-------------------------------------------------------------------------------------------------------------------------

1 Imperial Guards Heavy Air Defense

1 Imperial Guards Heavy Infantry

1 Imperial Guards Infantry

1 Imperial Guards Security

-------------------------------------------------------------------------------------------------------------------------

Air Defense [800] Anti-Aircraft Artillery

Close Combat [7200] Ablative Armor, Battleaxe, Chainsaw, Club, Dagger, Flak Jacket

M75 High Explosive Grenade, Spear, Sword

Heavy Weapons [900] Recoilless Rifle

Intelligence [1100] Laser Communications Gear, Smoke Projector

Security [500] Dartgun

Small Arms [2400] Carbine, Harpoon Gun, Semiautomatic Pistol, Shotgun

 

 

 

** Tactical Rating Modifiers **

Air Defense Air Support Air to Air Ammunition Amphibious Antitank Aquatic

+10 +10 +10 +10 +10 +10 +10

Armor Artillery Biodefense Bioweapons Broken Terrain Camouflage Chemdefense

+10 +10 +10 +10 +10 +10 +10

Chemweapons Close Combat EW Engineering Environmental ESP Heavy Weapons

+10 +30 +10 +10 +10 +0 +10

Intel Medical Nuc Defense Nuc Weapons Open Terrain Orbital Bmb Security

+10 +10 +10 +10 +10 +10 +10

Small Arms Space Defense Special Wpns Subterranean Telekinesis Telepathics Transport

+10 +10 +10 +10 +0 +0 +10

 

 

Odds: 1740.25 Total tactical combat odds shifts: 34

 

Attacking divisions counted as if they were 1 divisions each for casualty purposes

Defending divisions counted as if they were 0.1333333 divisions each for casualty purposes

 

 

Ground combat results

Attacker losses: <no losses>

Defender losses: <all divisions>

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That was the goal... especially since we lost the last round about two months ago. I think this put the matter to rest however.

 

Then again, there is always White Shadow Imperium and Galvorn Protectorate to find

 

SO, is it really overkill?

 

Given some battles I've seen with active players, I was thinking why so few forces? I guess Black Cloud must have dropped at some point.

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That was the goal... especially since we lost the last round about two months ago. I think this put the matter to rest however.

 

Then again, there is always White Shadow Imperium and Galvorn Protectorate to find

 

SO, is it really overkill?

 

Given some battles I've seen with active players, I was thinking why so few forces? I guess Black Cloud must have dropped at some point.

 

 

Oh no, he's been active the entire time. Just put up a NDN that was not present last turn and I've seen recent ship movements

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We're boggling at the +30 tac modifier on Close Combat. Our recent studies of this new thing called 'War' led us to believe +10 was the maximum attainable for any category.

 

That observation is right for all the other parameters, but Close Combat. I think Pete stated that because of the racial modifiers you can buy for Close Combat, which has a +30 cap iirc.

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We're boggling at the +30 tac modifier on Close Combat. Our recent studies of this new thing called 'War' led us to believe +10 was the maximum attainable for any category.

 

That observation is right for all the other parameters, but Close Combat. I think Pete stated that because of the racial modifiers you can buy for Close Combat, which has a +30 cap iirc.

 

 

Krelnett,

 

You make a good point. When I was copying the information for posting here, I saw the +30, thought it was strange, then moved on. Until you pointed it out though, my understanding was that all combat modifiers were limited to +10. But Cestvel must be right because that is the number showing on my .pdf too (I verified it for my own satisfaction).

 

Upon reflection this groundcombat was overkill, but the theory was that barring certain knowledge of enemy forces, more was better. That theory has been proven out.

 

Personally I think next turn has the potential to be more interesting space and ground combat wise. We really did find a second Black Cloud homeworld as a result of us utilizing his stable wormhole generator (actually Galvorn's SWG). This was a TOTAL surprise. We expected to find a simple colony with a wormhole generator on the far side. But finding a second homeworld that has even more advanced industries than the first HW was not something we ever considered.

 

There are several questions that will be answered next turn:

 

1) Will BCL allies (White Shadow Imperium, Galvorn Protectorate and any unknown allies) be able to muster any warships to try to defend the orbit of this second homeworld?

2) If there are, will they be sufficient to clear out the 3+ billi-tons of warships waiting for them in orbit?

3) Will 1000 troops be sufficient to capture a second homeworld in as many turns??

4) Will there be any surprises at this second homeworld?

5) Are there any other wormholes that will lead us to a WSI or GAL homeworld???

 

I'm really looking forward to see what is going to happen in a week and a day from now. I hope we don't have to wait till after Christmas to find out.

 

I'm curious, will anyone out there fess up to knowing the person(s) who controls Black Cloud, White Shadow Imperium or Galvorn Protectorate?

 

Come on, SOMEONE has to know these guys... Are BCL, WSI and GAL members of the PA allliance? Are they part of WHAPO??? Why have they never responded to any of our MESS's?? We've given them plenty of opportunity to talk.

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Yes I certainly expected to see more troops but since they appear to be relatively weak, maybe there weren't any for good reason. With a "Defending divisions counted as if they were 0.1333333 divisions each for casualty purposes" it probably would be a waste of time to build sufficient troops to defend against any decent sized attack.

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I find it funny that the only battles posted on this forum are the WINNING battles, not only in this thread but others. Are the egos of you winners so fragile as to not even be able to report a loss? Inquiring minds want to know.

 

I do not post any battles, so I do not give out any intel on my empire. I just wonder what the mindset, is to talk about how weak the enemy was, and how great you are, when after all if they suck that bad, then how great was the victory?

 

AS PER NORMAL OPERATING PROCEDURE, Stirring the pot.

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I find it funny that the only battles posted on this forum are the WINNING battles, not only in this thread but others. Are the egos of you winners so fragile as to not even be able to report a loss? Inquiring minds want to know.

 

I do not post any battles, so I do not give out any intel on my empire. I just wonder what the mindset, is to talk about how weak the enemy was, and how great you are, when after all if they suck that bad, then how great was the victory?

 

AS PER NORMAL OPERATING PROCEDURE, Stirring the pot.

 

Funny comment coming from a "Loyal Pheonix Arisen Member" - I seem to recall a time when the PA were quite vocal about their victories - have we heard nothing lately because they no longer have any?

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Actually I posted a battle where the Hellenes counterattacked way back when and handed my scaly behind to me? So I would say that not only winning battles are posted. Also my probes cannot be considered winning right?

 

Anyways, know the PA like the pot and the stirring of it :laugh: Just jiving with you mate

Have a good Xmas PA and others alike!!

 

:o

 

/Locklyn

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I find it funny that the only battles posted on this forum are the WINNING battles, not only in this thread but others. Are the egos of you winners so fragile as to not even be able to report a loss? Inquiring minds want to know.

 

I do not post any battles, so I do not give out any intel on my empire. I just wonder what the mindset, is to talk about how weak the enemy was, and how great you are, when after all if they suck that bad, then how great was the victory?

 

AS PER NORMAL OPERATING PROCEDURE, Stirring the pot.

 

Funny comment coming from a "Loyal Pheonix Arisen Member" - I seem to recall a time when the PA were quite vocal about their victories - have we heard nothing lately because they no longer have any?

 

 

I believe you are confusing "stirring the pot", with posting of real battle data. We have posted one battle report that I recall in response to a post by IDE. We would rather our victories remain hidden, so no one gets too worried.

 

Actually I posted a battle where the Hellenes counterattacked way back when and handed my scaly behind to me? So I would say that not only winning battles are posted. Also my probes cannot be considered winning right?

 

Anyways, know the PA like the pot and the stirring of it :o Just jiving with you mate

Have a good Xmas PA and others alike!!

 

:cheers:

 

/Locklyn

 

 

Exception noted :laugh:

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