Lord Deependra Posted December 16, 2008 Report Share Posted December 16, 2008 The battle results suggest the targetting is based in part on a ship's firepower, with CIDS being counted as weapons (presumably since they destroy fighters & drones). I suspect subsequent levels of Flag Bridge will increase the importance of a ship's firepower in calculating its targetting weight, thereby making small ships less likely to be targetted. Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted December 16, 2008 Report Share Posted December 16, 2008 Guess now one just has to find out the research path to flag bridges........and that alone is probably somewhat of a challenge Quote Link to comment Share on other sites More sharing options...
WKE235 Posted December 16, 2008 Report Share Posted December 16, 2008 The battle results suggest the targetting is based in part on a ship's firepower, with CIDS being counted as weapons (presumably since they destroy fighters & drones). I suspect subsequent levels of Flag Bridge will increase the importance of a ship's firepower in calculating its targetting weight, thereby making small ships less likely to be targetted. Â I wonder, is the coding smart enough to decide when CIDS should or shouldn't be counted? Locklyn was using missles. So taking out CIDS is a reasonable way to attack as it increases the surviving missles and increases your punch. But, what would have happened if Locklyn had no missles, no torpedoes, no fighters .. nothing a CIDS would impact. Would even the CIDS only ships been ignored? That would be a nice result. Heck, he could have wiped out the opposing force if that was the case as virtually every screen would have been bypassed. Quote Link to comment Share on other sites More sharing options...
Locklyn Posted January 11, 2009 Author Report Share Posted January 11, 2009 It was all lost...  Where there once had been almost nine hundred million tons of orbitals, ships and vast surface fortresses guarding the Hellenic Homeworld, there was only a twisted maze of slagged Tckon armor, melted out of recognition, and a planet still glowing in the dark from the orbital bombardment thrown down like the Makers Wrath, fires burning through mountains and lakes and even seas in removing the last defensive positions of the Hellenic High Guard. It was amazing Grand Admiral Paulette DeVries thought to herself as she looked around her Flag Bridge, the Allied Fleets total loss had been around 59 million tonnes to almost 900 million tons of the enemy, this technology would surely change the way all wars were fought. She took out the black Baton that she so long had carried and raised a salute to one of the Gremloids beside her. "Well Grand Marshal, I think the rest is up to you" Raising a claw in salute as he accepted the Baton, Grand Marshal Dreams Of Pasture closed the visir to his Tckon Imperial Powered Assault Armor and called out over his comlink to the thousands of divisions waiting in dropships around "Lets go maggots, who wants to live forever!"  ------------------------------------------------------------------------------------------------------------------------ ** NAVAL BATTLE REPORT **  ----- KHUZHA [ K (Orange) 5 V ] [single Star] - 1 -----  The Genesian Gremloid Technocracy # 2060 (+13 [Leaders * Lifeform]) ----- Black Hole Dynasty # 2301 (+8 [Leaders * Lifeform]) ----- Divinity # 3371 (No Naval Commanders) ----- Builders of Brotherhood # 4549 (+10 [Leaders * Lifeform]) ----- Total tonnage: 566,694,513.....Base Fire Control: 88 [50,248,651,000 bridge] Hellenic League # 4991 (+17 [Leaders * Lifeform]) ----- Total tonnage: 865,638,100.....Base Fire Control: 93 [81,305,250,000 bridge]  Homeworld PDC Hellenic League #4991 Fleet Admiral Nemo Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Grand Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Fleet Admiral Homeworld PDC Hellenic League #4991 Admiral Homeworld PDC Hellenic League #4991 Admiral Homeworld PDC Hellenic League #4991 Admiral 5th Explorer Hellenic League #4991 Ranger Andromeda Middletons Glory Builders of Brotherhood #4549 Fleet Admiral Bull Hallsey Payback Is A Female Canine Black Hole Dynasty #2301 Fleet Admiral William Dusenbery Sweet Tomb Of Mine The Genesian Gremloid Technocr #2060 Grand Admiral VoidScales  ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ The Genesian Gremloid Technocracy # 2060 [black Phoenix Rising From Golden Egg On Red Trimmed With Purple]  Sweet Tomb Of Mine [ROE: Q] *Void Striker* (Fleet Tonnage: 532,407,613) [Deploy Location 1] 1 BB IAS Whipped By Love (Battleship - 6,748,300 tons [each]) [Deploy Location 1] 1 BASE ODS Reality Check (Base Station - 750,230 tons [each]) [Deploy Location 1] 36 ML IML Bottom Of Barrel (Minelayer - 1,000 tons [each]) [Deploy Location 1] 1 DN IAS Well Left Alone (Dreadnaught - 7,951,400 tons [each]) [Deploy Location 1] 6 ML IAS Death By Light (Minelayer - 1,000 tons [each]) [Deploy Location 1] 1239 CO IAS Soap Bubble (Corvette - 1,100 tons [each]) [Deploy Location 1] 100 CO IMS Grasshopper (Corvette - 1,001 tons [each]) [Deploy Location 1] 50 ML IML Shredders Gift (Minelayer - 1,000 tons [each]) [Deploy Location 1] 2247 COZ IML Shallow Water (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 35 XB IML Dr Banners Fury (Express Boat - 1,000 tons [each]) [Deploy Location 1] 13291 COZ IAS Sitting Duck (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 1 NDN IAS Will Of War (Nova Dreadnaught - 55,757,600 tons [each]) [Deploy Location 1] 1 CCA IAS Junkyard Dog (Command Cruiser - 849,600 tons [each]) [Deploy Location 1] 79 COZ IAS Defender (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 18 XB IAS Shortstuff (Express Boat - 2,000 tons [each]) [Deploy Location 1] 1 BB IAS Surplus Warrior (Battleship - 6,320,880 tons [each]) [Deploy Location 1] 114 COZ IDTS Hit Me Now (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 574 DSAT ODS Hatchling (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 64 ML IML All But Dust Remains (Minelayer - 1,000 tons [each]) [Deploy Location 1] 1 NDNF IAFS Little Amigo (Flag Nova Dreadnaught - 187,502,600 tons [each]) [Deploy Location 1] 49 ML IML Belladonna (Minelayer - 4,000 tons [each]) [Deploy Location 1] 1 BASE ODS High Tower (Base Station - 407,873 tons [each]) [Deploy Location 1] 61802 COZ IAS Waste Not (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 1 WDN IAS Righteous Fury (War Dreadnaught - 22,778,400 tons [each]) [Deploy Location 1] 66 DSAT ODS Porcupine (Defense Satellite - 2,210 tons [each]) [Deploy Location 1] 152 DSAT ODS Whiplash (Defense Satellite - 1,200 tons [each]) [Deploy Location 1] 7 ML IML Burning Fields (Minelayer - 4,000 tons [each]) [Deploy Location 1] 140 DSAT ODS Slingshot (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 85 DSAT ODS Ghost In The Shell (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 1 DN IAS Fires Of Orion (Dreadnaught - 8,697,200 tons [each]) [Deploy Location 1] 450 DSAT ODS Target Rich Enviroment (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 1 BASE ODS New Dawns Defender (Base Station - 889,220 tons [each]) [Deploy Location 1] 1 BM IAS Patchwork Project (Monitor - 2,055,000 tons [each]) [Deploy Location 1] 120 XB IAS Pixie (Express Boat - 1,000 tons [each]) [Deploy Location 1] 195 DSAT ODS Popsicle Assault (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 1 BDN The Vanguard (Battle Dreadnaught - 13,201,100 tons [each]) [Deploy Location 1] 12 ML IAS Lamprey (Minelayer - 1,000 tons [each]) [Deploy Location 1] 1 DSAT ODS Suffer Fools Lightly (Defense Satellite - 69,000 tons [each]) [Deploy Location 4] 16 CO IAS ManoWar (Corvette - 1,000 tons [each]) [Deploy Location 5] 5 ML IML Sinkhole (Minelayer - 1,000 tons [each]) [Deploy Location 10] 26 CO WPD Citadel Guard (Corvette - 2,400 tons [each]) [Deploy Location 10] 21 CO WPD Gatekeeper (Corvette - 2,400 tons [each]) [Deploy Location 10] 369 COZ IAS Any Old Port (Assault Corvette - 1,000 tons [each]) [Deploy Location 10] 2 WDNF IAFS Sense Of Direction (Flag War Dreadnaught - 26,482,000 tons [each]) [Deploy Location 10] 1 BASE ODS UberLord (Base Station - 2,858,450 tons [each]) [Deploy Location 10] 1 BB SWE Guardian (Battleship - 4,011,300 tons [each]) [Deploy Location 10] 11240 COZ IDC Dedicates Kiss (Assault Corvette - 1,000 tons [each]) [Deploy Location 10] 1 SDN IAS Balance Of Judgement (Star Dreadnaught - 36,527,800 tons [each]) [Deploy Location 10] 2256 CO WPD Turf Defender (Corvette - 2,000 tons [each]) [Deploy Location 10] 3 CO INS Sentinel (Corvette - 15,300 tons [each]) [Deploy Location 10] 1 SC IMS Blushing Killers Kiss (Star Cruiser - 1,772,600 tons [each]) [Deploy Location 10] 1 BB ICNCS Firm Grip (Battleship - 4,347,200 tons [each]) [Deploy Location 10] 1 BB IMCS Love Hurts (Battleship - 7,185,200 tons [each]) [Deploy Location 11] 5 COZ ICD Sinister Shield (Assault Corvette - 1,000 tons [each]) [Deploy Location 11] 1 BB IAC An Series Of Unlikely Explanations (Battleship - 3,701,700 tons [each]) [Deploy Location 11] 1 CVA IAC Shrieking Fury (Attack Carrier - 2,048,000 tons [each]) [Deploy Location 11] 2 CVL ICS Shattered Kisses (Light Carrier - 1,024,000 tons [each]) [Deploy Location 11] 8 ML IML Quicksand (Minelayer - 1,000 tons [each]) [Deploy Location 11] 1 CV IAC BOHICA (Fleet Carrier - 3,300,000 tons [each]) <8,406,919 Fuel>  ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Black Hole Dynasty # 2301 [black Hole Engulfing Yellow Sun]  Payback Is A Female Canine [ROE: R] *Column Attack* (Fleet Tonnage: 8,447,800) [Deploy Location 1] 700 COZ PT Monsoon (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 16 AUXL PT109 (Light Auxiliary - 1,000 tons [each]) [Deploy Location 1] 3 AUXL Mosquito Screen (Light Auxiliary - 1,000 tons [each]) [Deploy Location 12] 444 COZ PT Interceptor (Assault Corvette - 1,000 tons [each]) [Deploy Location 12] 1 BM Forrestal (Monitor - 2,606,800 tons [each]) [Deploy Location 12] 1 BB Kitty Hawk (Battleship - 4,678,000 tons [each]) <114,900 Fuel>  ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Divinity # 3371 [Flaming Sword On A Field Of White]  Fleet 1063 [ROE: R] *Fleet Battle* (Fleet Tonnage: 17,854,000) [Deploy Location 2] 17854 CO Puffball (Corvette - 1,000 tons [each]) <2,405,003 Fuel>  ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Builders of Brotherhood # 4549 [An Imposing Structure]  Middletons Glory [ROE: R] *Column Attack* (Fleet Tonnage: 7,985,100) [Deploy Location 7] 50 CO INS Target Drone Khuzha (Corvette - 1,000 tons [each]) [Deploy Location 7] 50 CO INS Puddlejumper (Corvette - 1,000 tons [each]) [Deploy Location 7] 50 COZ Alpha Pawn (Assault Corvette - 1,000 tons [each]) [Deploy Location 12] 50 COZ INS Target Drone Sheriza (Assault Corvette - 1,000 tons [each]) [Deploy Location 12] 49 COZ INS Catspaw (Assault Corvette - 1,000 tons [each]) [Deploy Location 12] 1 DNF INS Middletons Valor (Flag Dreadnaught - 7,735,100 tons [each]) [Deploy Location 12] 1 COZ Beta Pawn (Assault Corvette - 1,000 tons [each]) <5,300 Fuel>  ------------------------------- ** Imperial Navy Report: Fleet Order of Battle ** ------------------------------------------ Hellenic League # 4991 [sailing Ship On A Blue Sea With A Shining Star Above]  Homeworld PDC [ROE: Z] *Standard Line* (Fleet Tonnage: 864,066,000) [Deploy Location 1] 1 PFX Alpha Dog (Planetary Fortress - 58,713,200 tons [each]) [Deploy Location 1] 4491 DSAT GGT Defender (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 785 SOX GGT Defender I (Surface Outpost - 2,000 tons [each]) [Deploy Location 1] 83607 DSAT GGT Speed Bump (Defense Satellite - 1,000 tons [each]) [Deploy Location 1] 13195 SOX GGT Defender II (Surface Outpost - 2,000 tons [each]) [Deploy Location 1] 7317 SOX GGT Pop the Fighters (Surface Outpost - 2,000 tons [each]) [Deploy Location 1] 3634 SOX GGT Decoy (Surface Outpost - 1,000 tons [each]) [Deploy Location 1] 820 COZ GGT Probe (Assault Corvette - 1,000 tons [each]) [Deploy Location 1] 1 PFX Slimer (Planetary Fortress - 65,000,000 tons [each]) [Deploy Location 1] 1700 SOX Oooh (Surface Outpost - 4,000 tons [each]) [Deploy Location 1] 182 SOX Bunker A (Surface Outpost - 100,000 tons [each]) [Deploy Location 1] 1 PBX The Male Dog II (Planetary Bastion - 29,500,000 tons [each]) [Deploy Location 1] 1 PFX Green Slime (Planetary Fortress - 81,000,000 tons [each]) [Deploy Location 1] 1 PFX Kick Back (Planetary Fortress - 68,500,000 tons [each]) [Deploy Location 1] 126 COZ Hit Me (Assault Corvette - 1,000 tons [each]) [Deploy Location 2] 1 PFX GGT Love (Planetary Fortress - 41,000,000 tons [each]) [Deploy Location 2] 2 BC GGT Little Deterrent (Battle Cruiser - 1,225,000 tons [each]) [Deploy Location 2] 1 PFX BC I (Planetary Fortress - 35,000,000 tons [each]) [Deploy Location 2] 1 PFX Northern Exposure (Planetary Fortress - 32,324,900 tons [each]) [Deploy Location 2] 1 NDN Aries Mk I (Nova Dreadnaught - 92,100,000 tons [each]) [Deploy Location 2] 1 PFX The GGT XO (Planetary Fortress - 40,400,000 tons [each]) [Deploy Location 2] 2 PFX The Male Dog (Planetary Fortress - 35,500,000 tons [each]) [Deploy Location 2] 1 PFX Tiny (Planetary Fortress - 34,329,900 tons [each]) [Deploy Location 10] 1 SFX Base Station Beta (Surface Fortress - 1,126,000 tons [each]) [Deploy Location 12] 1 PBX Number I (Planetary Bastion - 16,750,000 tons [each]) [Deploy Location 12] 1 PBX AI (Planetary Bastion - 16,000,000 tons [each]) [Deploy Location 12] 1 PBX Delta Force I (Planetary Bastion - 18,600,000 tons [each]) <1,000 Combat Gunboat>  6st Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 2,700) [Deploy Location 7] 1 FS Explorer I (Fleet Scout - 2,700 tons [each]) <2 Colony Beacon>  2nd Colonizer [ROE: Q] *Total Defense* (Fleet Tonnage: 2,700) [Deploy Location 7] 1 FS Explorer I (Fleet Scout - 2,700 tons [each])  4th Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 54,500) [Deploy Location 7] 1 LF Cargo Barge 50 (Light Freighter - 51,800 tons [each]) [Deploy Location 7] 1 FS Explorer I (Fleet Scout - 2,700 tons [each])  5th Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 2,700) [Deploy Location 7] 1 FS Explorer I (Fleet Scout - 2,700 tons [each])  7th Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 27,900) [Deploy Location 7] 1 LF Explorer II (Light Freighter - 27,900 tons [each])  10th Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 54,600) [Deploy Location 7] 2 LF Explorer III (Light Freighter - 27,300 tons [each])  11th Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 54,600) [Deploy Location 7] 2 LF Explorer III (Light Freighter - 27,300 tons [each])  13th Explorer [ROE: Q] *Total Defense* (Fleet Tonnage: 27,300) [Deploy Location 7] 1 LF Explorer III (Light Freighter - 27,300 tons [each])  Test [ROE: Y] *Standard Line* (Fleet Tonnage: 1,225,000) [Deploy Location 2] 1 BC GGT Little Deterrent (Battle Cruiser - 1,225,000 tons [each])  GGT Test [ROE: Z] *Standard Line* (Fleet Tonnage: 120,100) [Deploy Location 2] 1 SDDZ Little Test (Assault Star Destroyer - 120,100 tons [each]) <20 Combat Gunboat> ** Battle Damage Assessment Report **  ----- Deployed Ordnance (Fighter/Drone Survivors) ----- Hellenic League # 4991 [ 0 / 1,000 Combat Gunboat] Standard Attack Mk I Fusion Pulse Engine Hellenic League # 4991 [ 0 / 20 Combat Gunboat] Standard Attack Mk I Fusion Pulse Engine  -------------------------------------------------- DepLoc 1 ------------------------------------------------------------ NDNF IAFS Little Amigo (Flag Nova Dreadnaught - 187,502,600 tons) [integrity: 5,182,721,600 / 5,182,721,600] [shields: 152,500,000,000 / 152,500,000,000] (Green, Timid) 25 Fighter Bay, 1 Fuel Shuttle, 1,000 Fuel Tankage, 1 Mk I Flag Bridge, 3,500 Mk III Total Conversion Engine 2 Mk IV Holographic Cybernetic Battle Director, 610,000 Mk IX Force Shield, 4,800 Mk VII Standard Missile 20,000 Mk VII Standoff Missile, 1 Nuclear Transwarp Drive, 80,000 Nucleonic Attractor, 433 Pulse Laser CIDS 8 Repair Bay, 14 Siege Phase Shaker, 5,000,000 Tckon 68, 1,425 Type D Black Sphere Generator 40 Type D Disintegrator, 228 Type D Spinal Meson Accelerator, 78 X-Ray Laser CIDS Energy Disruptor: 70,400,002, Gravitonic: 492,800,011, Matter Disruptor: 70,400,002, Missile: 4,341,760,000 Particle Beam: 44,943,360,974 Black Sphere: 60.40 %, Maneuverability: 5.97, Molecular Pattern Stabilization: 46.10 %, Missile Defense: 42.80 %  ML IAS Death By Light (Minelayer - 1,000 tons) [integrity: 880 / 880] [shields: 250,000 / 250,000] (Seasoned) 100 Fuel Tankage, 1 Mk II Computer System, 1 Mk II Nuclear Jump Drive, 1 Mk III Fusion Engine 1 Mk IX Force Shield, 5 X-Ray Laser Mine Rack Mines: 10,560 Maneuverability: 4.00, Missile Defense: 33.40 %  COZ IAS Defender (Assault Corvette - 1,000 tons) [integrity: 900 / 900] [shields: 1,250,000 / 1,250,000] (Green, Reliable) 100 Fuel Tankage, 1 Gamma-Ray Laser Mine Rack, 1 Mk I Computer System, 1 Mk I Nuclear Jump Drive 5 Mk IX Force Shield, 1 Mk VI Nuclear Engine Mines: 4,224 Maneuverability: 8.00, Missile Defense: 50.00 %  DN IAS Fires Of Orion (Dreadnaught - 8,697,200 tons) [integrity: 7,867,580 / 7,867,580] [shields: 7,500,000,000 / 7,500,000,000] (Green, Timid) 10 Fuel Shuttle, 450,000 Fuel Tankage, 63 Heavy Phase Shaker, 3,500 Light Phase Shaker, 514 Medium Phase Shaker 327 Mk IV Gravitic Thruster, 1 Mk IV Holographic Cybernetic Battle Director, 250 Mk IV Repulsor CIDS 30,000 Mk IX Force Shield, 1 Nuclear Transwarp Drive, 9 Type D Disintegrator Energy Disruptor: 15,840,000, Gravitonic: 217,747,205, Matter Disruptor: 15,840,000 Maneuverability: 12.03, Missile Defense: 52.80 %  CCA IAS Junkyard Dog (Command Cruiser - 849,600 tons) [integrity: 824,600 / 824,600] [shields: 625,000,000 / 625,000,000] (Green, Timid) 25,000 Fuel Tankage, 1 Heavy ESAP Beam, 4 Heavy Pulse Laser, 2 Heavy Stun Beam, 13 Heavy Thermal Lance 11 Light Pressor Beam, 346 Light Thermal Lance, 4 Light X-Ray Laser, 3 Medium Blast Cannon 15 Medium ESAP Beam, 104 Medium P-Cannon, 6 Medium Pulse Laser, 13 Medium Thermal Lance, 10 Medium X-Ray Laser 45 Mk I Defense Directorate, 81 Mk II Computer System, 1 Mk II Nuclear Jump Drive, 2,500 Mk IX Force Shield 16 Mk V Computer System, 1 Mk VI Nuclear Engine, 128 Mk VII Long Lance Torpedo, 749 Space Mine Rack 20 Type D Black Sphere Generator, 35 X-Ray Laser Mine Rack Coherent Beam: 352,000, EnergyAbsorber: 57,200, Gravitonic: 9,680, Mines: 271,656, Missile: 16,384,000 Particle Beam: 26,400, Plasma: 631,312, Sonic: 2,640 Black Sphere: 82.50 %, Maneuverability: 0.01, Missile Defense: 0.20 %  ML IAS Lamprey (Minelayer - 1,000 tons) [integrity: 900 / 900] [shields: 250,000 / 250,000] (Seasoned, Fearless) 5 Burst Mine Rack, 100 Fuel Tankage, 1 Mk II Computer System, 1 Mk II Nuclear Jump Drive, 1 Mk IX Force Shield 1 Mk VI Nuclear Engine Mines: 2,640 Maneuverability: 8.00, Missile Defense: 50.00 %  BM IAS Patchwork Project (Monitor - 2,055,000 tons) [integrity: 4,385,000 / 4,385,000] [shields: 539,504,274 / 650,000,000] (Seasoned, Fearless) 160 Battle Imaging System, 2,000 Burst Mine Rack, 14 Crystallizer, 100,000 Energy Dispersion Armor Coating 50 Fuel Shuttle, 150,000 Fuel Tankage, 1 Fusion Transwarp Drive, 100 Heavy Magnetic Grapple 60 Heavy Sonic Disruptor, 500 Heavy Stun Beam, 20,480 Laser CIDS, 100 Mk I Medium Range Sensor 100 Mk I Short Range Torpedo, 30 Mk II Bore Torpedo, 50 Mk II Short Range Torpedo, 50 Mk III Short Range Torpedo 2,600 Mk IX Force Shield, 60 Mk V Computer System, 3,072 Mk V Nuclear Engine, 2,500 Tckon 68 10 Type A Black Sphere Generator, 9 Type A Energy Web Projector Cold: 123,200, EnergyAbsorber: 99,000, Gravitonic: 1,848,000, Mines: 1,056,000, Missile: 276,000 Sonic: 1,082,400 Black Sphere: 10.90 %, Maneuverability: 5.98, Meson Web: 8.90 %, Phase Inversion: 8.90 %, Missile Defense: 55.50 % Reflective Coating: 8.90 %, Sensors: 2.40 %, Tachyon Grid: 8.90 %, Thermal Regulation: 8.90 %  XB IAS Pixie (Express Boat - 1,000 tons) [integrity: 900 / 900] [shields: 250,000 / 250,000] (Green, Reliable) 3 10cm Autocannon, 100 Fuel Tankage, 1 Mk I Nuclear Jump Drive, 4 Mk III Nuclear Engine, 1 Mk IX Force Shield Projectile: 330 Maneuverability: 4.00, Missile Defense: 33.40 %  WDN IAS Righteous Fury (War Dreadnaught - 22,778,400 tons) [integrity: 21,368,460 / 21,368,460] [shields: 15,000,000,000 / 15,000,000,000] (Green, Timid) 1,000 Fuel Tankage, 1 Fusion Transwarp Drive, 524 Mk IV Gravitic Thruster, 4 Mk IV Holographic Cybernetic Battle Director 60,000 Mk IX Force Shield, 33 Siege Phase Shaker, 645 Type D Black Sphere Generator, 10 Type D Disintegrator 10 Type D Spinal Meson Accelerator Energy Disruptor: 17,600,000, Gravitonic: 1,161,600,025, Matter Disruptor: 17,600,000, Particle Beam: 1,971,200,043 Black Sphere: 85.00 %, Maneuverability: 7.36, Missile Defense: 48.00 %  XB IAS Shortstuff (Express Boat - 2,000 tons) [integrity: 1,800 / 1,800] [shields: 1,250,000 / 1,250,000] (Green, Reliable) 200 Fuel Tankage, 1 Gamma-Ray Laser Mine Rack, 1 Mk I Fusion Jump Drive, 5 Mk IX Force Shield 2 Mk VI Nuclear Engine Mines: 4,224 Maneuverability: 8.00, Missile Defense: 50.00 %  **DESTROYED** [19336th] COZ IAS Sitting Duck (Assault Corvette - 1,000 tons) [integrity: 0 / 700,200] (Green, Timid) 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk IV Nuclear Engine, 700 Tckon 68 Maneuverability: 2.00, Missile Defense: 20.00 %  CO IAS Soap Bubble (Corvette - 1,100 tons) [integrity: 400,600 / 400,600] (Green, Timid) 2 10cm Autocannon, 100 Fuel Tankage, 1 Mk I Standard Missile, 1 Mk II Nuclear Jump Drive, 1 Mk IV Nuclear Engine 400 Tckon 68 Missile: 200, Projectile: 220 Maneuverability: 1.82, Missile Defense: 18.60 %  BB IAS Surplus Warrior (Battleship - 6,320,880 tons) [integrity: 105,857,960 / 105,857,960] [shields: 2,550,000,000 / 2,550,000,000] (Green, Reliable) 5,093 10cm Gauss Gun, 1,009 2.5cm Chain Gun, 3,592 20cm Gauss Gun, 253 5cm Chain Gun, 16 Blacklight Cannon 154 Condenser Beam, 6 Crystallizer, 424 Frost Cannon, 330,000 Fuel Tankage, 51 Heavy Magnetic Grapple 75 Heavy Stun Beam, 4 Heavy Tractor Beam, 556 Light Stun Beam, 608 Medium Beam Laser, 89 Medium Magnetic Grapple 71 Medium Sonic Disruptor, 130 Medium Stun Beam, 323 Mk II Antimatter Engine, 198 Mk IV Standoff Missile 10,200 Mk IX Force Shield, 4,100 Mk VI Nuclear Engine, 1 Nuclear Transwarp Drive, 100,000 Tckon 68 172 Type D Black Sphere Generator Coherent Beam: 802,560, Cold: 1,704,560, Gravitonic: 1,281,984, Missile: 3,168,000, Projectile: 8,651,830 Sonic: 342,320 Black Sphere: 84.50 %, Maneuverability: 6.01, Missile Defense: 42.90 %  COZ IAS Waste Not (Assault Corvette - 1,000 tons) [integrity: 700,160 / 700,160] (Green, Timid) 100 Fuel Tankage, 1 Mk II Antimatter Engine, 1 Mk II Nuclear Jump Drive, 700 Tckon 68 Maneuverability: 16.00, Missile Defense: 50.00 %  DN IAS Well Left Alone (Dreadnaught - 7,951,400 tons) [integrity: 8,466,100 / 8,466,100] [shields: 3,000,000,000 / 3,000,000,000] (Green, Timid) 7 Crystallizer, 25 Fuel Shuttle, 200,000 Fuel Tankage, 10 Heavy Beam Laser, 4 Heavy esap beam 67 Light Shaker Beam, 22 Medium ESAP Beam, 300 Medium Magnetic Grapple, 18 Medium Pressor Beam 52 Medium Tractor Beam, 255 Mk II Gravitic Thruster, 12,000 Mk IX Force Shield, 1 Nuclear Transwarp Drive 5 Repair Bay, 10 Siege Phase Shaker, 200 Tachyon Communications Gear, 160 Type D Black Sphere Generator 190 Type D Disintegrator Coherent Beam: 66,000, Cold: 61,600, EnergyAbsorber: 128,480, Energy Disruptor: 334,400,007 Gravitonic: 353,383,368, Matter Disruptor: 334,400,007 Black Sphere: 80.10 %, Maneuverability: 8.21, Missile Defense: 50.00 %  BB IAS Whipped By Love (Battleship - 6,748,300 tons) [integrity: 305,912,600 / 305,912,600] [shields: 4,902,187,670 / 5,000,000,000] (Green, Reliable) 18 Battle Imaging System, 30 Energy Sapper Torpedo, 10 Fuel Shuttle, 395,000 Fuel Tankage 2,500 Gamma-Ray Laser Mine Rack, 100 Holographic Neural-Feed Battle Grid, 23 Light Blast Cannon 1,929 Light Magnetic Grapple, 18 Medium Magnetic Grapple, 8 Mk I Mass Detector Sensor, 345 Mk II Gravitic Thruster 10 Mk II Holographic Cybernetic Battle Director, 300 Mk II Medium Range Sensor, 161 Mk IV Short Range Sensor 20,000 Mk IX Force Shield, 1 Nuclear Transwarp Drive, 5 Repair Bay, 3 Siege Phase Shaker, 300,000 Tckon 68 200 Type D Black Sphere Generator EnergyAbsorber: 13,200, Gravitonic: 106,175,786, Mines: 10,560,000, Particle Beam: 50,600 Black Sphere: 85.60 %, Displacement: 0.30 %, Maneuverability: 13.09, Missile Defense: 50.00 % Sensors: 8.80 %  NDN IAS Will Of War (Nova Dreadnaught - 55,757,600 tons) [integrity: 4,451,107,940 / 4,451,107,940] [shields: 33,152,267,112 / 33,250,000,000] (Green, Reliable) 100 Fuel Shuttle, 2,800,000 Fuel Tankage, 37,000 Gamma-Ray Laser Mine Rack, 268 Heavy Beam Laser 55 Heavy Magnetic Grapple, 820 Heavy P-Cannon, 24 Heavy Phase Shaker, 1,000 Light Tractor Beam 2,661 Mk II Gravitic Thruster, 3 Mk IV Holographic Cybernetic Battle Director, 1,100 Mk IV Repulsor CIDS 133,000 Mk IX Force Shield, 3,440 Mk VII Long Lance Torpedo, 1 Nuclear Transwarp Drive, 25 Repair Bay 823 Siege Beam Laser, 28 Siege Phase Shaker, 4,400,000 Tckon 68, 116 Type A Plasma Torpedo 13 Type C Plasma Torpedo, 1,700 Type D Black Sphere Generator, 3 Type D Plasma Torpedo Coherent Beam: 30,738,401, Gravitonic: 1,037,469,423, Mines: 156,288,006, Missile: 440,320,000 Plasma: 14,432,000, Plasma Torpedo: 65,049,603 Black Sphere: 86.00 %, Maneuverability: 12.22, Missile Defense: 51.90 %  COZ IDTS Hit Me Now (Assault Corvette - 1,000 tons) [integrity: 700,200 / 700,200] (Green, Reliable) 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk VI Nuclear Engine, 700 Tckon 68 Maneuverability: 8.00, Missile Defense: 50.00 % ML IML All But Dust Remains (Minelayer - 1,000 tons) [integrity: 900 / 900] [shields: 500,000 / 500,000] (Green, Reliable) 100 Energy Dispersion Armor Coating, 100 Fuel Tankage, 3 Gamma-Ray Laser Mine Rack, 1 Holographic Neural-Feed Battle Grid 1 Mk II Nuclear Jump Drive, 2 Mk IX Force Shield, 1 Mk VI Nuclear Engine Mines: 12,672 Maneuverability: 8.00, Meson Web: 16.70 %, Phase Inversion: 16.70 %, Missile Defense: 50.00 % Reflective Coating: 16.70 %, Tachyon Grid: 16.70 %, Thermal Regulation: 16.70 %  ML IML Belladonna (Minelayer - 4,000 tons) [integrity: 103,600 / 103,600] [shields: 3,000,000 / 3,000,000] (Line, Fanatical) 17 Burst Mine Rack, 300 Fuel Tankage, 4 Mk II Nuclear Jump Drive, 12 Mk IX Force Shield, 3 Mk VI Nuclear Engine 100 Tckon 68 Mines: 8,976 Maneuverability: 6.00, Missile Defense: 42.90 %  ML IML Bottom Of Barrel (Minelayer - 1,000 tons) [integrity: 900 / 900] [shields: 500,000 / 500,000] (Green, Reliable) 100 Energy Dispersion Armor Coating, 100 Fuel Tankage, 3 Gamma-Ray Laser Mine Rack, 1 Holographic Neural-Feed Battle Grid 1 Mk I Nuclear Jump Drive, 2 Mk IX Force Shield, 1 Mk VI Nuclear Engine Mines: 12,672 Maneuverability: 8.00, Meson Web: 16.70 %, Phase Inversion: 16.70 %, Missile Defense: 50.00 % Reflective Coating: 16.70 %, Tachyon Grid: 16.70 %, Thermal Regulation: 16.70 %  **DESTROYED** [1897th] ML IML Burning Fields (Minelayer - 4,000 tons) [integrity: 0 / 1,302,400] (Line, Fanatical) 300 Fuel Tankage, 4 Mk II Nuclear Jump Drive, 3 Mk VI Nuclear Engine, 17 Space Mine Rack, 1,300 Tckon 68 Mines: 4,488 Maneuverability: 6.00, Missile Defense: 42.90 %  XB IML Dr Banners Fury (Express Boat - 1,000 tons) [integrity: 780 / 780] [shields: 250,000 / 250,000] (Green, Reliable) 100 Fuel Tankage, 1 Gamma-Ray Laser Mine Rack, 6 Mk I Fusion Engine, 1 Mk II Nuclear Jump Drive 1 Mk IX Force Shield Mines: 4,224 Maneuverability: 6.00, Missile Defense: 42.90 % **DESTROYED** [9234th] COZ IML Shallow Water (Assault Corvette - 1,000 tons) [integrity: 0 / 900] [shields: 0 / 1,250,000] (Green, Reliable) 100 Fuel Tankage, 2 Gamma-Ray Laser Mine Rack, 1 Mk II Nuclear Jump Drive, 5 Mk IX Force Shield 1 Mk VI Nuclear Engine Mines: 8,448 Maneuverability: 8.00, Missile Defense: 50.00 %  **DESTROYED** [16142nd] ML IML Shredders Gift (Minelayer - 1,000 tons) [integrity: 0 / 900] [shields: 0 / 250,000] (Seasoned, Determined) 100 Energy Dispersion Armor Coating, 100 Fuel Tankage, 1 Mk II Computer System, 1 Mk II Nuclear Jump Drive 2 Mk IV Nuclear Engine, 1 Mk IX Force Shield, 3 X-Ray Laser Mine Rack Mines: 6,336 Maneuverability: 4.00, Meson Web: 16.70 %, Phase Inversion: 16.70 %, Missile Defense: 33.40 % Reflective Coating: 16.70 %, Tachyon Grid: 16.70 %, Thermal Regulation: 16.70 %  **DESTROYED** [10638th] CO IMS Grasshopper (Corvette - 1,001 tons) [integrity: 0 / 980] (Green, Timid) 1 Fuel Tankage, 1 Mk I Fusion Engine, 2 Mk I Pursuit Missile, 1 Mk III Nuclear Jump Drive Missile: 1,600 Maneuverability: 1.00, Missile Defense: 11.20 %  AUXL Mosquito Screen (Light Auxiliary - 1,000 tons) [integrity: 30,560 / 30,560] (Green, Timid) 200 Fuel Tankage, 1 Light Magnetic Grapple, 1 Mk I Antimatter Engine, 2 Mk I Computer System 1 Mk II Nuclear Jump Drive, 200 Vananite Battle Armor Gravitonic: 264 Maneuverability: 8.00, Missile Defense: 50.00 %  DSAT ODS Ghost In The Shell (Defense Satellite - 1,000 tons) [integrity: 3,000 / 3,000] (Green, Timid) 1,000 Ghost-Nine Armor Coating Reflective Coating: 95.30 %  DSAT ODS Hatchling (Defense Satellite - 1,000 tons) [integrity: 3,000,000 / 3,000,000] (Green, Timid) 1,000 Tckon 68  BASE ODS High Tower (Base Station - 407,873 tons) [integrity: 1,370,469 / 1,370,469] (Green, Timid) 2,165 4cm Gatling CIDS, 77,471 Ablative Armor Coating, 890 Cordellium Composite, 45 Energy Sapper Torpedo 18,422 Ghost-Nine Armor Coating, 14 Laser CIDS, 12 Medium ESAP Beam, 14 Medium P-Cannon, 2 Medium Plasma Hellbore 8 Medium Pulse Laser, 109 Medium Sonic Disruptor, 27 Medium Thermal Lance, 5 Mk I Bombardment Missile 35 Mk I Energy Disruptor, 24 Mk I Heavy Missile, 9 Mk I Heavy Torpedo, 3 Mk I Interceptor Missile 34 Mk I Lightning Arc Generator, 119 Mk I Short Range Torpedo, 22 Mk I Standard Torpedo, 33 Mk I Thunderbolt Arc Generator 5 Mk II Thunderbolt Arc Generator, 19 Mk III Bore Torpedo, 3 Mk III Heavy Torpedo Coherent Beam: 42,240, EnergyAbsorber: 51,480, Energy Discharge: 154,000, Energy Disruptor: 61,600 Missile: 506,600, Plasma: 185,152, Sonic: 191,840 Missile Defense: 21.10 %, Reflective Coating: 73.80 % BASE ODS New Dawns Defender (Base Station - 889,220 tons) [integrity: 85,167,660 / 85,167,660] (Green, Timid) 40 10cm Gauss Gun, 1,678 2.5cm Needler, 29 20cm Autocannon, 558 20cm Gauss Gun, 17 30cm Autocannon 4 30cm Gauss Gun, 121 3cm Chain Gun, 45 3cm Needler, 754 5cm Chain Gun, 500,000 Cordellium Composite 19 Energy Sapper Torpedo, 5 Heavy ESAP Beam, 2 Heavy Pulse Laser, 2 Heavy Sonic Disruptor 2 Heavy Thermal Lance, 24 Light Fusion Bolt, 1 Light P-Cannon, 85 Light Pressor Beam, 33 Light Pulse Laser 31 Light Shaker Beam, 8 Light Sonic Disruptor, 13 Light Thermal Lance, 10 Light X-Ray Laser 12 Medium Beam Laser Coherent Beam: 166,760, EnergyAbsorber: 96,360, Fusion: 50,688, Gravitonic: 156,640, Plasma: 15,092 Projectile: 1,354,496, Sonic: 17,600  DSAT ODS Popsicle Assault (Defense Satellite - 1,000 tons) [integrity: 3,000 / 3,000] (Green, Timid) 5 Frost Cannon Cold: 2,200  **DESTROYED** [26114th] DSAT ODS Porcupine (Defense Satellite - 2,210 tons) [integrity: 0 / 6,630] (Green, Timid) 1 Laser CIDS, 1 Mk I Bore Torpedo, 1 Mk I Heavy Torpedo, 1 Mk I Short Range Torpedo, 1 Mk II Short Range Torpedo Missile: 4,000 Missile Defense: 2.30 %  BASE ODS Reality Check (Base Station - 750,230 tons) [integrity: 427,185,690 / 427,185,690] (Green, Timid) 3 Laser CIDS, 177 Mk II Interceptor Missile, 28 Mk II Pursuit Missile, 78 Mk II Standard Missile 26 Mk II Standard Torpedo, 3 Mk III Heavy Missile, 6 Mk III Heavy Torpedo, 843 Mk III Interceptor Missile 56 Mk III Pursuit Missile, 18 Mk III Short Range Torpedo, 52 Mk III Standard Missile, 7 Mk III Standard Torpedo 125 Mk IV Interceptor Missile, 10 Mk IV Short Range Torpedo, 31 Mk IV Standard Missile, 355,000 Trizenium Flex Plate Missile: 1,896,800  DSAT ODS Slingshot (Defense Satellite - 1,000 tons) [integrity: 3,000 / 3,000] (Green, Timid) 5 Mk I Interceptor Missile Missile: 1,000  DSAT ODS Suffer Fools Lightly (Defense Satellite - 69,000 tons) [integrity: 207,000 / 207,000] (Green, Timid) 1 Mk I Pursuit Missile, 7 Mk II Bore Torpedo, 33 Mk II Heavy Missile, 16 Mk II Heavy Torpedo 2 Mk II Lightning Arc Generator, 1 Mk II Short Range Torpedo, 1 Mk III Lightning Arc Generator Energy Discharge: 26,400, Missile: 258,400  DSAT ODS Target Rich Enviroment (Defense Satellite - 1,000 tons) [integrity: 168,000 / 168,000] (Green, Timid) 1,000 Cordellium Composite  DSAT ODS Whiplash (Defense Satellite - 1,200 tons) [integrity: 3,600 / 3,600] (Green, Timid) 3 Mk II Short Range Torpedo Missile: 2,400  **DESTROYED** [6122nd] COZ PT Monsoon (Assault Corvette - 1,000 tons) [integrity: 0 / 700,200] (Green, Timid) 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk IV Nuclear Engine, 700 Tckon 68 Maneuverability: 2.00, Missile Defense: 20.00 %  **DESTROYED** [17215th] AUXL PT109 (Light Auxiliary - 1,000 tons) [integrity: 0 / 17,280] (Green, Timid) 300 Cordellium Composite, 200 Fuel Tankage, 1 Light Magnetic Grapple, 1 Mk I Computer System 1 Mk I Nuclear Jump Drive, 1 Mk II Fusion Engine Gravitonic: 264 Maneuverability: 2.00, Missile Defense: 20.00 %  BDN The Vanguard (Battle Dreadnaught - 13,201,100 tons) [integrity: 1,012,476,040 / 1,012,476,040] [shields: 6,250,000,000 / 6,250,000,000] (Green, Timid) 10 Fuel Shuttle, 510,000 Fuel Tankage, 251 Mk III Gravitic Thruster, 2 Mk IV Holographic Cybernetic Battle Director 25,000 Mk IX Force Shield, 1 Nuclear Transwarp Drive, 10 Repair Bay, 15 Siege Phase Shaker 1,000,000 Tckon 68, 242 Type D Black Sphere Generator, 190 Type D Disintegrator Energy Disruptor: 334,400,007, Gravitonic: 528,000,011, Matter Disruptor: 334,400,007 Black Sphere: 78.60 %, Maneuverability: 5.48, Missile Defense: 40.70 %  -------------------------------------------------- DepLoc 2 ------------------------------------------------------------ CO Puffball (Corvette - 1,000 tons) [integrity: 6,300 / 6,300] (Green, Timid) 100 Cordellium Composite, 200 Energy Dispersion Armor Coating, 1 FCS-1 Archer Fire Control 200 Fuel Tankage, 1 Light Phase Shaker, 1 Mk I Nuclear Jump Drive, 1 Mk IV Nuclear Engine Gravitonic: 3,520 Maneuverability: 2.00, Meson Web: 28.60 %, Phase Inversion: 28.60 %, Missile Defense: 20.00 % Reflective Coating: 28.60 %, Tachyon Grid: 28.60 %, Thermal Regulation: 28.60 %  -------------------------------------------------- DepLoc 4 ------------------------------------------------------------ CO IAS ManoWar (Corvette - 1,000 tons) [integrity: 880 / 880] [shields: 1,000,000 / 1,000,000] (Seasoned) 100 Fuel Tankage, 1 Heavy Stun Beam, 1 Mk II Nuclear Jump Drive, 1 Mk III Fusion Engine, 4 Mk IX Force Shield Sonic: 1,320 Maneuverability: 4.00, Missile Defense: 33.40 %  -------------------------------------------------- DepLoc 5 ------------------------------------------------------------ **DESTROYED** [25643rd] ML IML Sinkhole (Minelayer - 1,000 tons) [integrity: 0 / 11,900] [shields: 0 / 1,600] (Line, Fanatical) 200 Cordellium Composite, 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk III Force Shield 1 Mk VI Nuclear Engine, 4 Space Mine Rack Mines: 1,056 Maneuverability: 8.00, Missile Defense: 50.00 %  -------------------------------------------------- DepLoc 7 ------------------------------------------------------------ COZ Alpha Pawn (Assault Corvette - 1,000 tons) [integrity: 600,300 / 600,300] (Green, Timid) 1 10cm Autocannon, 100 Fuel Tankage, 1 Mk I Nuclear Jump Drive, 1 Mk IV Nuclear Engine, 600 Tckon 68 Projectile: 110 Maneuverability: 2.00, Missile Defense: 20.00 %  CO INS Puddlejumper (Corvette - 1,000 tons) [integrity: 500,460 / 500,460] (Green, Timid) 3 10cm Autocannon, 1 Mk II Antimatter Engine, 1 Mk II Nuclear Jump Drive, 500 Tckon 68 Projectile: 330 Maneuverability: 16.00, Missile Defense: 50.00 %  CO INS Target Drone Khuzha (Corvette - 1,000 tons) [integrity: 500,460 / 500,460] (Green, Timid) 3 10cm Autocannon, 1 Mk I Nuclear Jump Drive, 1 Mk II Antimatter Engine, 500 Tckon 68 Projectile: 330 Maneuverability: 16.00, Missile Defense: 50.00 %  -------------------------------------------------- DepLoc 10 ------------------------------------------------------------ WDNF IAFS Sense Of Direction (Flag War Dreadnaught - 26,482,000 tons) [integrity: 26,089,560 / 26,089,560] [shields: 18,416,589,215 / 18,500,000,000] (Green, Timid) 1,000 Fuel Tankage, 1 Mk I Flag Bridge, 305 Mk I Flux Capacitor, 1,076 Mk II Flux Capacitor 24 Mk III Flux Capacitor, 524 Mk IV Gravitic Thruster, 1 Mk IV Holographic Cybernetic Battle Director 74,000 Mk IX Force Shield, 14,077 Mk VII Standoff Missile, 1 Nuclear Transwarp Drive, 30,765 Nucleonic Attractor 725 Type D Black Sphere Generator Missile: 2,882,969,600 Black Sphere: 84.60 %, Flux Capacitance: 4.60 %, Maneuverability: 6.33, Molecular Pattern Stabilization: 70.00 % Missile Defense: 44.20 % WDNF IAFS Sense Of Direction (Flag War Dreadnaught - 26,482,000 tons) [integrity: 26,089,560 / 26,089,560] [shields: 18,500,000,000 / 18,500,000,000] (Green, Timid) 1,000 Fuel Tankage, 1 Mk I Flag Bridge, 305 Mk I Flux Capacitor, 1,076 Mk II Flux Capacitor 24 Mk III Flux Capacitor, 524 Mk IV Gravitic Thruster, 1 Mk IV Holographic Cybernetic Battle Director 74,000 Mk IX Force Shield, 14,077 Mk VII Standoff Missile, 1 Nuclear Transwarp Drive, 30,765 Nucleonic Attractor 725 Type D Black Sphere Generator Missile: 2,882,969,600 Black Sphere: 84.60 %, Flux Capacitance: 4.60 %, Maneuverability: 6.33, Molecular Pattern Stabilization: 70.00 % Missile Defense: 44.20 %  **DESTROYED** [19974th] COZ IAS Any Old Port (Assault Corvette - 1,000 tons) [integrity: 0 / 700,200] (Green, Timid) 100 Fuel Tankage, 1 Mk III Nuclear Jump Drive, 1 Mk V Nuclear Engine, 700 Tckon 68 Maneuverability: 4.00, Missile Defense: 33.40 %  SDN IAS Balance Of Judgement (Star Dreadnaught - 36,527,800 tons) [integrity: 1,032,260,280 / 1,032,260,280] [shields: 31,000,000,000 / 31,000,000,000] (Green, Timid) 50 Fuel Shuttle, 1,390,000 Fuel Tankage, 31 Heavy Tractor Beam, 1,292 Mk II Gravitic Thruster 40 Mk II Long Range Sensor, 1,182 Mk II Standoff Missile, 244 Mk III Standoff Missile, 7 Mk IV Holographic Cybernetic Battle Director 50 Mk IV Short Range Sensor, 124,000 Mk IX Force Shield, 58 Mk V Long Lance Torpedo, 196 Mk V Standoff Missile 3,500 Mk VI Standoff Missile, 150 Mk VII Long Lance Torpedo, 17,246 Mk VII Standoff Missile 1 Nuclear Transwarp Drive, 4 Repair Bay, 1,000,000 Tckon 68, 163 Type D Black Sphere Generator Gravitonic: 81,840, Missile: 3,924,697,600 Black Sphere: 47.20 %, Maneuverability: 9.05, Missile Defense: 50.00 %, Sensors: 0.50 %  BB ICNCS Firm Grip (Battleship - 4,347,200 tons) [integrity: 3,974,960 / 3,974,960] [shields: 3,750,000,000 / 3,750,000,000] (Green, Timid) 10 Fuel Shuttle, 150,000 Fuel Tankage, 204 Mk II Gravitic Thruster, 1 Mk IV Holographic Cybernetic Battle Director 15,000 Mk IX Force Shield, 2,432 Mk V Standoff Missile, 27 Mk VI Standoff Missile, 220 Mk VII Long Lance Torpedo 1 Nuclear Transwarp Drive, 1 Repair Bay, 200 Tachyon Communications Gear, 85 Type D Black Sphere Generator Missile: 124,313,600 Black Sphere: 79.70 %, Maneuverability: 12.01, Missile Defense: 50.00 %  **DESTROYED** [16629th] COZ IDC Dedicates Kiss (Assault Corvette - 1,000 tons) [integrity: 0 / 700,180] (Green, Timid) 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk III Fusion Engine, 700 Tckon 68 Maneuverability: 4.00, Missile Defense: 33.40 %  BB IMCS Love Hurts (Battleship - 7,185,200 tons) [integrity: 306,673,200 / 306,673,200] [shields: 7,500,000,000 / 7,500,000,000] (Green, Reliable) 180 Battle Imaging System, 10 Fuel Shuttle, 250,000 Fuel Tankage, 106 Mk I Computer System 84 Mk I Long Range Sensor, 54 Mk II Computer System, 129 Mk II Flux Capacitor, 200 Mk II Gravitic Thruster 36 Mk II Medium Range Sensor, 139 Mk II Short Range Sensor, 164 Mk III Space Mine Scanner 2 Mk IV Holographic Cybernetic Battle Director, 30,000 Mk IX Force Shield, 900 Mk VI Standoff Missile 200 Mk VII Long Lance Torpedo, 500 Mk VII Standoff Missile, 1 Nuclear Transwarp Drive, 5 Repair Bay 300,000 Tckon 68, 175 Type D Black Sphere Generator Missile: 220,160,000 Black Sphere: 83.00 %, Flux Capacitance: 1.80 %, Maneuverability: 7.13, Missile Defense: 47.20 % Sensors: 6.80 % **HEAVY DAMAGE** SC IMS Blushing Killers Kiss (Star Cruiser - 1,772,600 tons) [integrity: 34,537,570 / 101,252,100] (Green, Timid) 60,000 Fuel Tankage, 1 Fusion Transwarp Drive, 100 Holographic Neural-Feed Battle Grid, 50 Mk III Gravitic Thruster 1 Mk IV Holographic Cybernetic Battle Director , 26 Mk V Long Lance Torpedo, 311 Mk V Standoff Missile 50 Mk VII Long Lance Torpedo, 500 Mk VII Standoff Missile, 100 Tachyon Communications Gear 100,000 Tckon 68, 100 Type D Black Sphere Generator Missile: 121,574,400 Black Sphere: 91.90 %, Maneuverability: 8.12, Missile Defense: 50.00 %  CO INS Sentinel (Corvette - 15,300 tons) [integrity: 15,200 / 15,200] [shields: 12,500,000 / 12,500,000] (Green, Timi 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk IV Nuclear Engine, 50 Mk IX Force Shield 10 Mk VII Long Lance Torpedo Missile: 1,280,000 Maneuverability: 0.13, Missile Defense: 1.70 %  BASE ODS UberLord (Base Station - 2,858,450 tons) [integrity: 93,152,271 / 93,152,271] [shields: 12,231,900 / 12,231,9 (Green, Timid) 286 4cm Gatling Gauss Gun CIDS, 986 6cm gatling cids, 1,348 6cm gatling gauss gun cids, 495 8cm Gatling cids 167 Advanced Battle Display, 542 Blaster CIDS, 500,000 Cordellium Composite, 704,827 Energy Dispersion Armor Coating 152 FCS-1 Archer Fire Control, 9 FFS-1 Fleet Formation Scanner, 293 Holographic Neural-Feed Battle Grid 28 Laser Communications Gear, 2,038 Mk I Force Shield, 276 Mk I Plasma Pulse CIDS, 56 Mk I Repulsor CIDS 63 Mk II Computer System, 8,571 Mk II Force Shield, 193 Mk II Plasma Pulse CIDS, 250 Mk II Repulsor CIDS 49 Mk III Computer System, 3,513 Mk III Force Shield, 48 Mk III Interceptor Missile, 115 Pulse Laser CIDS 693 Tckon 68 Missile: 38,400 Meson Web: 33.10 %, Phase Inversion: 33.10 %, Missile Defense: 34.70 %, Reflective Coating: 33.10 % Tachyon Grid: 33.10 %, Thermal Regulation: 33.10 % BB SWE Guardian (Battleship - 4,011,300 tons) [integrity: 52,931,180 / 52,931,180] [shields: 3,961,750,000 / 3,961,750,000] (Green, Timid) 24 Fuel Shuttle, 640,000 Fuel Tankage, 502 Mk IV Gravitic Thruster, 1 Mk IV Holographic Cybernetic Battle Director 15,847 Mk IX Force Shield, 4 Mk VI Jump Survey Sensor, 1,227 Mk VII Long Lance Torpedo, 1 Nuclear Transwarp Drive 50,000 Tckon 68 Missile: 157,056,000 Maneuverability: 40.05, Missile Defense: 50.00 %  CO WPD Citadel Guard (Corvette - 2,400 tons) [integrity: 2,160 / 2,160] [shields: 1,000,000 / 1,000,000] (Green, Reliable) 300 Energy Dispersion Armor Coating, 200 Fuel Tankage, 1 Holographic Neural-Feed Battle Grid 2 Mk II Nuclear Jump Drive, 1 Mk III Antimatter Engine, 1 Mk III Repulsor CIDS, 4 Mk IX Force Shield 1 Mk VII Long Lance Torpedo Missile: 128,000 Maneuverability: 13.33, Meson Web: 20.00 %, Phase Inversion: 20.00 %, Missile Defense: 64.80 % Reflective Coating: 20.00 %, Tachyon Grid: 20.00 %, Thermal Regulation: 20.00 %  CO WPD Gatekeeper (Corvette - 2,400 tons) [integrity: 2,120 / 2,120] [shields: 1,000,000 / 1,000,000] (Green, Timid) 300 Energy Dispersion Armor Coating, 200 Fuel Tankage, 2 Mk II Antimatter Engine, 2 Mk II Nuclear Jump Drive 1 Mk III Repulsor CIDS, 4 Mk IX Force Shield, 1 Mk VII Long Lance Torpedo Missile: 128,000 Maneuverability: 13.33, Meson Web: 20.00 %, Phase Inversion: 20.00 %, Missile Defense: 64.80 % Reflective Coating: 20.00 %, Tachyon Grid: 20.00 %, Thermal Regulation: 20.00 %  CO WPD Turf Defender (Corvette - 2,000 tons) [integrity: 1,900 / 1,900] [shields: 1,250,000 / 1,250,000] (Green, Reliable) 100 Fuel Tankage, 2 Mk II Nuclear Jump Drive, 5 Mk IX Force Shield, 2 Mk VI Nuclear Engine 1 Mk VII Long Lance Torpedo Missile: 128,000 Maneuverability: 8.00, Missile Defense: 50.00 %  -------------------------------------------------- DepLoc 11 ------------------------------------------------------------ BB IAC An Series Of Unlikely Explanations (Battleship - 3,701,700 tons) [integrity: 4,955,340 / 4,955,340] [shields: 1,250,000,000 / 1,250,000,000] (Green, Reliable) 16 Drone Rack, 60 Fighter Bay, 5 Fuel Shuttle, 180,000 Fuel Tankage, 1,159 Mk II Antimatter Engine 28 Mk IV Nuclear Jump Drive, 5,000 Mk IX Force Shield, 400 Mk VII Long Lance Torpedo, 1 Nuclear Transwarp Drive 10 Repair Bay, 143 Type D Black Sphere Generator Missile: 51,200,000 Black Sphere: 88.60 %, Maneuverability: 5.01, Missile Defense: 38.60 %  CV IAC BOHICA (Fleet Carrier - 3,300,000 tons) [integrity: 15,000,000 / 15,000,000] [shields: 925,081,809 / 1,000,000,000] (Seasoned, Fearless) 160 Fighter Bay, 75 Fuel Shuttle, 245,000 Fuel Tankage, 2,000 Mk I Repulsor CIDS, 1,150 Mk III Fusion Engine 140 Mk III Long Lance Torpedo, 200 Mk IV Long Lance Torpedo, 4,000 Mk IX Force Shield, 2,160 Mk V Computer System 1,500 Mk VI Nuclear Engine, 1 Nuclear Transwarp Drive, 12,000 Tckon 68 Missile: 3,776,000 Maneuverability: 5.03, Missile Defense: 48.30 %  CVA IAC Shrieking Fury (Attack Carrier - 2,048,000 tons) [integrity: 1,880,500 / 1,880,500] [shields: 362,000,000 / 362,000,000] (Seasoned, Fearless) 100 Fighter Bay, 50 Fuel Shuttle, 150,000 Fuel Tankage, 1 Fusion Transwarp Drive, 20,480 Laser CIDS 30 Mk I Long Lance Torpedo, 34 Mk I Standoff Missile, 160 Mk II Long Lance Torpedo, 2 Mk III Long Lance Torpedo 1,448 Mk IX Force Shield, 410 Mk V Computer System, 3,072 Mk V Nuclear Engine Missile: 551,200 Maneuverability: 6.00, Missile Defense: 55.60 %  COZ ICD Sinister Shield (Assault Corvette - 1,000 tons) [integrity: 880 / 880] [shields: 1,500,000 / 1,500,000] (Seasoned) 100 Fuel Tankage, 1 Mk II Computer System, 1 Mk II Nuclear Jump Drive, 1 Mk III Fusion Engine 6 Mk IX Force Shield Maneuverability: 4.00, Missile Defense: 33.40 %  CVL ICS Shattered Kisses (Light Carrier - 1,024,000 tons) [integrity: 11,948,000 / 11,948,000] [shields: 187,500,000 / 187,500,000] (Seasoned, Fanatical) 100,000 Energy Dispersion Armor Coating, 250 FCS-1 Archer Fire Control, 50 Fighter Bay, 20 Fuel Shuttle 45,000 Fuel Tankage, 10,000 Laser CIDS, 10 Mk II Long Lance Torpedo, 750 Mk IX Force Shield 990 Mk VI Nuclear Engine, 1 Nuclear Transwarp Drive, 11,000 Tckon 68, 5 Type A Black Sphere Generator Missile: 28,000 Black Sphere: 10.90 %, Maneuverability: 7.73, Meson Web: 16.40 %, Phase Inversion: 16.40 %, Missile Defense: 59.30 % Reflective Coating: 16.40 %, Tachyon Grid: 16.40 %, Thermal Regulation: 16.40 %  **DESTROYED** [17954th] ML IML Quicksand (Minelayer - 1,000 tons) [integrity: 0 / 16,940] (Line, Fanatical) 290 Cordellium Composite, 10 Fuel Tankage, 1 Mk I Nuclear Jump Drive, 1 Mk V Nuclear Engine 5 Space Mine Rack Mines: 1,320 Maneuverability: 4.00, Missile Defense: 33.40 %  -------------------------------------------------- DepLoc 12 ------------------------------------------------------------ COZ Beta Pawn (Assault Corvette - 1,000 tons) [integrity: 600,300 / 600,300] (Green, Timid) 1 10cm Autocannon, 100 Fuel Tankage, 1 Mk I Nuclear Jump Drive, 1 Mk IV Nuclear Engine, 600 Tckon 68 Projectile: 110 Maneuverability: 2.00, Missile Defense: 20.00 %  BM Forrestal (Monitor - 2,606,800 tons) [integrity: 281,807,280 / 281,807,280] [shields: 8,000,000 / 8,000,000] (Green, Reliable) 5,875 FCS-1 Archer Fire Control, 25 Fighter Bay, 25 Fuel Shuttle, 395,000 Fuel Tankage, 2,613 Mk I Antimatter Engine 50 Mk I Plasma Pulse CIDS, 5,000 Mk III Force Shield, 35 Mk III Long Lance Torpedo, 1 Nuclear Transwarp Drive 280,000 Tckon 68, 52 Type A Black Sphere Generator Missile: 224,000 Black Sphere: 33.30 %, Maneuverability: 8.02, Missile Defense: 50.30 %  COZ INS Catspaw (Assault Corvette - 1,000 tons) [integrity: 800,160 / 800,160] (Green, Timid) 1 Mk II Antimatter Engine, 1 Mk II Nuclear Jump Drive, 800 Tckon 68 Maneuverability: 16.00, Missile Defense: 50.00 %  DNF INS Middletons Valor (Flag Dreadnaught - 7,735,100 tons) [integrity: 257,454,100 / 257,454,100] [shields: 12,500,000,000 / 12,500,000,000] (Green, Timid) 1,000 Fuel Tankage, 1 Mk I Flag Bridge, 125 Mk III Total Conversion Engine, 50,000 Mk IX Force Shield 1,877 Mk VII Standoff Missile, 1 Nuclear Transwarp Drive, 250,000 Tckon 68, 89 Type D Black Sphere Generator Missile: 384,409,600 Black Sphere: 69.80 %, Maneuverability: 5.17, Missile Defense: 39.30 %  COZ INS Target Drone Sheriza (Assault Corvette - 1,000 tons) [integrity: 800,160 / 800,160] (Green, Timid) 1 Mk I Nuclear Jump Drive, 1 Mk II Antimatter Engine, 800 Tckon 68 Maneuverability: 16.00, Missile Defense: 50.00 %  BB Kitty Hawk (Battleship - 4,678,000 tons) [integrity: 78,305,000 / 78,305,000] [shields: 11,200,000 / 11,200,000] (Green, Reliable) 2,500 FCS-1 Archer Fire Control, 55 Fighter Bay, 50 Fuel Shuttle, 665,000 Fuel Tankage, 4,700 Mk I Antimatter Engine 100 Mk I Plasma Pulse CIDS, 7,000 Mk III Force Shield, 1,410 Mk III Long Lance Torpedo, 1 Nuclear Transwarp Drive 70 Type A Black Sphere Generator, 500,000 Vananite Battle Armor Missile: 9,024,000 Black Sphere: 27.30 %, Maneuverability: 8.04, Missile Defense: 50.30 %  COZ PT Interceptor (Assault Corvette - 1,000 tons) [integrity: 700,200 / 700,200] (Green, Timid) 100 Fuel Tankage, 1 Mk II Nuclear Jump Drive, 1 Mk IV Nuclear Engine, 700 Tckon 68 Maneuverability: 2.00, Missile Defense: 20.00 %  ** Battle Damage Assessment Report **  **DESTROYED** [27395th] PFX Alpha Dog (Planetary Fortress - 58,713,200 tons) [integrity: 0 / 315,213,418,800] (Green, Timid) 660 3cm Chain Gun, 15,000 Holographic Neural-Feed Battle Grid, 2,000 Mk IV Plasma Pulse CIDS 150 Siege Plasma Hellbore, 35,000,000 Tckon 68, 100 Type D Plasma Torpedo  **DESTROYED** [27339th] PFX GGT Love (Planetary Fortress - 41,000,000 tons) [integrity: 0 / 180,189,000,000] (Green, Timid) 10,000 Holographic Neural-Feed Battle Grid, 20,000 Mk IV Plasma Pulse CIDS, 100 Siege Plasma Hellbore 20,000,000 Tckon 68, 100 Type D Plasma Torpedo  **DESTROYED** [27793rd] PFX Green Slime (Planetary Fortress - 81,000,000 tons) [integrity: 0 / 423,306,000,000] (Green, Timid) 10,000 Holographic Neural-Feed Battle Grid, 10,000 Mk IV Plasma Pulse CIDS, 400 Siege Plasma Hellbore 47,000,000 Tckon 68  **DESTROYED** [27792nd] PFX Kick Back (Planetary Fortress - 68,500,000 tons) [integrity: 0 / 450,166,500,000] (Green, Timid) 5,000 Holographic Neural-Feed Battle Grid, 80,000 Mk IV Plasma Pulse CIDS, 50,000,000 Tckon 68 100 Type D Plasma Torpedo  **DESTROYED** [27343rd] PFX Northern Exposure (Planetary Fortress - 32,324,900 tons) [integrity: 0 / 180,110,924,100] (Green, Timid) 3 Heavy Beam Laser, 8 Heavy Thermal Lance, 400 Holographic Battle Display, 3,900 Holographic Neural-Feed Battle Grid 3,000 Mk III Plasma Pulse CIDS, 15,000 Mk IV Plasma Pulse CIDS, 2,400 Reflective Armor Coating 126 Siege Plasma Hellbore, 20,000,000 Tckon 68  **DESTROYED** [27791st] PFX Slimer (Planetary Fortress - 65,000,000 tons) [integrity: 0 / 337,747,500,000] (Green, Timid) 10,000 Holographic Neural-Feed Battle Grid, 15,000 Mk II Displacement Device, 10,000 Mk IV Plasma Pulse CIDS 175 Siege Plasma Hellbore, 37,500,000 Tckon 68, 100 Type D Plasma Torpedo  **DESTROYED** [27344th] PFX The GGT XO (Planetary Fortress - 40,400,000 tons) [integrity: 0 / 270,093,600,000] (Green, Reliable) 4,000 Holographic Neural-Feed Battle Grid, 20,000 Mk IV Matter Disruptor, 30,000,000 Tckon 68  **DESTROYED** [27342nd] PFX The Male Dog (Planetary Fortress - 35,500,000 tons) [integrity: 0 / 225,094,500,000] (Green, Timid) 5,000 Holographic Neural-Feed Battle Grid, 20,000 Mk IV Matter Disruptor, 25,000,000 Tckon 68 **DESTROYED** [27338th] PBX The Male Dog II (Planetary Bastion - 29,500,000 tons) [integrity: 0 / 171,094,500,000] (Green, Timid) 5,000 Holographic Neural-Feed Battle Grid, 20,000 Mk IV Matter Disruptor, 19,000,000 Tckon 68  **DESTROYED** [27340th] PFX Tiny (Planetary Fortress - 34,329,900 tons) [integrity: 0 / 180,128,969,100] (Green, Reliable) 18,000 Holographic Battle Display, 24 Medium ESAP Beam, 155 Mk II Deflector, 10,000 Mk III Plasma Pulse CIDS 20,000 Mk IV Plasma Pulse CIDS, 20,000,000 Tckon 68, 95 Type D Plasma Torpedo  -------------------------------------------------- DepLoc 1 ------------------------------------------------------------ **DESTROYED** [268th] SOX Bunker A (Surface Outpost - 100,000 tons) [integrity: 0 / 810,090,000] (Green, Timid) 100 Mk IV Plasma Pulse CIDS, 90,000 Tckon 68 Missile Defense: 80.10 %  **DESTROYED** [137047th] SOX GGT Decoy (Surface Outpost - 1,000 tons) [integrity: 0 / 9,000,000] (Green, Reliable) 1,000 Tckon 68 Missile Defense: 9.60 %  **DESTROYED** [41496th] DSAT GGT Defender (Defense Satellite - 1,000 tons) [integrity: 0 / 2,700,300] (Green, Reliable) 1 Mk IV Plasma Pulse CIDS, 900 Tckon 68 Missile Defense: 80.50 %  **DESTROYED** [101236th] SOX GGT Defender I (Surface Outpost - 2,000 tons) [integrity: 0 / 17,100,900] (Green, Reliable) 1 Mk III Plasma Pulse CIDS, 1,900 Tckon 68 Missile Defense: 51.30 %  **DESTROYED** [88942nd] SOX GGT Defender II (Surface Outpost - 2,000 tons) [integrity: 0 / 17,100,900] (Green, Reliable) 1 Mk IV Plasma Pulse CIDS, 1,900 Tckon 68 Missile Defense: 67.30 %  **DESTROYED** [72365th] SOX GGT Pop the Fighters (Surface Outpost - 2,000 tons) [integrity: 0 / 16,201,800] (Green, Reliable) 2 Mk IV Plasma Pulse CIDS, 1,800 Tckon 68 Missile Defense: 80.30 %  **DESTROYED** [113051st] COZ GGT Probe (Assault Corvette - 1,000 tons) [integrity: 0 / 750,160] (Green, Timid) 50 Fuel Tankage, 1 Mk I Antimatter Engine, 1 Mk I Nuclear Jump Drive, 750 Tckon 68 Maneuverability: 8.00, Missile Defense: 52.60 %  **DESTROYED** [115362nd] DSAT GGT Speed Bump (Defense Satellite - 1,000 tons) [integrity: 0 / 3,000,000] (Green, Reliable) 1,000 Tckon 68 Missile Defense: 9.60 %  **DESTROYED** [82610th] COZ Hit Me (Assault Corvette - 1,000 tons) [integrity: 0 / 900,080] (Green, Timid) 1 Mk II Fusion Engine, 900 Tckon 68 Maneuverability: 2.00, Missile Defense: 26.30 %  **DESTROYED** [35755th] SOX Oooh (Surface Outpost - 4,000 tons) [integrity: 0 / 27,009,000] (Green, Timid) 10 Mk IV Plasma Pulse CIDS, 3,000 Tckon 68 Missile Defense: 91.00 % -------------------------------------------------- DepLoc 2 ------------------------------------------------------------ **DESTROYED** [143088th] NDN Aries Mk I (Nova Dreadnaught - 92,100,000 tons) [integrity: 0 / 91,999,960] [shields: 0 / 87,499,750,000] (Green, Timid) 100,000 Cargo Bay, 210,000 Holographic Neural-Feed Battle Grid, 1 Mk I Antimatter Engine, 10,000 Mk II Displacement Device 100,000 Mk IV Plasma Pulse CIDS, 349,999 Mk IX Force Shield, 2,000 Type D Disintegrator Energy Disruptor: 3,520,000,076, Matter Disruptor: 3,520,000,076 Displacement: 9.80 %, Missile Defense: 81.30 %  **DESTROYED** [143099th] PFX BC I (Planetary Fortress - 35,000,000 tons) [integrity: 0 / 90,179,100,000] [shields: 0 / 15,000,000,000] (Green, Timid) 60 Mk II Holographic Cybernetic Battle Director, 20,000 Mk IV Matter Disruptor, 30,000 Mk IV Plasma Pulse CIDS 60,000 Mk IX Force Shield, 10,000,000 Tckon 68 Matter Disruptor: 1,408,000,031 Missile Defense: 77.50 %  **DESTROYED** [27479th] BC GGT Little Deterrent (Battle Cruiser - 1,225,000 tons) [integrity: 0 / 700,425,100] (Green, Reliable) 250 Holographic Battle Display, 1 Mk I Nuclear Engine, 1,000 Mk III Plasma Pulse CIDS, 699,900 Tckon 68 4 Type D Plasma Torpedo Plasma Torpedo: 33,792,001 Missile Defense: 62.10 %  **DESTROYED** [27448th] SDDZ Little Test (Assault Star Destroyer - 120,100 tons) [integrity: 0 / 100,010,100] (Green, Reliable) 10,000 Cargo Bay, 1 Fighter Bay, 1 Mk I Nuclear Engine, 100,000 Tckon 68 Maneuverability: 0.00, Missile Defense: 0.20 % -------------------------------------------------- DepLoc 7 ------------------------------------------------------------ **DESTROYED** [115761st] LF Cargo Barge 50 (Light Freighter - 51,800 tons) [integrity: 0 / 1,800] (Green, Reliable) 50,000 Cargo Bay, 1 Mk I Nuclear Engine, 5 Mk I Short Range Sensor, 2 Survey Lander Maneuverability: 0.01, Missile Defense: 0.30 %, Sensors: 2.40 %  **DESTROYED** [38455th] FS Explorer I (Fleet Scout - 2,700 tons) [integrity: 0 / 700] (Green, Reliable) 2,000 Cargo Bay, 1 Mk I Nuclear Engine, 1 Survey Lander Maneuverability: 0.11, Missile Defense: 5.10 %  **DESTROYED** [40758th] LF Explorer II (Light Freighter - 27,900 tons) [integrity: 0 / 2,900] (Green, Reliable) 25,000 Cargo Bay, 1 Mk I Nuclear Engine, 10 Mk I Short Range Sensor, 3 Survey Lander Maneuverability: 0.01, Missile Defense: 0.60 %, Sensors: 8.30 %  **DESTROYED** [75062nd] LF Explorer III (Light Freighter - 27,300 tons) [integrity: 0 / 2,300] (Green, Reliable) 25,000 Cargo Bay, 1 Mk I Nuclear Engine, 10 Mk I Short Range Sensor, 2 Survey Lander Maneuverability: 0.01, Missile Defense: 0.60 %, Sensors: 8.40 %  -------------------------------------------------- DepLoc 10 ------------------------------------------------------------ **DESTROYED** [27522nd] SFX Base Station Beta (Surface Fortress - 1,126,000 tons) [integrity: 0 / 743,004,000] (Seasoned, Valiant) 126,000 Cordellium Composite, 50 Fighter Bay, 500,000 Vananite Battle Armor  -------------------------------------------------- DepLoc 12 ------------------------------------------------------------ **DESTROYED** [143085th] PBX AI (Planetary Bastion - 16,000,000 tons) [integrity: 0 / 90,023,400,000] [shields: 0 / 2,500,000,000] (Green, Timid) 40 Mk II Holographic Cybernetic Battle Director, 10,000 Mk IV Plasma Pulse CIDS, 10,000 Mk IX Force Shield 10,000,000 Tckon 68 Missile Defense: 71.50 %  **DESTROYED** [143081st] PBX Delta Force I (Planetary Bastion - 18,600,000 tons) [integrity: 0 / 99,037,800,000] [shields: 0 / 7,500,000,000] (Green, Timid) 20 Mk III Holographic Cybernetic Battle Director, 6,000 Mk IV Plasma Pulse CIDS, 30,000 Mk IX Force Shield 11,000,000 Tckon 68 Missile Defense: 56.40 %  **DESTROYED** [143078th] PBX Number I (Planetary Bastion - 16,750,000 tons) [integrity: 0 / 54,521,820,000] [shields: 0 / 12,500,000,000] (Green, Timid) 8 Mk IV Holographic Cybernetic Battle Director, 25,000 Mk IV Plasma Pulse CIDS, 50,000 Mk IX Force Shield 6,050,000 Tckon 68 Missile Defense: 85.70 % ----- Post-Battle Damage Assessment Report-----  Side 1 [1] 1 {Flagship} IAFS Little Amigo class NDNF [1] 6 IAS Death By Light class ML..................................................2 Destroyed [1] 79 IAS Defender class COZ..................................................22 Destroyed [1] 1 IAS Fires Of Orion class DN [1] 1 IAS Junkyard Dog class CCA [1] 12 IAS Lamprey class ML..................................................2 Destroyed [1] 1 IAS Patchwork Projec class BM [1] 120 IAS Pixie class XB..................................................30 Destroyed [1] 1 IAS Righteous Fury class WDN [1] 18 IAS Shortstuff class XB..................................................3 Destroyed [1] 13,291 IAS Sitting Duck class COZ..................................................3196 Destroyed [1] 1,239 IAS Soap Bubble class CO..................................................323 Destroyed [1] 1 IAS Surplus Warrior class BB [1] 61,802 IAS Waste Not class COZ..................................................14855 Destroyed [1] 1 IAS Well Left Alone class DN [1] 1 IAS Whipped By Love class BB [1] 1 IAS Will Of War class NDN [1] 114 IDTS Hit Me Now class COZ..................................................29 Destroyed [1] 64 IML All But Dust Rem class ML..................................................18 Destroyed [1] 49 IML Belladonna class ML..................................................9 Destroyed [1] 36 IML Bottom Of Barrel class ML................ 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Flagritz Posted January 12, 2009 Report Share Posted January 12, 2009 Thanks for posting, wow Impressive battle, the flagbridge made a huge impact on the outcome, I have to get me one of those bridges! :} Â I cant believe how much planetary defenses the Hellenics had and still they couldnt defend there homeworld, I have a long way to go with my empires! :} Quote Link to comment Share on other sites More sharing options...
B'tai Hazra Posted January 13, 2009 Report Share Posted January 13, 2009 I must agree with the previous poster. A VERY impressive battle! I guess it decreased the size of the SN database as well... Quote Link to comment Share on other sites More sharing options...
General Miles Avatar Posted January 13, 2009 Report Share Posted January 13, 2009 Thanks for posting, wow Impressive battle, the flagbridge made a huge impact on the outcome, I have to get me one of those bridges! :}Â I cant believe how much planetary defenses the Hellenics had and still they couldnt defend there homeworld, I have a long way to go with my empires! :} Â Â just goes to show how much of a difference the Flag Bridge can make. This in combination with having the defenses for the enemies weapons really put a hurting on the Hellenic defense capability. Its still not over though. We have to see of those thousands of Gremloid grunts were able to pound what I would assume to be a comparable number of Hellenic ground troops to dust. Quote Link to comment Share on other sites More sharing options...
Lord Deependra Posted January 14, 2009 Report Share Posted January 14, 2009 Hmm. There are a lot of Gremloid ships left. I wonder where they will be heading next... Quote Link to comment Share on other sites More sharing options...
rfouasnon Posted January 14, 2009 Report Share Posted January 14, 2009 Hmmm....surely the Hellenics have / had some allies? ( hopefully ) Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted January 14, 2009 Report Share Posted January 14, 2009 I only have a few comments and questions: Â 1. How long did it take (in turns) for the Hellenic League to build all of those ships, orbitals and surface forts? Because if it was a relatively short period of time, they could build a lot of ground troops with that kind of industrial base. Â 2. When it comes to Ground Troops, it is still a question of quality over quantity. Outnumbering a foe 3-to-1 doesn't help you if each of your divisions are worth 1/10th of your opponents. Â 3. Assuming the Hellenic League has Allies, the questions are -- Can their Allies even help? If so, how soon can they provide said help? Â 4. Unless the Mighty Gremloids were feeling really confident about the outcome of the fight, the Hellenic League has at least one turn to mobilize the Home Guard. Since you need to have a Pop Group to offload your troops onto and launch your GATK from, and you have to issue a COLB order the turn before in order to know what the Pop Group ID is. Thus it is a two turn process. If the GGT issue a COLB order following the battle, the Hellenes will be in trouble methinks. Â FWIW, -SK Quote Link to comment Share on other sites More sharing options...
Kurassier Posted January 14, 2009 Report Share Posted January 14, 2009 Hmm. There are a lot of Gremloid ships left. I wonder where they will be heading next... Why to the local StarBars of course! We uncloaked as soon as the battle was concluding. We also warped in 4 extra StarBars to handle the anticipated demands. (and yes, we do have private portable wormhole generators that are keyed to HBOB ship signatures) Man these Gremloids are thirsty! Quote Link to comment Share on other sites More sharing options...
WKE235 Posted January 15, 2009 Report Share Posted January 15, 2009 1. How long did it take (in turns) for the Hellenic League to build all of those ships, orbitals and surface forts? Because if it was a relatively short period of time, they could build a lot of ground troops with that kind of industrial base. Â Back of the envelope numbers: Â 900 Million tons of shipping = 4.5 Billion tons of refined materials going into the goods = 13.5 Billion tons of ore (Iron, Crystals, Lumber, Gaseous Elements, etcetra). Someone who has done well with Deep Core Surveyors could have been producing that material load in say 20 turns. This is assuming lots of power = lots of DCS, advanced mining and industry, 2.5 x industrial output. Lets say 1 year of turns just to keep it simple. Some folks may be doing even better, some worse (for the eldest races). But this is just a rough guess for fun. Prior to the DCS's, the yields would have been laughable compared to now anyway. So, I'm guessing a good majority of their production in recent times. Not including all previous lost tonnage, of which there is a lot as well. Â 4. Unless the Mighty Gremloids were feeling really confident about the outcome of the fight, the Hellenic League has at least one turn to mobilize the Home Guard. Since you need to have a Pop Group to offload your troops onto and launch your GATK from, and you have to issue a COLB order the turn before in order to know what the Pop Group ID is. Thus it is a two turn process. If the GGT issue a COLB order following the battle, the Hellenes will be in trouble methinks. Â I thought this was a standard battle tactic by now. Always include enough cargo space in you most distant ships in battle to store a couple of Colony Beacons. When you attack the Homeworld, you follow up with an COLB order immediately. If you win, you have the colony ready for next turns landing and attack. If you lose, all you lost was a few colony beacons. And you NEED to move fast. Â Don't forget the player you attacked was likely building ships. So they appear in orbit at the end of the runs after production. Your enemy already has a small fleet in orbit (or more fortresses) and there will likely be another battle in orbit next turn the moment someone does a scan or a ship moves in (such as something to land a colony beacon). In this case with his flag bridge it doesn't matter. But for others, having another 5000 screens and a fortress appear could be dangerous (if you did not plan ahead for this and brought to small of a fleet). If you move in a transport on order 1 and land troops on order 2, while the enemy tries to scan and trigger a battle, I think Pete would intervene to let the troops land (so the turns mechanics / rules aren't used to hinder your landing). But if you wait a turn to move in another ship to drop a colony, well, game on. Quote Link to comment Share on other sites More sharing options...
RTGPete Posted January 15, 2009 Report Share Posted January 15, 2009 If you move in a transport on order 1 and land troops on order 2, while the enemy tries to scan and trigger a battle, I think Pete would intervene to let the troops land (so the turns mechanics / rules aren't used to hinder your landing). But if you wait a turn to move in another ship to drop a colony, well, game on. If an attacker won a space battle on the previous turn and dropped a beacon, and then moved a troop ship there on pulse 1 of the following turn (assuming a fleet sighting occured with the appropriate ROE's) then a battle would occur at that moment. There's no intervention on my part because the offloading of troops wouldn't occur until pulse 2 at the earliest. Space battles occur in between pulses for fleet sightings that trigger them, so the space battle involving a troop transport moving in on pulse 1 would occur during the interpulse phase between 1 and 2.  Generally, I only intervene to prevent a world owner from issuing a GATK order to clear out new alien pop groups (game mechanics). In this case the earliest that could occur would be on the early phases of a turn, depending on how the attacker set things up. It could also occur much later than that if troops aren't readily available for an invasion. In these cases I keep an eye on things to prevent game mechanics from preventing a landing. However, in most cases the following happens to make this an incredibly rare event (ie the attacker lands troops and attacks as rapidly as possible).  A defender issuing a GATK doesn't benefit, so he's better off using those oh-so-precious early pulses to move out-system ships back to his world, DIV troops that were just built into his armies (that's very important) or whatever else he deems useful to defend his world.  Pulse 1 Troop ship moves in Defender might issue a sensor sweep order, but does not have to if he had forces on site that spotted the troop ship moving in (ships produced during the shipyard build phase of the prior turn, for example) (ROE orders set to attack, by either side)  Interpulse Phase 1/2 Space battle is generated  Pulse 2 Troop ship, if it survived, offloads troops (fails if troop ship was destroyed)  Pulse 3+ NEWA, DIV, GATK GATK (fails if no troops got offloaded due to the annihilation of the troop ship)  (or)  Pulse 1 Troop ship already there because it moved in on the same turn as the space battle that cleared the way Troop ship offloads troops with 100% safety Defender moves something there, attacker moves something there, or either one triggers a SENS  Interpulse Phase 1/2 Space battle, if any, is generated Troops were already offloaded so the divisions are safe on the ground even if the troop ship is atomized now  Pulse 2+ NEWA, DIV, GATK  (or)  Any of a number of other possibilities Quote Link to comment Share on other sites More sharing options...
WKE235 Posted January 17, 2009 Report Share Posted January 17, 2009 Thank you Pete. What this means ot me is you as the attacker had best recheck the airspace aove the planet before you bring in the troop transport (if not already present). Otherwise the transport moving in would trigger a battle with any last turn built forces, and you then run the risk of losing the troops. Even if the odds are small (since you still have screens and the transport is probably as far from the battle line as possible in the fleet formation), losing hundreds of divisions to a lucky fortress shot would be bad. Â Ya know, I am surprised you would allow this. Game mechanics forces the ships to be built after movement. So new forces appearing will likely happen with any active player. And there is nothing the other player can do except carry out their own sweep or ship move to force a battle, before they move in the transports. But that's OK. As long as we know how it works we can play to it. Quote Link to comment Share on other sites More sharing options...
RTGPete Posted January 22, 2009 Report Share Posted January 22, 2009 Thank you Pete. What this means ot me is you as the attacker had best recheck the airspace aove the planet before you bring in the troop transport (if not already present). Otherwise the transport moving in would trigger a battle with any last turn built forces, and you then run the risk of losing the troops. Even if the odds are small (since you still have screens and the transport is probably as far from the battle line as possible in the fleet formation), losing hundreds of divisions to a lucky fortress shot would be bad. Ya know, I am surprised you would allow this. Game mechanics forces the ships to be built after movement. So new forces appearing will likely happen with any active player. And there is nothing the other player can do except carry out their own sweep or ship move to force a battle, before they move in the transports. But that's OK. As long as we know how it works we can play to it. Not allow the shipyards on the world, still manned by civilians loyal to the owning empire, to operate? Eh? They might not build anything, or they might be assembling forts, ships or orbitals, but they were paid for (ship/fort/orbital components built and expended). Owning the skies over a world does not shut down its shipyards.  Also, the attacker was not forced to wait a turn to move in his troop ship. Why did he delay, and risk a battle? If the troop ship was already there, it could just offload divisions and not trigger anything. The defender cannot stop the offload in that case. He might show up with a megafleet or have built so many forts that the invasion fleet is blown into billions of radioactive chunks, but the troops would have shuttled down to the ground first....... Quote Link to comment Share on other sites More sharing options...
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