Krelnett_of_Kraan Posted November 27, 2003 Report Share Posted November 27, 2003 From what I understand, you need 1 per 100 for best results, like most everything else. I'm trying 1 per 1000 with my theocracy, at lest until I get a colony started to help produce more ConMats... Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted November 27, 2003 Report Share Posted November 27, 2003 From what I understand, you need 1 per 100 for best results, like most everything else. I'm trying 1 per 1000 with my theocracy, at lest until I get a colony started to help produce more ConMats... I'm trying things on a much smaller scale, 1 per 100 on one of my colony worlds. Quote Link to comment Share on other sites More sharing options...
Locklyn Posted November 27, 2003 Report Share Posted November 27, 2003 As I've understood it, building installations with the 1/100 pop ration gives you the maximum effect attainable, not that that means results every turn Also remember that it's all POP including those in those 490k Industrial Complexes Thus, it will be rather hard to achieve any noticeable effects on the HW from what we've seen on those figures if you don't use smaller pop groups. Happy TG! /Locklyn Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted November 27, 2003 Report Share Posted November 27, 2003 Thus, it will be rather hard to achieve any noticeable effects on the HW from what we've seen on those figures if you don't use smaller pop groups. Yup! Happy Thanksgiving to you, too, Locklyn! Quote Link to comment Share on other sites More sharing options...
Krelnett_of_Kraan Posted November 27, 2003 Report Share Posted November 27, 2003 As I've understood it, building installations with the 1/100 pop ration gives you the maximum effect attainable, not that that means results every turn Also remember that it's all POP including those in those 490k Industrial Complexes Thus, it will be rather hard to achieve any noticeable effects on the HW from what we've seen on those figures if you don't use smaller pop groups. Happy TG! /Locklyn Or are willing to put a large amount of industry into religion. Hey, I'm so peaceful, I DISM'd my boot camp! Quote Link to comment Share on other sites More sharing options...
hobknob Posted November 30, 2003 Report Share Posted November 30, 2003 Just wait until you can build some improved installations and they will free up loads of CM's that can be used to build the various basic installations. Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted December 1, 2003 Report Share Posted December 1, 2003 Yeah! Fuel Distillation Complexes are much better than Fuel Refineries. Quote Link to comment Share on other sites More sharing options...
Leener Prahoven Posted December 1, 2003 Report Share Posted December 1, 2003 Yeah! Fuel Distillation Complexes are much better than Fuel Refineries. Pfft. And a well-tuned SKIMming operation is better than either. Quote Link to comment Share on other sites More sharing options...
woolfe99 Posted December 1, 2003 Report Share Posted December 1, 2003 Yeah! Fuel Distillation Complexes are much better than Fuel Refineries. Pfft. And a well-tuned SKIMming operation is better than either. I doubt that. Fuel Distillation Complexes pay for themselves in 6 turns. (They cost 45,000 RR and generate 250 fuel x 3 x 10 =7500 RR per turn). It's as good a return on investment as anything in this game. And the next generaltion fuel complexes pay for themselves in half that time. I think if you tabulate the cost of fuel shuttles, tankage and engines, you'll find it doesn't work out as well for skimming. Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted December 1, 2003 Report Share Posted December 1, 2003 Yeah! Fuel Distillation Complexes are much better than Fuel Refineries. Pfft. And a well-tuned SKIMming operation is better than either. Only if your lucky enough to have a nearby Gas Giant, Mr. Smarty Weasel! Quote Link to comment Share on other sites More sharing options...
Leener Prahoven Posted December 1, 2003 Report Share Posted December 1, 2003 Yeah! Fuel Distillation Complexes are much better than Fuel Refineries. Pfft. And a well-tuned SKIMming operation is better than either. Only if your lucky enough to have a nearby Gas Giant, Mr. Smarty Weasel! Checking star charts, we actually have 4 gas giants in our home system. We are not, as a rule, a stingy race, so we'll gladly sell you the one with no moons if you're willing to pick up and transport it. Quote Link to comment Share on other sites More sharing options...
ShadowKitsune Posted December 1, 2003 Report Share Posted December 1, 2003 Checking star charts, we actually have 4 gas giants in our home system. We are not, as a rule, a stingy race, so we'll gladly sell you the one with no moons if you're willing to pick up and transport it. If we are able to "pick it up and transport it", I don't think we'll need to buy it from you. :lol: Quote Link to comment Share on other sites More sharing options...
Ixitixl Posted December 1, 2003 Report Share Posted December 1, 2003 You could just charge a "rental fee" for use of one of the Gas Giants. Quote Link to comment Share on other sites More sharing options...
Leener Prahoven Posted December 1, 2003 Report Share Posted December 1, 2003 You could just charge a "rental fee" for use of one of the Gas Giants. Spoken like a Thamian! Quote Link to comment Share on other sites More sharing options...
WKE235 Posted December 2, 2003 Report Share Posted December 2, 2003 Yeah! Fuel Distillation Complexes are much better than Fuel Refineries. Pfft. And a well-tuned SKIMming operation is better than either. I doubt that. Fuel Distillation Complexes pay for themselves in 6 turns. (They cost 45,000 RR and generate 250 fuel x 3 x 10 =7500 RR per turn). It's as good a return on investment as anything in this game. And the next generaltion fuel complexes pay for themselves in half that time. I think if you tabulate the cost of fuel shuttles, tankage and engines, you'll find it doesn't work out as well for skimming. Fuel Purification Refineries produce 500 Fuel from 1 Improved Petroleum (so they are 4 times more efficent than the Fuel Distillation Complex .. and pay for themself in about 1/4 of the time). Of course it does require 500 Advanced Construction Material to build, but, it's well worth it. I'd tell you what leads to it, but, I haven't got a clue which item I completed on turn "X" gave me the ability to build this. I really dislike how INST does not list the techs required to get the installation so you can share the information with partners. Quote Link to comment Share on other sites More sharing options...
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