Lord Xaar Posted November 2, 2003 Report Share Posted November 2, 2003 The Ring has been hoping for some time that we would discover a method of communicating our presense in a system without having to: 1) post all of our system names in this forum 2) create dozens and dozens of small fleets to stake out every w.p. (though we are likely to do this anyway) 3) unintentionally blast the bejeezus out of unsuspecting alien ships hu-zah!, Pete. Lord Xaar The Ring of Vheissu (p.s., we vote for the 'no colony' option) Quote Link to comment Share on other sites More sharing options...
PhaseDragon Posted November 2, 2003 Report Share Posted November 2, 2003 System beacons are a nice idea but we shouldn't have to waste a research center on discovering the tech. We should just have the item added. (With an ANZ also). I need to use every center right now just to catch up with all those point saver empires. Quote Link to comment Share on other sites More sharing options...
Ur Lord Tedric Posted November 2, 2003 Report Share Posted November 2, 2003 Here's another thought.... Makes you wonder why those pesky Pathfinder's don't have Cargo Space! How else are they to carry System Beacons! Chief Planner to Ur-Lord Tedric Quote Link to comment Share on other sites More sharing options...
Krelnett_of_Kraan Posted November 2, 2003 Report Share Posted November 2, 2003 Which is exactly why I'm scrapping all my starting Pathfinders as soon as I get my setup results. What a bloody waste of resources. Quote Link to comment Share on other sites More sharing options...
hobknob Posted November 3, 2003 Report Share Posted November 3, 2003 I am all for the no colony approach, mostly because I don't want to advertise that I have a colony in the system. Quote Link to comment Share on other sites More sharing options...
The Boo Consulate Posted November 3, 2003 Report Share Posted November 3, 2003 Pete I like it because it at least lets others know that someone is there. I do not think a colony is necessary. That doesn't mean we all have to recognize the claim, but we will know one has been made:-) Shane Quote Link to comment Share on other sites More sharing options...
AKO Posted November 3, 2003 Report Share Posted November 3, 2003 We are also siding with the "no colony" faction. The timestamp is a very good idea. And as the Boo state, it is just putting yur flag down. If others will recognise it, it a whole other matter. Quote Link to comment Share on other sites More sharing options...
The Boo Consulate Posted November 3, 2003 Report Share Posted November 3, 2003 Pete Would it be possible to allow us to put individualized messages in the System Beacon? Shane Quote Link to comment Share on other sites More sharing options...
Clan Elder 'Keen Posted November 3, 2003 Report Share Posted November 3, 2003 Having a variety of message "slots" to fill and then choose from would be handy. You could then create a zoned periphery. Ring 1: "Greetings neighbor, you have just discovered Empire X. Contact me at..." Ring 2: "Please go no further and immediately contact me at...." Ring 3: "You have violated restricted space. Prepare to be boarded." Quote Link to comment Share on other sites More sharing options...
Azuth Posted November 3, 2003 Report Share Posted November 3, 2003 Pete Would it be possible to allow us to put individualized messages in the System Beacon? Shane I would love to have this option as sometimes the generic options are inadequate. Quote Link to comment Share on other sites More sharing options...
hobknob Posted November 3, 2003 Report Share Posted November 3, 2003 Pete, Will there be some sort of reporting mechanism to let us know where we already have beacons and how much time they have left on them? Will we get a notice that a beacon has started to decay ( like 3 turns out or something) so we can do something about it? Quote Link to comment Share on other sites More sharing options...
Kurassier Posted November 4, 2003 Report Share Posted November 4, 2003 I don't think a colony should be required either. However, if there is a colony present (not just an empty pop group), how about allowing the system beacon to NOT decay. That is the colony would take their 'shuttles' out and make sure the beacon gets repaired.... Quote Link to comment Share on other sites More sharing options...
EternusIV Posted November 4, 2003 Author Report Share Posted November 4, 2003 Once system beacons are implemented, I can see the new poll: "Will you honor your neighbors claim to a system if their system beacon precedes yours?" It kinda depends doesnt it? At what points would you NOT want to claim a system with a system beacon? Perhaps you are simply leaving a trail for people to hunt you down? "how about allowing the system beacon to NOT decay." Interesting. If the signal is continuous, it shouldn't decay. Multiple empires can place System Beacons in the same star system. The initial placement dates would show who "got there first" and either side could show up and destroy the other's Beacon to wipe out all traces of the alien's presence. How you handle such situations, or indeed defending your Beacons to begin with, is up to you. This is tricky. I cant wipe out my own...but somebody else can? Much like an EM wave, floating in space like those MTV reruns...how would you get "rid" of a transmission signal? It makes better (albeit not precise) sense that a system beacon signal would be good for 20 turns -- regardless if the beacon is destroyed (for whatever reason) But if I can't get rid of the signal, I don't know why my enemies should be able to. It seems to me, that a system beacon should exist until destroyed/removed. The signal should last 20 turns after the beacon is removed/destroyed and every player should have an equal opportunity to remove it. My 2 cents after thinking on it some more /shrug Quote Link to comment Share on other sites More sharing options...
hobknob Posted November 5, 2003 Report Share Posted November 5, 2003 It is kind of hard to respect a system beacon when you blow it up when you find it. Assuming your ROE is set appropriately. Of course system beacons are really just a trail of breadcrumbs back to the homeworld so beware. Quote Link to comment Share on other sites More sharing options...
hobknob Posted November 5, 2003 Report Share Posted November 5, 2003 For me a system beacon is simply a sign saying " I have been here, Howdy" They will make no claim to any system in my book. That would require serious material investment or other rationalization. I will be laying them about mostly in the hope of being able to find someone and not to make claims to realestate. Quote Link to comment Share on other sites More sharing options...
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