hobknob Posted August 13, 2003 Report Share Posted August 13, 2003 What are you finding for tough warp points? So far I know of an H. Quote Link to comment Share on other sites More sharing options...
Ur Lord Tedric Posted August 13, 2003 Report Share Posted August 13, 2003 Found 2 x F and 1 x G, no H's Not been though any of them yet. Did have a much harder D, than normal, to get through. Eventually found out it was a very tight D (D4). I wonder where it's just taken me? Quote Link to comment Share on other sites More sharing options...
Azuth Posted August 13, 2003 Report Share Posted August 13, 2003 Having a tough time with 3 E's and 1 F. I have requested for more survey ships from the empire but they sure are slow at getting here. Quote Link to comment Share on other sites More sharing options...
Galreth Posted August 13, 2003 Report Share Posted August 13, 2003 So far, I've not encountered serious high-end WPs with one of my races...seems like lots of mid-level WPs. They are not easy, but not terribly difficult either: A: 4 B: 6 C: 19 D: 18 E: 9 F: 1 Quote Link to comment Share on other sites More sharing options...
Talos Posted August 14, 2003 Report Share Posted August 14, 2003 Hah, as a relatively new empire, my expansion has hit a tiny snag. A-1 B-2 D-4 E-3 The easy jump points all dead end (and the poor scouts are stuck there as well, sigh) Good thing I have an exploration tradition. I am deperately waiting for those higher level promotions! Quote Link to comment Share on other sites More sharing options...
Locklyn Posted August 14, 2003 Report Share Posted August 14, 2003 Untill recently had no Nexii of any sort and mainly C's and D's last turn did though unveil a couple of G's which I hope will lead out of the cluster. Tons of systems explored but no other player yet. /Locklyn Quote Link to comment Share on other sites More sharing options...
Eldred Posted August 14, 2003 Report Share Posted August 14, 2003 Judging from the above I might consider myself a little unlucky. My fledgling empire has discovered the following warp points:- A: 0 B: 1 C: 2 D: 6 E: 5 F: 0 G: 1 ...and all but two of the systems (includes my home system) I have found are WP Nexus! Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted August 14, 2003 Report Share Posted August 14, 2003 The worst I've seen is an F with roughly 65% of the systems found being of the Warp Nexus variety. I am completely jealous of Gremloid space. Quote Link to comment Share on other sites More sharing options...
hobknob Posted August 14, 2003 Author Report Share Posted August 14, 2003 (edited) I think nexii account for better than 1/2 of all the systems that I have found. Of the 8 new systems I surveyed last turn 6 of them were nexus. It is the main reason my wxploration isn't uniform in each direction. That G in a nexus is a real pain. Edited August 16, 2003 by hobknob Quote Link to comment Share on other sites More sharing options...
PhaseDragon Posted August 21, 2003 Report Share Posted August 21, 2003 Mostly nexus points for my empire as well. I thought that I was just unlucky but now I see that the game was designed that way. Quote Link to comment Share on other sites More sharing options...
Kurassier Posted August 21, 2003 Report Share Posted August 21, 2003 Out of 22 systems only 4 are warp nexi. I even have one system that says it is a 'massive Planetary Nebula' with 26 planets/moons. So I guess my area is similar to the Gremloids. Of course my punishment is that less than 15% of planets CSV'd have moderate or less attrition. "Water, water, everywhere and not a drop to drink... " Quote Link to comment Share on other sites More sharing options...
EternusIV Posted August 22, 2003 Report Share Posted August 22, 2003 Well, if the tech Gods are kind to me, I'll be able to PRODUCE Mk IV JSS with my baby position. The Beulah Trading Company received all Improved Goods last turn to boot so I'm set. Anyone else have the capability to produce Mk IV Jump Survey Sensors? If so, what warp points can they knock down? I presume A-F Quote Link to comment Share on other sites More sharing options...
WKE235 Posted August 22, 2003 Report Share Posted August 22, 2003 I've only located 4 F's and 1 G so far. I do have one really bad star. It has 1 E, 2 F , and 1 G. At least there are planets. Still, unsure what it will take with Mk III JSS to get that one resolved. Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted August 22, 2003 Report Share Posted August 22, 2003 How many JJS will it take.?? hmmmm Heres a baseline piece of data 20 MK1 JJS with a level 5 explorer and Scientist in the fleet will guarantee mapping a Type D warp point. I would have to say that 20 Mk4 JJS with like leaders would be able to map just about any warp point but I could be wrong. Quote Link to comment Share on other sites More sharing options...
PhaseDragon Posted August 22, 2003 Report Share Posted August 22, 2003 Do you have a formula for carrying Construction Materials and Population to create and operate an Observatory and all the science buildings? I have heard that this is a favored technique for getting through those tough ones but haven't tried it yet. If you set the Colonial Beacon down and create the pop group and then on the next turn set down the pop and CM's, build the buildings, survey the warp points, and then dismantle the buildings and reload everything in the same turn you don't suffer any attrition. You would have to carry a few spare Colonial Beacons if you plan on doing this on multiple systems since it is lost when creating the pop group. Of course...what about those nasty nexus points...after all, you need a planet to build on. Quote Link to comment Share on other sites More sharing options...
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