Ur Lord Tedric Posted June 17, 2004 Report Share Posted June 17, 2004 Well, seeing as the subject came up and the lack of a monetary exchange medium was mentioned, perhaps we could suggest one....... Underpining much of our thoughts of trade possibilities, let alone gauging the economic growth of our empire, we have come up with a method of 'costing' items based upon the effort needed to produce them on the assumption that you have be build the item from Raw Resources. Now whilst many of us will have mines instead, this just means we can produce the item at a cheaper rate, probably for our own use. It's the additional stuff you need to make to trade.... Either way, this is the idea behind the Galactic Raw Resource Equivalent (GRRE) price, expressed in 'G$'. It is determined by adding up the cost of the resources need to build any item. Now whilst I have 'costed' all the items I know of to come up with such comparisons as: 1 x Cargo Bay/Fuel Tankage/Armour = G$150; and 1 x NTWD = G$13,250,000.... It's quite possible to work things out from the high level resource cost.... So, 1 ton of Steel comes from 3 tons of Iron, which would come from 30 tons of Raw Resources - ergo 1 ton of Steel = G$30 Whereas 1 ton of Electronics requires 2 tons of Refined Crystals and 1 ton of Synthetic Materials (these two being the same 'cost' as Steel), which means that 1 ton of Electronics = G$90 as it's 3x more 'expensive' to make. Now, of course, this system makes no difference between Normal, Improved or Advanced materials as the 'cost' of production doesn't change. If people are trading different levels of technology they may think of 'weighting' their result to encourage a 'fair' trade.... What it does allow is the 'costing' of any item, or group of items. I calculate the cost of each ship too. What this does allow me to do is make broad building plans, as I've also calculated the empire's economy on the same basis.. By calculating all Mine production in tons and multiplying by 10, adding in Raw Resource production as is, and then Fuel Production (including by regular skimming) x 30, then it's possible to guage the size of your economy...... It should probably be in excess of G$120,000,000 per turn...... Anyway, food for thought perhaps. It does and would allow for a method of at least establishing a basis for trade. Any questions, feel free to pursue the topic if you wish, or ignore it as you like..... Regards Chief Trader to Ur-Lord Tedric Quote Link to comment Share on other sites More sharing options...
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