Isemann2 Posted August 31, 2017 Report Share Posted August 31, 2017 Have been running around trying to scan these Warp Points to find a system with Planets in it 3 System and three No Planets results. How many Mk 1 JSS are required with a level 4 Scientist to scan a Type E Warp Point? Mk 2 JSS? Quote Link to comment Share on other sites More sharing options...
RTGPete Posted August 31, 2017 Report Share Posted August 31, 2017 You'll want to research Mk II and Mk III Jump Survey Sensor tech to make your life easier when it comes to punching through harder warp points. Mk I's just aren't powerful enough to reliably get through E's even with legendary leader assistance. Also, explorer leaders are much better than scientists for SURV missions, though scientists do help. You can also use both an explorer and a scientist, or even your Emperor. Finally, you can build more than one JSS onto a ship (or simply have additional ships in the fleet with more)--that helps, though it is not a linear rise in SURV strength. Your best bet for sure is to research Mk II and eventually Mk III JSS tech. The increase in SURV strength is substantial. Quote Link to comment Share on other sites More sharing options...
Isemann2 Posted August 31, 2017 Author Report Share Posted August 31, 2017 I was just wondering considering I just got my first Explorer finally and using a lvl 4 scientist at the moment, I currently have 6 with 2 additional ship next turn hopefully for total of 16 Mk 2 JSS. Wondering if that will punch thru the 3 Type D's and 3 type E's that i am currently dealing with. I'm kinda just in a desert at the moment with systems with no planets to deal with. Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted September 1, 2017 Report Share Posted September 1, 2017 You might like to have a look through this document. It has some advice on warp points. http://homepage.powerup.com.au/~scottv/Files/General Advice - Draco.pdf Quote Link to comment Share on other sites More sharing options...
richardjohns Posted September 1, 2017 Report Share Posted September 1, 2017 I would make sure your removing your leaders before you jump. I have lots of explorers and scientists in Draco however fighting has lost me some nice ones. I killed a legendary explorer of my enemy as he tried to scan the warp point to my home system. I lost two high level leaders to the DMX as well. Now I am more careful. I use 33 mark II on my main ship with two high level leaders to break a G. I use one Mk II with leaders to break an E. Quote Link to comment Share on other sites More sharing options...
The Fremen Posted September 1, 2017 Report Share Posted September 1, 2017 To answer your original question you would need at least 50 Mk I JSS's and a level 5 explorer to crack an E WP. A level 4 explorer and a level 4 scientist might just do it too. But Pete is right better off getting Mk II or Mk III's. Quote Link to comment Share on other sites More sharing options...
Isemann2 Posted September 1, 2017 Author Report Share Posted September 1, 2017 Thanks, I have Mk 2 JSS, they are just now getting deployed on 8 scouts with 2 each, so I should have a better chance now. The fleet that is out are the 16 pathfinders with Mk 1 JSS. Quote Link to comment Share on other sites More sharing options...
The Fremen Posted September 1, 2017 Report Share Posted September 1, 2017 Those pathfinders are still useful. With support from a colony in system they can survey just about any WP. But in the nexus systems they are very limited. Quote Link to comment Share on other sites More sharing options...
RTGPete Posted September 1, 2017 Report Share Posted September 1, 2017 Pathfinders are also good to send in to unknown systems if your other explorers are still busy surveying other warp points (it's better to lose a Pathfinder to hostile aliens than a more costly explorer--but I wouldn't tell their crews that.....) Quote Link to comment Share on other sites More sharing options...
Isemann2 Posted September 1, 2017 Author Report Share Posted September 1, 2017 But it is our mission do or die, not to reason why. Quote Link to comment Share on other sites More sharing options...
Glamdring Posted September 3, 2017 Report Share Posted September 3, 2017 On 8/31/2017 at 5:41 PM, RTGPete said: Also, explorer leaders are much better than scientists for SURV missions, though scientists do help. You can also use both an explorer and a scientist, or even your Emperor. Pete could you please elaborate? An Emperor can help crack warp points???? My "Emperor" in every game is listed as a diplomat. Can a diplomat help crack warp points? Quote Link to comment Share on other sites More sharing options...
The Fremen Posted September 3, 2017 Report Share Posted September 3, 2017 It's possible to have an explorer Emperor if he was a legendary explorer when you conducted a REVO order making him your emperor. Unless of course your emperor is a jack of all trades which would be news to me ? Quote Link to comment Share on other sites More sharing options...
Glamdring Posted September 6, 2017 Report Share Posted September 6, 2017 On 9/2/2017 at 10:53 PM, The Fremen said: It's possible to have an explorer Emperor if he was a legendary explorer when you conducted a REVO order making him your emperor. Unless of course your emperor is a jack of all trades which would be news to me ? The concept of the Emperor being a jack of all trades is an interesting one. I have just seen a photo of "Emperor" Kim Jong Un (of the star system North Korea) giving "instruction" to his nuclear scientists. Given my emperor is twice as smart and thrice as good looking as Kim Jong Un then cracking a H warp point under his supervision should be no problem at all. I still look forward to Pete's comments on his suggestion that an Emperor might be able to crack a warp point. Quote Link to comment Share on other sites More sharing options...
RTGPete Posted September 6, 2017 Report Share Posted September 6, 2017 What worthy Emperor would be worth his salt (no offense intended to any denizens of planet M-113) without being surrounded by a bevy of skilled advisors wherever he goes? Quote Link to comment Share on other sites More sharing options...
Glamdring Posted September 6, 2017 Report Share Posted September 6, 2017 41 minutes ago, RTGPete said: What worthy Emperor would be worth his salt (no offense intended to any denizens of planet M-113) without being surrounded by a bevy of skilled advisors wherever he goes? How cryptic! looks like my Emperor will be firing up the royal space yacht and head for the nearest unexplored warp point to discover what his "skilled advisors" are capable of! i Quote Link to comment Share on other sites More sharing options...
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