Sakarissa Posted March 6, 2020 Report Share Posted March 6, 2020 No, this isn't about the beloved SS order. It's the start of conversation about scanning system for fleets. Currently, all ships have a built-in stealth mode in that in order to know a fleet is at a given warp point/orbit, it needs to be collocated with one of your fleets. Even if you move to an orbit with a fleet and that fleet moves before the end of the that particular order number, you won't see it. Both fleets have to be at the same location at the same time in order to see them. Even the sensor sweep only affects the orbit or warp point you are located at and doesn't extend past that. In just about every Sci-Fi show or book ships can usually detect the presence of other ships within the same star system through various means. While we do have Short/Medium/Long range sensors, they don't do a whole lot. And the other detection systems are kinda in the same boat. Currently, if you want to know if another player's fleets are in a system, you need to put an asset at each warp point and each orbit (those bouy things or an actual ship). That can get pricey production wise depending on how big you want to make the asset. Then these assets just sit there until another fleet shows up. Either make the sensors worth more by letting them ping a system and detect ships and orbitals (probably not surface forts) with an order. Or put in the game a device that would allow that. Like make the Short Range Sensor ping the current orbit plus one to either side of it. The Mediums could do the current orbit plus 3 to either side while the Longs could do the whole system. And say Mk I/III can detect ships but not orbitals or surface forts. Mk IV/Vs can detect ships and orbitals while Mk VI/VIIs have a small chance at surface forts. Items like the Fleet Formation Scanner would give a bonus to detecting fleets when doing the ping. The SLY equipment could also provide a bonus to the chance to detect items. The FPS could also be used to bump up the chance to see things. Even the Gravitic Sensor Webs and Mass Detector Sensors could also provide bonuses. I understand that it would take a lot of programing and probably won't make it into the game (assuming it isn't since I haven't come across anything like it in game so far) Quote Link to comment Share on other sites More sharing options...
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