Sandarbian Posted May 24, 2018 Report Share Posted May 24, 2018 Once a time player here. I see NOTHING anywhere about what Draco is, how it is different from original, etc., except for some tidbits and teases in the forum. So what is it? Ok, I see something about a PDF but no PDF in the Download area. Would not this be the place for it?(yea passive aggressive dig...) Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted May 24, 2018 Author Report Share Posted May 24, 2018 LOL Quote Sorry, there is a problem The page you are trying to access is not available for your account. Error code: 2C171/1 Website don't like me! keithverret@yahoo.com, if you could send it to me directly. Quote Link to comment Share on other sites More sharing options...
The Fremen Posted May 24, 2018 Report Share Posted May 24, 2018 Probably just an oversight. Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted May 24, 2018 Report Share Posted May 24, 2018 The first few pages of this document contain the changes listed by Pete. http://homepage.powerup.com.au/~scottv/Files/General%20Advice%20-%20Draco.pdf. Quote Link to comment Share on other sites More sharing options...
hobknob Posted May 24, 2018 Report Share Posted May 24, 2018 It isnt that different with a few notable exceptions Max ap is 8 No ice No neutrals Lots of death machines that kill your explorers No gates Some tech balancing Quote Link to comment Share on other sites More sharing options...
The Fremen Posted May 25, 2018 Report Share Posted May 25, 2018 At it seems like your neighbors are much more aggressive ? Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted May 28, 2018 Author Report Share Posted May 28, 2018 Thank you Lord Deependra. Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted May 30, 2018 Author Report Share Posted May 30, 2018 Question: One of the things in the General Advice pdf stated: Quote Every weapon has a preferred range. If they fire from that deployment location or closer, they work normally. Any further back and they deal less damage. Point blank weapons are the exception as they deal extra damage if in deployment location 1. Missiles/Torpedos : Point Blank [1], Short [2], Medium [5], Long [8], Standoff [10] (all 10% drop off) Other : Beam [1] (10% drop off), Point Blank [1] (20% drop off, bonus from [1]) However I don't remember anything about deployment locations nor do I see that description in the rules as I'm rereading them. Are you talking about the Mission Class portion of the Naval Unit Design order?? If so Standoff would be [9] not [10], if you are using the number assigned to the different Mission Classes for Jump order during a warp battle (pant, pant, deep breath), 10 would be transport (though I guess you could still put ships with standoff weapons there at the cost of a 10% drop off). And does "Point Blank" in "Other" refer to CIDS? Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted May 31, 2018 Report Share Posted May 31, 2018 From page 5-1 of the rules:- "FLEET BATTLEPLAN Every Fleet is given a Fleet Battle Plan in case it becomes involved in a fight. The Fleet Battle Plan contains detailed combat instructions for all units in each Fleet. A Fleet, in battle, will be divided up into various “battle formations” based on the mission classification of each ship within it. Each battle formation will then be issued orders detailing its role in the coming battle." All ships in each battle formation are assigned to the same tactical deployment location on the battle grid. Most of the time you will have your warships up front, while your auxiliaries hang back. Fighter and Drone Operation Orders are also assigned to each battle formation. Most of the time you launch all of your Fighters and Drones at the enemy. There are times, especially when the enemy has strong anti-Fighter or anti-Drone defensive systems in place, where you would prefer to hold back your Fighter or Drone deployments. Ships assigned to the front ranks (Deployment Location 1) can deliver their full broadsides to the enemy. They have no restrictions on their movements and can engage freely. They are prime targets for enemy weapons fire and receive full attention by enemy commanders. As ships are deployed farther and farther back, they lose freedom of movement and will find it more difficult to engage enemy vessels with maximum firepower. Such ships do, however, enjoy the advantage that friendly ships closer to the front lines will be receiving the brunt of the enemy fire. Fighters and Drones launched by Carriers or Drone ships suffer no offensive weapon degradation but the mother ships themselves, armed with main weapons batteries, would suffer normally. It does you no good to build nothing but Carriers, load them up with Fighters, and assign your Carriers to Deployment Location 12 (that’s as far back as they can go). The enemy will defend against the Fighters normally, but won’t find any other ships of yours to engage, and therefore will come right after your Carriers. You should have built some escorts—tough ones, if possible—and assigned them to the front lines to screen fire from your Carriers." This all refers to weapons, not defences like CIDS. For example, Plasma Torpedoes are Point Blank. If you look at the ANZ, you can see a "Range" of "Point Blank" Type A Plasma Torpedo: Plasma Torpedo launchers discharge a glob of plasma encased in a magnetic field. The field is stretched to encompass the plasma ball, which is launched at short range toward the target. On a successful hit the superheated plasma ball contacts the enemy vessel in an attempt to overwhelm its hull and any externally-mounted devices with a maelstrom of burning plasma. Misses do no damage, while hits are most impressive. Range is quite poor as the energy required to maintain the magnetic containment bottle is extremely high and tends to break down under the impressive heat. A Plasma Torpedo is a gigantic weapon that dishes out fantastic damage on a hit. It takes a while to charge up the launcher, but it's worth it…. (10,000 tons) 10,000 Improved Steel - 10,000 Improved Synthetic Materials - 10,000 Precious Metals - 10,000 Improved Processed Radioactives - 10,000 Rare Elements Classification: Weapon Range: Point Blank Structural Integrity: 10000 Prerequisite Technologies: Light Plasma Hellbore Plasma Torpedo Strength: Good [88000] Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted May 31, 2018 Author Report Share Posted May 31, 2018 Thank you. Forgot about that part and just how overly complicated it was just to get a fleet setup. This is going to hurt me brain. Yea, I will once again leap into the fray and get me knickers twisted! Now I need an empire name. Quote Link to comment Share on other sites More sharing options...
The Fremen Posted May 31, 2018 Report Share Posted May 31, 2018 That’s the easiest part ? Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted May 31, 2018 Report Share Posted May 31, 2018 The Twisted Knickers! Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted June 2, 2018 Author Report Share Posted June 2, 2018 Going to use this thread to ask question. How do you calculate AP? My Guess: ship tonnage/(# of thrust engines * engine output) = AP Good Guess or Bad Guess? Quote Link to comment Share on other sites More sharing options...
Guest Posted June 2, 2018 Report Share Posted June 2, 2018 They way i figured them out is like this (tons X ap then ╕355,000 1,500,000,000 x 15=22,500,000,000 22,500,000,000╕355,000=6338028169 So you need 63380 engines Quote Link to comment Share on other sites More sharing options...
Sandarbian Posted June 2, 2018 Author Report Share Posted June 2, 2018 ok.... What is ╕? And is 355,000 the output of your engine type? he could have used say 100,000 tons and a mark I nuclear engine but noooo...he went for burn on a newbie!! I have NO idea what the formula you wrote is..... Quote Link to comment Share on other sites More sharing options...
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